Player Matchup

Bellona
Bellona
AFKayPrime
Bellona
Level 27
God Stats
2W - 0L
1,876 SR
Queue Stats
6W - 6L
1,700 Elo+
Party 2
Izanami
Izanami
BobbyJohnson96
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,317 Elo+
Solo
Thanatos
Thanatos
ItsJustScopes
Thanatos
Level 17
God Stats
2W - 0L
1,513 SR
Queue Stats
5W - 2L
1,656 Elo+
Party 2
Discordia
Discordia
OddOtaku
Discordia
Level 24
God Stats
8W - 3L
1,812 SR
Queue Stats
67W - 72L
1,363 Elo+
Solo
Cerberus
Cerberus
pump514
Cerberus
Level 21
God Stats
4W - 1L
1,597 SR
Queue Stats
4W - 5L
1,710 Elo+
Party 2
Team Averages
Level 18
1,660 SR
1,549 Elo+

VS

Team Averages
Level 28
1,537 SR
1,531 Elo+
Raijin
Raijin
AppaTheory
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 162L
1,578 Elo+
Solo
Mercury
Mercury
Bloodedd
Mercury
Level 13
God Stats
12W - 8L
1,693 SR
Queue Stats
24W - 19L
1,579 Elo+
Solo
Nike
Nike
DownTaunt
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
Jarendrath
Hachiman
Level 38
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
xasnly
Hel
Level 62
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AFKayPrime
Bellona
11
4 / 0 / 2
7,111
711
6,306
8,550
4,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 2 / 1
5,654
565
2,200
4,207
1,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
ItsJustScopes
Thanatos
11
7 / 1 / 4
7,050
705
6,860
8,741
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
OddOtaku
Discordia
11
3 / 0 / 4
6,800
680
4,127
3,555
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
pump514
Cerberus
9
1 / 2 / 5
5,819
582
3,391
4,619
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AppaTheory
Raijin
9
1 / 4 / 0
5,066
507
3,057
6,682
1,638
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Bloodedd
Mercury
9
1 / 2 / 2
5,774
577
2,787
7,462
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
8
2 / 4 / 1
4,841
484
2,625
6,917
2,446
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Jarendrath
Hachiman
7
0 / 4 / 0
4,516
452
2,202
5,797
1,455
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
xasnly
Hel
6
0 / 3 / 0
4,357
436
830
5,435
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
5
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
AFKayPrime
Bellona
4
0
2
5
L
Raijin
AppaTheory
Raijin
1
4
0
0.25
L
Mercury
Bloodedd
Mercury
1
2
2
1
W
2
2
1
1.25
L
Nike
2
4
1
0.63
W
Thanatos
ItsJustScopes
Thanatos
7
1
4
9
L
Hachiman
Jarendrath
Hachiman
0
4
0
0
W
Discordia
OddOtaku
Discordia
3
0
4
5
W
Cerberus
pump514
Cerberus
1
2
5
1.75
L
Hel
xasnly
Hel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,884
Damage
11,501
29,672
Taken
32,293
13,030
Mitigated
9,321
15,191
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AFKayPrime
Bellona
6,306
2,373
0
2,620
8,550
4,748
58
793
7,757
0
36,105
L
Raijin
AppaTheory
Raijin
3,057
522
0
996
6,682
1,638
0
2,349
4,333
20,623
0
L
Mercury
Bloodedd
Mercury
2,787
1,496
0
3,458
7,462
1,966
0
1,264
6,198
0
24,357
W
2,200
1,480
60
585
4,207
1,221
765
486
3,721
0
31,001
L
Nike
2,625
378
0
0
6,917
2,446
0
2,464
4,453
0
9,628
W
Thanatos
ItsJustScopes
Thanatos
6,860
2,359
0
9,188
8,741
2,780
0
1,375
7,366
0
34,080
L
Hachiman
Jarendrath
Hachiman
2,202
1,733
0
793
5,797
1,455
25
178
5,619
0
19,642
W
Discordia
OddOtaku
Discordia
4,127
852
0
1,747
3,555
1,380
1,302
425
3,130
39,021
0
W
Cerberus
pump514
Cerberus
3,391
68
0
991
4,619
2,901
413
808
3,811
8,254
0
L
Hel
xasnly
Hel
830
200
1,046
2,061
5,435
1,816
0
1,263
4,172
2,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
24,554
305
Minions Killed
168
0
Camps Cleared
0
983,916
Distance Traveled
888,065
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,111
711
79
8
0
211,515
3
L
Raijin
5,066
507
35
4
0
159,486
1
L
Mercury
5,774
577
70
7
0
240,394
1
W
Izanami
5,654
565
72
7
0
159,367
0
L
Nike
4,841
484
16
2
0
139,669
1
W
Thanatos
7,050
705
60
6
0
212,696
1
L
Hachiman
4,516
452
42
4
0
171,565
0
W
Discordia
6,800
680
80
8
0
191,160
3
W
Cerberus
5,819
582
14
1
0
209,178
1
L
Hel
4,357
436
5
1
0
176,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role