Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Beebop6521
Ra
Level 16
God Stats
0W - 1L
1,447 SR
Queue Stats
2W - 4L
1,455 Elo+
Party 1
Chaac
Chaac
Cust3rdCriam
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,396 Elo+
Party 1
Set
Set
DARK HORSE BEAU
Set
Level 88
God Stats
0W - 1L
1,728 SR
Queue Stats
2W - 6L
1,369 Elo+
Party 1
Chiron
Chiron
Senna1696
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,314 Elo+
Party 1
Team Averages
Level 51
1,535 SR
1,407 Elo+

VS

Team Averages
Level 56
1,479 SR
1,504 Elo+
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dicescual
Morgan Le Fay
Level 17
God Stats
4W - 6L
1,521 SR
Queue Stats
103W - 88L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
KpopLover82
Sun Wukong
Level 85
God Stats
4W - 1L
1,398 SR
Queue Stats
66W - 28L
1,614 Elo+
Party 2
Thanatos
Thanatos
meatboychristian
Thanatos
Level 8
God Stats
5W - 4L
1,459 SR
Queue Stats
39W - 15L
1,442 Elo+
Party 2
Neith
Neith
serene_asami
Neith
Level 12
God Stats
6W - 3L
1,519 SR
Queue Stats
53W - 25L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 9 / 1
5,403
416
4,796
16,211
9,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 14 / 0
4,431
341
2,381
9,884
1,600
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 8 / 0
4,502
346
3,869
14,693
4,991
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

6
0 / 12 / 0
4,902
377
2,349
12,002
2,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Senna1696
Chiron
9
2 / 8 / 0
5,852
450
4,012
9,795
2,046
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
4 / 1 / 18
7,905
608
5,143
8,084
3,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Dicescual
Morgan Le Fay
15
15 / 0 / 7
9,395
723
11,545
7,540
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KpopLover82
Sun Wukong
13
8 / 0 / 19
8,275
637
13,938
10,228
8,919
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
21 / 0 / 12
9,268
713
20,974
8,634
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 3
7,124
548
2,478
4,416
1,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
109
2
Kills
50
51
Deaths
2
1
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
9
1
0.06
W
Terra
 
Terra
4
1
18
13
L
0
14
0
0
L
0
8
0
0
L
0
12
0
0
W
Morgan Le Fay
Dicescual
Morgan Le Fay
15
0
7
18.5
W
Sun Wukong
KpopLover82
Sun Wukong
8
0
19
17.5
L
Chiron
Senna1696
Chiron
2
8
0
0.25
W
21
0
12
27
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,407
Damage
54,078
62,585
Taken
38,902
21,108
Mitigated
20,685
5,550
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,796
2,494
0
540
16,211
9,560
0
3,233
12,978
13,269
0
W
Terra
 
Terra
5,143
1,051
738
1,809
8,084
3,904
75
1,180
6,904
22,957
0
L
2,381
172
52
151
9,884
1,600
0
2,905
6,979
11,127
0
L
3,869
1,233
0
1,958
14,693
4,991
0
4,589
10,104
0
14,719
L
2,349
684
0
1,498
12,002
2,911
0
2,298
9,704
0
21,249
W
Morgan Le Fay
Dicescual
Morgan Le Fay
11,545
1,987
230
2,130
7,540
3,077
2,512
1,476
6,064
62,161
0
W
Sun Wukong
KpopLover82
Sun Wukong
13,938
4,350
0
3,503
10,228
8,919
1,144
3,251
6,977
0
46,570
L
Chiron
Senna1696
Chiron
4,012
1,573
111
1,240
9,795
2,046
704
3,644
6,132
0
19,808
W
20,974
9,855
0
10,841
8,634
3,502
0
1,217
7,417
0
59,968
W
2,478
1,442
0
1,647
4,416
1,283
2,351
53
4,363
0
33,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,090
Gold Earned
41,967
129
Minions Killed
380
0
Camps Cleared
0
1,002,853
Distance Traveled
1,248,818
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,403
416
13
1
0
237,109
2
W
Terra
7,905
608
31
2
0
265,605
1
L
Ra
4,431
341
20
2
0
158,919
1
L
Chaac
4,502
346
17
1
0
210,907
1
L
Set
4,902
377
47
4
0
189,288
0
W
Morgan Le Fay
9,395
723
118
9
0
240,232
0
W
Sun Wukong
8,275
637
86
7
0
203,881
0
L
Chiron
5,852
450
32
2
0
206,630
3
W
Thanatos
9,268
713
85
7
0
301,641
1
W
Neith
7,124
548
60
5
0
237,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role