Player Matchup

Rama
Rama
 
Rama
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JinTheSavage
Morgan Le Fay
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,314 Elo+
Solo
Chaac
Chaac
SantannaGoCrazy
Chaac
Level 29
God Stats
31W - 25L
1,448 SR
Queue Stats
64W - 83L
1,308 Elo+
Party 2
Team Averages
Level 47
1,483 SR
1,374 Elo+

VS

Team Averages
Level 24
1,500 SR
1,359 Elo+
Hera
Hera
BlackMamba12360
Hera
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 60L
1,418 Elo+
Party 1
Olorun
Olorun
MariianSuuu
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,390 Elo+
Solo
Sobek
Sobek
RealReZ
Sobek
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
13 / 4 / 6
11,603
893
14,028
10,438
3,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
JinTheSavage
Morgan Le Fay
10
2 / 6 / 10
8,319
640
5,279
9,283
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 4 / 8
10,042
772
8,628
11,341
5,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 3
9,933
764
12,693
10,980
3,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
8
0 / 14 / 4
7,129
548
1,818
13,007
3,612
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
RealReZ
Sobek
13
5 / 5 / 8
9,262
712
6,966
13,716
8,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
21
Kills
14
14
Deaths
21
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
13
4
6
4
L
9
2
3
5.25
W
Morgan Le Fay
JinTheSavage
Morgan Le Fay
2
6
10
1.17
L
Olorun
0
14
4
0.14
L
Sobek
RealReZ
Sobek
5
5
8
1.8
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
21,477
31,062
Taken
37,703
11,944
Mitigated
15,343
6,131
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,028
7,687
47
2,021
10,438
3,635
2,053
6,912
3,312
0
45,337
L
12,693
3,750
171
2,546
10,980
3,507
601
1,305
9,675
39,402
0
W
Morgan Le Fay
JinTheSavage
Morgan Le Fay
5,279
875
0
525
9,283
3,166
353
8,341
634
14,161
0
L
Olorun
1,818
711
141
855
13,007
3,612
254
1,801
11,206
6,101
0
L
Sobek
RealReZ
Sobek
6,966
521
0
3,638
13,716
8,224
0
2,173
11,543
21,902
0
W
8,628
2,989
0
3,538
11,341
5,143
596
5,569
5,639
0
31,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
26,324
108
Minions Killed
102
0
Camps Cleared
0
644,419
Distance Traveled
602,913
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,603
893
57
4
0
193,118
0
L
Hera
9,933
764
61
5
0
219,162
3
W
Morgan Le Fay
8,319
640
12
1
0
215,764
1
L
Olorun
7,129
548
10
1
0
156,475
1
L
Sobek
9,262
712
31
2
0
227,276
0
W
Chaac
10,042
772
39
3
0
235,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role