Player Matchup

Gilgamesh
Gilgamesh
Hades_Red_Hulk
Gilgamesh
Level 65
God Stats
19W - 27L
1,188 SR
Queue Stats
93W - 138L
1,220 Elo+
Party 1
Nemesis
Nemesis
Pandii44
Nemesis
Level 23
God Stats
11W - 25L
1,241 SR
Queue Stats
147W - 257L
1,129 Elo+
Party 1
Kukulkan
Kukulkan
Xomonster0121
Kukulkan
Level 14
God Stats
29W - 43L
1,290 SR
Queue Stats
61W - 110L
1,235 Elo+
Party 1
Sylvanus
Sylvanus
jboogiee1011
Sylvanus
Level 89
God Stats
4W - 12L
1,418 SR
Queue Stats
132W - 215L
1,259 Elo+
Party 1
Persephone
Persephone
xX_EyyRon_Xx
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,191 Elo+
Party 1
Team Averages
Level 42
1,327 SR
1,207 Elo+

VS

Team Averages
Level 18
1,348 SR
1,197 Elo+
Guan Yu
Guan Yu
HelmutOstBerlin
Guan Yu
Level 10
God Stats
1W - 3L
1,402 SR
Queue Stats
74W - 72L
1,360 Elo+
Solo
Kuzenbo
Kuzenbo
KittyTinkleBerry
Kuzenbo
Level 26
God Stats
2W - 4L
1,443 SR
Queue Stats
12W - 20L
1,261 Elo+
Solo
Sun Wukong
Sun Wukong
Not toxic7547
Sun Wukong
Level 17
God Stats
3W - 3L
1,396 SR
Queue Stats
7W - 12L
1,024 Elo+
Solo
Heimdallr
Heimdallr
RsR_ZachrOw
Heimdallr
Level 20
God Stats
6W - 6L
1,456 SR
Queue Stats
28W - 31L
1,289 Elo+
Solo
Hun Batz
Hun Batz
stray-trio8
Hun Batz
Level 17
God Stats
3W - 6L
1,043 SR
Queue Stats
37W - 96L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hades_Red_Hulk
Gilgamesh
16
8 / 1 / 0
9,591
599
8,843
12,497
6,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Pandii44
Nemesis
12
1 / 1 / 5
7,732
483
2,768
10,489
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Xomonster0121
Kukulkan
13
5 / 0 / 0
8,073
505
5,406
1,896
538
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
jboogiee1011
Sylvanus
12
5 / 0 / 4
7,904
494
4,733
9,408
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
xX_EyyRon_Xx
Persephone
12
1 / 0 / 8
8,028
502
7,634
5,208
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,238
390
1,684
9,052
3,669
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 1
6,710
419
2,646
8,314
6,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Not toxic7547
Sun Wukong
10
1 / 6 / 0
6,179
386
5,251
11,449
5,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
RsR_ZachrOw
Heimdallr
11
1 / 3 / 0
6,411
401
5,249
6,464
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
stray-trio8
Hun Batz
11
0 / 5 / 0
6,875
430
1,579
11,353
4,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
20
Kills
2
2
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Hades_Red_Hulk
Gilgamesh
8
1
0
8
L
0
3
0
0
L
0
3
1
0.17
L
Sun Wukong
Not toxic7547
Sun Wukong
1
6
0
0.17
W
Nemesis
Pandii44
Nemesis
1
1
5
3.5
L
Heimdallr
RsR_ZachrOw
Heimdallr
1
3
0
0.33
W
Kukulkan
Xomonster0121
Kukulkan
5
0
0
5
W
Sylvanus
jboogiee1011
Sylvanus
5
0
4
7
L
Hun Batz
stray-trio8
Hun Batz
0
5
0
0
W
Persephone
xX_EyyRon_Xx
Persephone
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,384
Damage
16,409
39,498
Taken
46,632
17,505
Mitigated
21,898
17,641
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Hades_Red_Hulk
Gilgamesh
8,843
2,481
0
4,581
12,497
6,130
330
0
12,497
0
58,941
L
1,684
91
188
1,770
9,052
3,669
640
5,124
3,928
0
27,118
L
2,646
1,665
0
0
8,314
6,997
0
5,527
2,787
14,963
0
L
Sun Wukong
Not toxic7547
Sun Wukong
5,251
912
0
2,692
11,449
5,302
104
0
11,449
0
21,407
W
Nemesis
Pandii44
Nemesis
2,768
1,123
0
3,896
10,489
4,072
0
214
10,275
0
45,322
L
Heimdallr
RsR_ZachrOw
Heimdallr
5,249
1,667
0
1,373
6,464
1,896
0
4,865
1,599
0
33,012
W
Kukulkan
Xomonster0121
Kukulkan
5,406
473
0
298
1,896
538
522
0
1,896
30,169
0
W
Sylvanus
jboogiee1011
Sylvanus
4,733
1,320
2,376
4,813
9,408
4,971
1,488
2,409
6,999
22,654
5,843
L
Hun Batz
stray-trio8
Hun Batz
1,579
333
0
436
11,353
4,034
318
1,877
9,476
0
50,218
W
Persephone
xX_EyyRon_Xx
Persephone
7,634
772
252
1,425
5,208
1,794
1,134
131
5,077
44,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,328
Gold Earned
32,413
408
Minions Killed
275
0
Camps Cleared
0
1,518,877
Distance Traveled
1,360,526
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,591
599
115
7
0
302,790
0
L
Guan Yu
6,238
390
55
3
0
307,483
1
L
Kuzenbo
6,710
419
20
1
0
295,584
0
L
Sun Wukong
6,179
386
37
2
0
222,866
1
W
Nemesis
7,732
483
83
5
0
356,448
4
L
Heimdallr
6,411
401
72
5
0
269,830
3
W
Kukulkan
8,073
505
62
4
0
301,623
1
W
Sylvanus
7,904
494
73
5
0
253,373
7
L
Hun Batz
6,875
430
91
6
0
264,763
0
W
Persephone
8,028
502
75
5
0
304,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role