Player Matchup

Horus
Horus
BillyMays617
Horus
Level 157
God Stats
32W - 27L
1,633 SR
Queue Stats
368W - 387L
1,539 Elo+
Party 2
Sol
Sol
BostonianMMM
Sol
Level 121
God Stats
62W - 74L
1,605 SR
Queue Stats
165W - 174L
1,620 Elo+
Party 2
Apollo
Apollo
WrathRevo
Apollo
Level 140
God Stats
12W - 5L
2,009 SR
Queue Stats
319W - 290L
1,621 Elo+
Party 3
Thanatos
Thanatos
dominantruss
Thanatos
Level 140
God Stats
25W - 19L
1,584 SR
Queue Stats
168W - 186L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ästãroth
Morgan Le Fay
Level 142
God Stats
6W - 0L
1,545 SR
Queue Stats
146W - 127L
1,542 Elo+
Party 3
Team Averages
Level 140
1,675 SR
1,576 Elo+

VS

Team Averages
Level 102
1,553 SR
1,485 Elo+
Janus
Janus
BajaBlowhole
Janus
Level 114
God Stats
5W - 17L
1,335 SR
Queue Stats
448W - 426L
1,520 Elo+
Party 1
Ratatoskr
Ratatoskr
GrandMasterChoda
Ratatoskr
Level 122
God Stats
18W - 14L
1,722 SR
Queue Stats
318W - 292L
1,508 Elo+
Party 1
Athena
Athena
HolSmStealYoGirl
Athena
Level 67
God Stats
1W - 2L
1,576 SR
Queue Stats
42W - 59L
1,439 Elo+
Party 1
Horus
Horus
NXTUmbreon
Horus
Level 89
God Stats
2W - 3L
1,540 SR
Queue Stats
493W - 528L
1,509 Elo+
Party 1
Apollo
Apollo
Tragikk_Shr0ud
Apollo
Level 116
God Stats
4W - 4L
1,591 SR
Queue Stats
319W - 366L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 11
9,558
531
4,010
10,202
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 3
9,738
541
12,555
8,345
3,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
WrathRevo
Apollo
18
6 / 0 / 3
11,238
624
14,912
11,513
4,764
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
dominantruss
Thanatos
16
7 / 3 / 5
10,530
585
9,326
13,850
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Ästãroth
Morgan Le Fay
17
6 / 1 / 6
11,032
613
11,741
8,677
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,590
533
6,368
9,608
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
15
3 / 5 / 2
9,313
517
10,063
16,056
5,890
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 4 / 1
7,743
430
4,555
15,843
8,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
16
0 / 3 / 1
9,076
504
3,249
12,893
9,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 8 / 1
8,472
471
4,731
13,872
3,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
26
Kills
6
6
Deaths
26
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
1
0
11
6.5
W
6
2
3
3.75
L
Ratatoskr
3
5
2
0.8
L
0
4
1
0.13
L
Horus
0
3
1
0.17
L
1
8
1
0.19
W
Apollo
WrathRevo
Apollo
6
0
3
7.5
W
Thanatos
dominantruss
Thanatos
7
3
5
3.17
W
Morgan Le Fay
Ästãroth
Morgan Le Fay
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,544
Damage
28,966
52,587
Taken
68,272
28,489
Mitigated
30,913
27,855
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,368
84
0
76
9,608
3,198
0
4,663
4,945
57,519
0
W
4,010
1,557
455
2,557
10,202
11,331
256
2,399
7,459
0
19,969
W
12,555
5,053
0
3,987
8,345
3,628
2,810
2,176
6,085
83,223
0
L
Ratatoskr
10,063
3,033
0
643
16,056
5,890
0
5,563
10,493
0
77,238
L
4,555
881
0
624
15,843
8,191
55
6,193
9,650
14,479
0
L
Horus
3,249
1,991
96
5,620
12,893
9,725
490
521
12,372
0
53,954
L
4,731
2,599
0
2,224
13,872
3,909
923
7,486
6,386
0
56,665
W
Apollo
WrathRevo
Apollo
14,912
9,873
0
5,607
11,513
4,764
1,494
2,334
9,179
0
77,480
W
Thanatos
dominantruss
Thanatos
9,326
2,642
0
13,614
13,850
5,016
359
1,778
11,970
0
61,561
W
Morgan Le Fay
Ästãroth
Morgan Le Fay
11,741
537
0
1,635
8,677
3,750
527
1,834
6,700
74,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,096
Gold Earned
44,194
527
Minions Killed
486
0
Camps Cleared
0
1,724,759
Distance Traveled
1,798,466
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,590
533
119
7
0
364,590
2
W
Horus
9,558
531
20
1
0
344,169
11
W
Sol
9,738
541
134
7
0
306,492
2
L
Ratatoskr
9,313
517
124
7
0
408,316
5
L
Athena
7,743
430
21
1
0
364,362
8
L
Horus
9,076
504
114
6
0
331,914
2
L
Apollo
8,472
471
108
6
0
329,284
4
W
Apollo
11,238
624
150
8
0
323,821
1
W
Thanatos
10,530
585
90
5
0
384,195
3
W
Morgan Le Fay
11,032
613
133
7
0
366,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role