Player Matchup

Cthulhu
Cthulhu
Dasty
Cthulhu
Level 157
God Stats
9W - 29L
1,300 SR
Queue Stats
392W - 411L
1,544 Elo+
Solo
Guan Yu
Guan Yu
MacPrice
Guan Yu
Level 29
God Stats
10W - 3L
1,767 SR
Queue Stats
20W - 18L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
depefan
Gilgamesh
Level 144
God Stats
1W - 4L
1,709 SR
Queue Stats
59W - 54L
1,556 Elo+
Party 2
Ra
Ra
hExyjao
Ra
Level 127
God Stats
12W - 14L
1,654 SR
Queue Stats
78W - 75L
1,520 Elo+
Party 2
Artemis
Artemis
troycisco
Artemis
Level 108
God Stats
6W - 9L
1,557 SR
Queue Stats
255W - 238L
1,491 Elo+
Solo
Team Averages
Level 113
1,597 SR
1,540 Elo+

VS

Team Averages
Level 102
1,590 SR
1,525 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Ebuck2000
Apollo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,465 Elo+
Party 1
Horus
Horus
Evil0tter
Horus
Level 6
God Stats
2W - 0L
1,677 SR
Queue Stats
2W - 1L
1,670 Elo+
Party 1
Chang'e
Chang'e
ItsMeValentina
Chang'e
Level 128
God Stats
23W - 12L
1,771 SR
Queue Stats
607W - 586L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dasty
Cthulhu
1
0 / 0 / 0
2,162
197
0
0
0
Guan Yu
MacPrice
Guan Yu
10
1 / 1 / 0
5,641
513
1,190
9,983
4,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
depefan
Gilgamesh
10
4 / 2 / 2
6,197
563
5,736
9,065
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 3 / 4
5,878
534
3,726
5,782
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
troycisco
Artemis
12
4 / 2 / 2
6,559
596
7,055
8,762
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 2 / 2
7,280
662
4,591
4,207
1,730
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
 
Nemesis
12
5 / 1 / 0
7,187
653
5,602
7,647
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Ebuck2000
Apollo
9
1 / 2 / 1
5,677
516
4,763
6,851
1,845
Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Evil0tter
Horus
8
0 / 3 / 1
5,435
494
1,911
6,798
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 2
6,819
620
4,700
6,430
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
8
8
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
2
2
1
W
Nemesis
 
Nemesis
5
1
0
5
L
Cthulhu
Dasty
Cthulhu
0
0
0
0
W
Apollo
Ebuck2000
Apollo
1
2
1
0.75
W
Horus
Evil0tter
Horus
0
3
1
0.17
W
1
2
2
1
L
Guan Yu
MacPrice
Guan Yu
1
1
0
1
L
Gilgamesh
depefan
Gilgamesh
4
2
2
2.5
L
0
3
4
0.67
L
Artemis
troycisco
Artemis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,707
Damage
21,567
33,592
Taken
31,933
12,505
Mitigated
11,780
13,855
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
4,591
194
0
348
4,207
1,730
0
341
3,835
47,913
0
W
Nemesis
 
Nemesis
5,602
2,346
0
2,036
7,647
2,808
0
1,261
6,192
0
45,282
L
Cthulhu
Dasty
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Ebuck2000
Apollo
4,763
3,330
0
2,538
6,851
1,845
0
0
6,851
0
35,770
W
Horus
Evil0tter
Horus
1,911
879
247
1,315
6,798
3,621
0
252
6,546
0
8,252
W
4,700
552
223
3,526
6,430
1,776
722
1,713
4,531
42,978
0
L
Guan Yu
MacPrice
Guan Yu
1,190
296
205
3,755
9,983
4,001
0
4,754
5,229
0
23,254
L
Gilgamesh
depefan
Gilgamesh
5,736
2,019
0
2,527
9,065
3,875
0
1,679
7,386
0
26,655
L
3,726
761
580
1,331
5,782
2,015
368
2,858
2,924
32,627
0
L
Artemis
troycisco
Artemis
7,055
3,395
0
5,457
8,762
2,614
0
0
8,762
0
34,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
32,398
236
Minions Killed
351
0
Camps Cleared
0
911,440
Distance Traveled
1,098,345
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,280
662
90
8
0
180,579
6
W
Nemesis
7,187
653
89
8
0
243,782
2
L
Cthulhu
2,162
197
0
0
0
0
0
W
Apollo
5,677
516
69
6
0
212,782
3
W
Horus
5,435
494
17
2
0
224,971
0
W
Chang'e
6,819
620
86
8
0
236,231
3
L
Guan Yu
5,641
513
69
6
0
239,591
3
L
Gilgamesh
6,197
563
42
4
0
256,999
5
L
Ra
5,878
534
63
6
0
227,393
3
L
Artemis
6,559
596
62
6
0
187,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role