Player Matchup

Raijin
Raijin
Artbabe
Raijin
Level 142
God Stats
12W - 4L
2,002 SR
Queue Stats
536W - 206L
1,855 Elo+
Party 1
Arachne
Arachne
GhosttxDragon
Arachne
Level 32
God Stats
17W - 13L
1,430 SR
Queue Stats
171W - 195L
1,493 Elo+
Solo
Anhur
Anhur
JustMate0-
Anhur
Level 160
God Stats
13W - 4L
1,737 SR
Queue Stats
221W - 94L
1,828 Elo+
Party 1
Odin
Odin
LvEspartan
Odin
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
284W - 67L
1,886 Elo+
Party 1
Xing Tian
Xing Tian
enz_o1233
Xing Tian
Level 152
God Stats
1W - 0L
1,616 SR
Queue Stats
325W - 160L
1,863 Elo+
Party 1
Team Averages
Level 103
1,657 SR
1,785 Elo+

VS

Team Averages
Level 51
1,551 SR
1,560 Elo+
Artemis
Artemis
 
Artemis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
BrotherWarth
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,720 Elo+
Party 3
Gilgamesh
Gilgamesh
Drxub_
Gilgamesh
Level 64
God Stats
5W - 5L
1,500 SR
Queue Stats
88W - 51L
1,500 Elo+
Party 3
Ymir
Ymir
KingWhipsy
Ymir
Level 24
God Stats
2W - 2L
1,753 SR
Queue Stats
21W - 14L
1,585 Elo+
Party 2
Hun Batz
Hun Batz
WarheroER
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 103L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Artbabe
Raijin
18
12 / 0 / 5
11,021
735
13,114
10,276
5,081
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
12
0 / 2 / 3
7,557
504
1,668
8,650
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
16
11 / 2 / 6
9,752
650
13,362
9,015
2,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 10
7,907
527
5,273
10,476
7,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xing Tian
enz_o1233
Xing Tian
15
5 / 1 / 6
9,392
626
7,926
12,182
12,123
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 8 / 2
5,734
382
3,455
9,358
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 5 / 1
7,627
508
6,503
7,373
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Drxub_
Gilgamesh
11
0 / 6 / 2
6,651
443
5,282
12,918
6,176
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
1 / 6 / 2
6,404
427
3,729
13,966
3,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
WarheroER
Hun Batz
10
1 / 5 / 4
6,692
446
5,601
11,542
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
30
Kills
7
7
Deaths
30
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
8
2
0.25
W
Raijin
Artbabe
Raijin
12
0
5
14.5
L
4
5
1
0.9
L
Gilgamesh
Drxub_
Gilgamesh
0
6
2
0.17
W
Arachne
0
2
3
0.75
W
Anhur
11
2
6
7
L
1
6
2
0.33
W
2
2
10
3.5
L
Hun Batz
WarheroER
Hun Batz
1
5
4
0.6
W
Xing Tian
enz_o1233
Xing Tian
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,343
Damage
24,570
50,599
Taken
55,157
31,509
Mitigated
16,639
17,047
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,455
2,234
0
926
9,358
1,353
0
2,917
6,176
0
15,197
W
Raijin
Artbabe
Raijin
13,114
1,405
69
5,356
10,276
5,081
88
3,455
6,639
86,505
0
L
6,503
227
447
776
7,373
2,097
0
3,574
3,799
41,821
0
L
Gilgamesh
Drxub_
Gilgamesh
5,282
1,230
0
1,704
12,918
6,176
0
5,583
7,335
0
37,340
W
Arachne
1,668
1,199
0
3,386
8,650
3,497
76
1,203
7,365
0
48,236
W
Anhur
13,362
7,581
0
4,262
9,015
2,945
2,767
2,214
6,717
0
65,791
L
3,729
1,210
0
1,530
13,966
3,744
0
5,515
8,290
11,213
0
W
5,273
839
118
1,195
10,476
7,863
0
2,205
8,091
322
26,004
L
Hun Batz
WarheroER
Hun Batz
5,601
1,474
0
2,683
11,542
3,269
434
3,773
7,749
0
36,745
W
Xing Tian
enz_o1233
Xing Tian
7,926
1,437
0
2,661
12,182
12,123
457
656
11,478
52,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,629
Gold Earned
33,108
513
Minions Killed
297
0
Camps Cleared
0
1,358,625
Distance Traveled
1,278,657
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,734
382
28
2
0
221,514
0
W
Raijin
11,021
735
159
11
0
271,731
8
L
Ra
7,627
508
103
7
0
283,011
2
L
Gilgamesh
6,651
443
72
5
0
254,481
3
W
Arachne
7,557
504
84
6
0
289,374
0
W
Anhur
9,752
650
124
8
0
252,948
2
L
Ymir
6,404
427
14
1
0
249,735
4
W
Odin
7,907
527
37
2
0
251,784
6
L
Hun Batz
6,692
446
80
5
0
269,916
5
W
Xing Tian
9,392
626
109
7
0
292,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role