Player Matchup

Rama
Rama
BENB0LT
Rama
Level 7
God Stats
0W - 1L
1,230 SR
Queue Stats
3W - 7L
1,349 Elo+
Party 2
Erlang Shen
Erlang Shen
JoyRguez
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,504 Elo+
Solo
Ymir
Ymir
Kampfaffe1337
Ymir
Level 7
God Stats
0W - 1L
1,230 SR
Queue Stats
2W - 5L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrMoyaSuaj
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,301 Elo+
Party 1
Set
Set
TwitchCactuz
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,256 Elo+
Party 1
Team Averages
Level 14
1,392 SR
1,356 Elo+

VS

Team Averages
Level 25
1,544 SR
1,445 Elo+
Sol
Sol
Celesteztyo
Sol
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 15L
1,480 Elo+
Party 3
Bakasura
Bakasura
GomoDead
Bakasura
Level 43
God Stats
13W - 9L
1,531 SR
Queue Stats
134W - 145L
1,393 Elo+
Party 4
Chronos
Chronos
PapochkaStalker
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,570 Elo+
Party 4
Bacchus
Bacchus
Remaiiiiiiille
Bacchus
Level 11
God Stats
7W - 1L
1,689 SR
Queue Stats
15W - 17L
1,435 Elo+
Party 3
Odin
Odin
Siatane
Odin
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BENB0LT
Rama
8
2 / 4 / 1
5,456
546
3,680
5,872
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
JoyRguez
Erlang Shen
7
0 / 2 / 2
4,629
463
2,182
4,738
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 6 / 1
5,125
513
1,747
7,889
3,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MrMoyaSuaj
Morgan Le Fay
7
0 / 7 / 1
4,617
462
1,429
5,832
1,674
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 0
5,560
556
3,396
7,331
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,417
542
1,085
4,531
969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bakasura
GomoDead
Bakasura
13
15 / 2 / 1
8,242
824
13,015
9,463
3,400
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 1 / 3
6,837
684
3,233
3,818
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 2
5,435
544
891
5,228
2,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Siatane
Odin
10
0 / 0 / 11
5,544
554
1,284
5,033
2,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
20
23
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
BENB0LT
Rama
2
4
1
0.63
W
0
1
1
0.5
W
Bakasura
GomoDead
Bakasura
15
2
1
7.75
L
Erlang Shen
JoyRguez
Erlang Shen
0
2
2
0.5
L
1
6
1
0.25
L
Morgan Le Fay
MrMoyaSuaj
Morgan Le Fay
0
7
1
0.07
W
5
1
3
6.5
W
0
1
2
1
W
Odin
Siatane
Odin
0
0
11
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,434
Damage
19,508
31,662
Taken
28,073
10,699
Mitigated
10,069
4,490
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BENB0LT
Rama
3,680
3,088
0
940
5,872
1,358
239
208
5,145
0
24,247
W
1,085
475
0
1,176
4,531
969
3,548
453
4,078
29,217
0
W
Bakasura
GomoDead
Bakasura
13,015
9,162
0
4,533
9,463
3,400
0
1,363
8,100
0
40,893
L
Erlang Shen
JoyRguez
Erlang Shen
2,182
1,238
0
498
4,738
1,481
115
510
3,720
0
15,759
L
1,747
405
0
451
7,889
3,291
24
418
6,629
7,464
0
L
Morgan Le Fay
MrMoyaSuaj
Morgan Le Fay
1,429
342
0
290
5,832
1,674
0
2,248
3,214
13,988
0
W
3,233
1,051
0
1,322
3,818
1,050
488
671
3,147
29,506
0
W
891
95
0
1,776
5,228
2,250
1,324
168
5,060
7,201
0
W
Odin
Siatane
Odin
1,284
320
0
2,174
5,033
2,400
232
521
4,512
0
11,447
L
3,396
1,481
0
2,311
7,331
2,895
0
1,557
5,396
0
28,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
31,475
169
Minions Killed
258
0
Camps Cleared
0
870,779
Distance Traveled
995,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,456
546
42
4
0
150,437
0
W
Sol
5,417
542
69
7
0
175,445
0
W
Bakasura
8,242
824
96
10
0
238,360
0
L
Erlang Shen
4,629
463
28
3
0
156,039
0
L
Ymir
5,125
513
8
1
0
199,746
0
L
Morgan Le Fay
4,617
462
22
2
0
157,770
0
W
Chronos
6,837
684
60
6
0
188,015
2
W
Bacchus
5,435
544
12
1
0
202,382
0
W
Odin
5,544
554
21
2
0
191,085
0
L
Set
5,560
556
69
7
0
206,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role