Player Matchup

Horus
Horus
Baetoes
Horus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,054 Elo+
Solo
Artemis
Artemis
DocJackson
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
Hythareus
Bakasura
Level 29
God Stats
23W - 18L
1,428 SR
Queue Stats
493W - 574L
1,409 Elo+
Party 1
Scylla
Scylla
Stargun
Scylla
Level 23
God Stats
7W - 16L
1,371 SR
Queue Stats
24W - 34L
1,372 Elo+
Party 1
Ymir
Ymir
ggggggwilliam702
Ymir
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
177W - 221L
1,500 Elo+
Solo
Team Averages
Level 13
1,460 SR
1,367 Elo+

VS

Team Averages
Level 19
1,574 SR
1,415 Elo+
Fenrir
Fenrir
Dynasty1X
Fenrir
Level 28
God Stats
22W - 28L
1,444 SR
Queue Stats
101W - 127L
1,445 Elo+
Solo
Neith
Neith
Hasharo
Neith
Level 14
God Stats
9W - 7L
1,529 SR
Queue Stats
17W - 26L
1,351 Elo+
Solo
Anubis
Anubis
Mambozowski
Anubis
Level 28
God Stats
16W - 7L
1,898 SR
Queue Stats
46W - 41L
1,386 Elo+
Solo
Guan Yu
Guan Yu
PucheMichel
Guan Yu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 39L
1,395 Elo+
Solo
Ymir
Ymir
mo04nd
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Baetoes
Horus
8
2 / 4 / 3
5,662
436
2,908
7,243
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
DocJackson
Artemis
10
1 / 3 / 4
6,044
465
3,945
5,913
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Hythareus
Bakasura
10
1 / 3 / 3
6,124
471
3,396
8,171
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Stargun
Scylla
10
2 / 2 / 1
5,757
443
5,191
5,887
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 2 / 0
6,768
521
3,846
6,601
3,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dynasty1X
Fenrir
10
2 / 2 / 3
6,370
490
3,806
8,055
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Hasharo
Neith
11
2 / 1 / 3
6,594
507
4,256
4,333
1,405
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
8 / 0 / 2
8,384
645
6,200
4,771
2,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
PucheMichel
Guan Yu
12
1 / 1 / 5
6,619
509
4,499
6,536
3,619
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
mo04nd
Ymir
8
1 / 5 / 7
5,702
439
2,948
8,315
5,376
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
14
14
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
Baetoes
Horus
2
4
3
0.88
L
Artemis
DocJackson
Artemis
1
3
4
1
W
Fenrir
Dynasty1X
Fenrir
2
2
3
1.75
W
Neith
Hasharo
Neith
2
1
3
3.5
L
Bakasura
Hythareus
Bakasura
1
3
3
0.83
W
Anubis
8
0
2
9
W
Guan Yu
PucheMichel
Guan Yu
1
1
5
3.5
L
Scylla
Stargun
Scylla
2
2
1
1.25
L
3
2
0
1.5
W
Ymir
mo04nd
Ymir
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,286
Damage
21,709
33,815
Taken
32,010
10,698
Mitigated
15,945
7,015
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Baetoes
Horus
2,908
1,244
437
1,601
7,243
2,826
0
2,182
5,061
0
13,631
L
Artemis
DocJackson
Artemis
3,945
2,117
0
525
5,913
828
1,517
2,041
3,872
0
15,439
W
Fenrir
Dynasty1X
Fenrir
3,806
849
0
3,461
8,055
2,944
0
759
7,193
0
31,140
W
Neith
Hasharo
Neith
4,256
2,143
0
1,260
4,333
1,405
877
1,893
2,440
0
31,004
L
Bakasura
Hythareus
Bakasura
3,396
1,883
0
3,479
8,171
2,828
0
1,414
6,757
0
33,353
W
Anubis
6,200
627
0
2,705
4,771
2,601
1,705
2,354
2,224
58,488
0
W
Guan Yu
PucheMichel
Guan Yu
4,499
1,004
160
1,581
6,536
3,619
532
451
5,485
0
29,696
L
Scylla
Stargun
Scylla
5,191
210
0
973
5,887
1,164
0
2,443
3,444
25,883
0
L
3,846
1,346
0
0
6,601
3,052
128
1,068
5,533
22,694
0
W
Ymir
mo04nd
Ymir
2,948
592
0
1,000
8,315
5,376
263
3,212
4,581
9,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
33,669
218
Minions Killed
307
0
Camps Cleared
0
1,042,957
Distance Traveled
1,098,834
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,662
436
30
2
0
198,088
1
L
Artemis
6,044
465
27
2
0
180,362
1
W
Fenrir
6,370
490
56
4
0
213,002
4
W
Neith
6,594
507
73
6
0
209,889
0
L
Bakasura
6,124
471
72
6
0
269,832
4
W
Anubis
8,384
645
111
9
0
224,658
0
W
Guan Yu
6,619
509
59
5
0
263,241
1
L
Scylla
5,757
443
46
4
0
213,971
0
L
Ymir
6,768
521
43
3
0
180,704
0
W
Ymir
5,702
439
8
1
0
188,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role