Player Matchup

Poseidon
Poseidon
Johnnychannorris
Poseidon
Level 18
God Stats
0W - 2L
1,176 SR
Queue Stats
85W - 129L
1,297 Elo+
Solo
Thor
Thor
Juan_the_young
Thor
Level 4
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 6L
1,289 Elo+
Solo
Izanami
Izanami
Roserfly
Izanami
Level 15
God Stats
0W - 2L
1,193 SR
Queue Stats
38W - 58L
1,198 Elo+
Solo
Ra
Ra
fatlace43
Ra
Level 26
God Stats
2W - 2L
1,542 SR
Queue Stats
3W - 3L
1,474 Elo+
Solo
Ymir
Ymir
Ìțśvįċťøř
Ymir
Level 18
God Stats
4W - 2L
1,652 SR
Queue Stats
23W - 25L
1,359 Elo+
Solo
Team Averages
Level 16
1,368 SR
1,323 Elo+

VS

Team Averages
Level 21
1,568 SR
1,336 Elo+
Ymir
Ymir
GHCracker
Ymir
Level 8
God Stats
7W - 4L
1,528 SR
Queue Stats
10W - 10L
1,223 Elo+
Solo
Bakasura
Bakasura
Hatless cow6096
Bakasura
Level 59
God Stats
3W - 1L
1,821 SR
Queue Stats
74W - 87L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
Neptune9004
Kukulkan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nike
Nike
SuedSpark570666
Nike
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
10W - 7L
1,198 Elo+
Party 1
Scylla
Scylla
jimex07
Scylla
Level 17
God Stats
29W - 26L
1,489 SR
Queue Stats
43W - 35L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,045
913
8,308
12,763
4,187
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 9 / 5
9,827
893
5,719
10,431
3,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Roserfly
Izanami
16
4 / 9 / 8
10,951
996
9,319
16,734
6,424
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

17
3 / 6 / 9
11,289
1,026
10,943
15,766
5,801
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 11
10,403
946
7,202
15,988
19,133
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 6 / 12
10,823
984
11,777
11,990
12,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
19
21 / 2 / 6
15,691
1,426
25,447
12,716
5,859
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Neptune9004
Kukulkan
17
1 / 3 / 12
10,251
932
7,920
7,108
2,571
19
0 / 0 / 18
11,017
1,002
7,404
9,812
8,940
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
jimex07
Scylla
17
7 / 2 / 10
11,973
1,088
13,455
8,961
3,423
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
12
Kills
31
31
Deaths
13
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
6
12
1.33
W
Bakasura
21
2
6
12
L
2
4
4
1
L
2
9
5
0.5
W
Kukulkan
Neptune9004
Kukulkan
1
3
12
2.33
L
Izanami
Roserfly
Izanami
4
9
8
0.89
W
0
0
18
9
L
3
6
9
1.25
W
Scylla
jimex07
Scylla
7
2
10
6
L
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,491
Damage
66,003
71,682
Taken
50,587
39,480
Mitigated
33,080
2,906
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,777
1,569
0
0
11,990
12,287
0
5,717
6,273
33,068
0
W
Bakasura
25,447
16,809
0
2,805
12,716
5,859
0
5,509
7,207
0
38,896
L
8,308
1,378
128
328
12,763
4,187
0
4,932
7,517
26,693
0
L
5,719
1,581
0
0
10,431
3,935
0
5,678
4,620
0
9,846
W
Kukulkan
Neptune9004
Kukulkan
7,920
1,154
0
515
7,108
2,571
0
3,949
3,159
25,846
0
L
Izanami
Roserfly
Izanami
9,319
7,153
0
1,028
16,734
6,424
0
8,069
8,273
0
20,823
W
7,404
1,821
0
0
9,812
8,940
0
5,293
4,519
0
25,017
L
10,943
1,744
383
778
15,766
5,801
0
7,359
7,867
28,310
0
W
Scylla
jimex07
Scylla
13,455
2,400
0
909
8,961
3,423
0
5,985
2,976
29,373
0
L
7,202
205
25
236
15,988
19,133
0
7,114
8,351
18,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,515
Gold Earned
59,755
129
Minions Killed
212
0
Camps Cleared
4
746,871
Distance Traveled
1,027,978
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,823
984
48
4
0
178,927
0
W
Bakasura
15,691
1,426
55
5
3
250,585
0
L
Poseidon
10,045
913
30
3
0
181,054
0
L
Thor
9,827
893
9
1
0
95,135
0
W
Kukulkan
10,251
932
46
4
0
186,748
1
L
Izanami
10,951
996
25
2
0
123,298
0
W
Nike
11,017
1,002
24
2
0
229,298
0
L
Ra
11,289
1,026
46
4
0
163,269
0
W
Scylla
11,973
1,088
39
4
1
182,420
0
L
Ymir
10,403
946
19
2
0
184,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role