Player Matchup

Morgan Le Fay
Morgan Le Fay
Eduardo102030
Morgan Le Fay
Level 4
God Stats
2W - 2L
1,274 SR
Queue Stats
2W - 2L
1,143 Elo+
Solo
Nemesis
Nemesis
HamsterAzul
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,202 Elo+
Party 2
Skadi
Skadi
Robozao2020
Skadi
Level 14
God Stats
0W - 3L
1,329 SR
Queue Stats
6W - 12L
1,300 Elo+
Solo
Jormungandr
Jormungandr
SoulReaver081
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,202 Elo+
Party 2
Zeus
Zeus
Super Sienra
Zeus
Level 6
God Stats
3W - 4L
1,756 SR
Queue Stats
9W - 17L
1,347 Elo+
Solo
Team Averages
Level 11
1,472 SR
1,239 Elo+

VS

Team Averages
Level 23
1,648 SR
1,411 Elo+
Fenrir
Fenrir
FullXapado
Fenrir
Level 6
God Stats
7W - 1L
1,873 SR
Queue Stats
21W - 18L
1,517 Elo+
Party 1
Persephone
Persephone
KaooryKazumi
Persephone
Level 15
God Stats
3W - 1L
1,700 SR
Queue Stats
89W - 89L
1,402 Elo+
Party 1
Chang'e
Chang'e
SeemGx
Chang'e
Level 63
God Stats
11W - 6L
1,873 SR
Queue Stats
12W - 12L
1,371 Elo+
Party 1
Ullr
Ullr
agrestianKap
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 166L
1,371 Elo+
Solo
Yemoja
Yemoja
forcareativa
Yemoja
Level 15
God Stats
5W - 6L
1,293 SR
Queue Stats
27W - 28L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eduardo102030
Morgan Le Fay
17
0 / 8 / 11
10,417
947
11,350
15,652
5,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
HamsterAzul
Nemesis
17
8 / 12 / 6
12,393
1,127
22,406
23,480
10,100
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 9 / 7
10,576
961
9,534
17,102
6,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SoulReaver081
Jormungandr
17
3 / 5 / 8
11,175
1,016
9,544
15,339
19,502
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 13 / 10
10,483
953
5,874
19,661
7,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FullXapado
Fenrir
18
14 / 3 / 10
12,584
1,144
16,721
14,029
6,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
KaooryKazumi
Persephone
20
9 / 2 / 23
12,582
1,144
23,419
13,295
4,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
SeemGx
Chang'e
20
15 / 1 / 21
14,321
1,302
23,982
11,919
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 4 / 20
12,284
1,117
10,388
11,143
4,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
20
1 / 4 / 24
11,976
1,089
9,140
12,448
10,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
145
15
Kills
47
47
Deaths
14
42
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Eduardo102030
Morgan Le Fay
0
8
11
0.69
W
Fenrir
FullXapado
Fenrir
14
3
10
6.33
L
Nemesis
HamsterAzul
Nemesis
8
12
6
0.92
W
Persephone
KaooryKazumi
Persephone
9
2
23
10.25
L
3
9
7
0.72
W
Chang'e
SeemGx
Chang'e
15
1
21
25.5
L
Jormungandr
SoulReaver081
Jormungandr
3
5
8
1.4
L
1
13
10
0.46
W
8
4
20
4.5
W
Yemoja
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,708
Damage
83,650
91,234
Taken
62,834
49,022
Mitigated
30,572
1,954
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Eduardo102030
Morgan Le Fay
11,350
1,277
0
524
15,652
5,958
0
8,541
7,111
25,184
0
W
Fenrir
FullXapado
Fenrir
16,721
2,542
0
312
14,029
6,981
0
5,607
8,422
0
20,311
L
Nemesis
HamsterAzul
Nemesis
22,406
13,612
0
871
23,480
10,100
0
14,247
9,233
0
33,770
W
Persephone
KaooryKazumi
Persephone
23,419
2,180
0
2,036
13,295
4,742
0
6,009
7,284
37,937
0
L
9,534
4,765
0
559
17,102
6,302
0
10,628
6,474
0
27,045
W
Chang'e
SeemGx
Chang'e
23,982
1,855
5,691
6,023
11,919
4,153
0
4,820
7,099
44,043
0
L
Jormungandr
SoulReaver081
Jormungandr
9,544
1,714
0
0
15,339
19,502
0
9,630
5,709
32,052
0
L
5,874
1,500
0
0
19,661
7,160
0
13,495
6,166
20,410
0
W
10,388
5,966
0
1,489
11,143
4,082
0
4,213
6,930
0
22,718
W
Yemoja
9,140
1,193
1,839
96
12,448
10,614
0
6,118
6,330
42,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,044
Gold Earned
63,747
146
Minions Killed
183
3
Camps Cleared
7
945,695
Distance Traveled
1,052,987
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,417
947
27
2
1
178,928
1
W
Fenrir
12,584
1,144
3
0
0
240,194
1
L
Nemesis
12,393
1,127
31
3
1
213,134
1
W
Persephone
12,582
1,144
29
3
3
206,802
1
L
Skadi
10,576
961
27
2
0
187,176
2
W
Chang'e
14,321
1,302
44
4
3
248,357
0
L
Jormungandr
11,175
1,016
40
4
1
205,442
0
L
Zeus
10,483
953
21
2
0
161,015
0
W
Ullr
12,284
1,117
36
3
1
184,599
0
W
Yemoja
11,976
1,089
71
6
0
173,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role