Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SilentYoshi82
Cthulhu
Level 24
God Stats
7W - 3L
1,692 SR
Queue Stats
106W - 116L
1,320 Elo+
Party 1
Neith
Neith
ZephInTheDark
Neith
Level 4
God Stats
0W - 2L
1,369 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 1
Team Averages
Level 54
1,520 SR
1,390 Elo+

VS

Team Averages
Level 111
1,456 SR
1,491 Elo+
Cthulhu
Cthulhu
DrBarde
Cthulhu
Level 73
God Stats
26W - 19L
1,606 SR
Queue Stats
89W - 102L
1,450 Elo+
Party 2
Bakasura
Bakasura
Jabbwocky
Bakasura
Level 158
God Stats
2W - 2L
1,234 SR
Queue Stats
43W - 32L
1,518 Elo+
Party 2
Discordia
Discordia
Silentknives21
Discordia
Level 102
God Stats
17W - 20L
1,528 SR
Queue Stats
314W - 322L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 4 / 0
9,159
654
8,256
12,718
4,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
11
0 / 3 / 1
7,525
538
5,533
13,081
11,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 4 / 1
7,399
529
1,818
8,270
2,325
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrBarde
Cthulhu
14
3 / 2 / 6
9,247
661
6,025
9,891
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Jabbwocky
Bakasura
14
4 / 0 / 5
9,612
687
4,672
15,801
10,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Silentknives21
Discordia
14
4 / 2 / 6
9,544
682
17,249
7,267
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
11
11
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
4
0
1
W
Cthulhu
DrBarde
Cthulhu
3
2
6
3
W
Bakasura
Jabbwocky
Bakasura
4
0
5
6.5
L
Cthulhu
0
3
1
0.17
W
Discordia
Silentknives21
Discordia
4
2
6
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,607
Damage
27,946
34,069
Taken
32,959
18,170
Mitigated
21,237
4,232
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,256
426
0
3,281
12,718
4,270
0
8,842
3,031
41,356
0
W
Cthulhu
DrBarde
Cthulhu
6,025
72
424
2,230
9,891
8,146
336
5,236
4,655
24,829
0
W
Bakasura
Jabbwocky
Bakasura
4,672
3,366
454
5,878
15,801
10,649
584
4,610
11,191
0
18,842
L
Cthulhu
5,533
512
73
500
13,081
11,575
0
6,079
5,369
18,915
0
W
Discordia
Silentknives21
Discordia
17,249
711
0
1,536
7,267
2,442
1,428
3,943
3,324
50,909
0
L
1,818
356
0
378
8,270
2,325
0
6,124
1,436
0
9,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,083
Gold Earned
28,403
105
Minions Killed
147
0
Camps Cleared
0
655,104
Distance Traveled
757,041
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,159
654
71
5
0
215,212
3
W
Cthulhu
9,247
661
30
2
0
239,349
0
W
Bakasura
9,612
687
53
4
0
268,025
2
L
Cthulhu
7,525
538
17
1
0
252,280
6
W
Discordia
9,544
682
64
5
0
249,667
5
L
Neith
7,399
529
17
1
0
187,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role