Player Matchup

Achilles
Achilles
AkatsukiKuroh
Achilles
Level 5
God Stats
0W - 4L
1,060 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 1
Ra
Ra
CaptaoNoobs
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,414 Elo+
Solo
Cthulhu
Cthulhu
gabrielrex123
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,363 Elo+
Party 1
Thanatos
Thanatos
keoyr
Thanatos
Level 29
God Stats
21W - 23L
1,536 SR
Queue Stats
158W - 152L
1,400 Elo+
Solo
Neith
Neith
vitorhgtt
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,355 Elo+
Party 1
Team Averages
Level 16
1,419 SR
1,335 Elo+

VS

Team Averages
Level 24
1,456 SR
1,403 Elo+
Fafnir
Fafnir
Blood_TraVeLer
Fafnir
Level 22
God Stats
1W - 2L
1,201 SR
Queue Stats
20W - 23L
1,393 Elo+
Solo
Thoth
Thoth
KyronX000
Thoth
Level 16
God Stats
9W - 14L
1,369 SR
Queue Stats
23W - 32L
1,376 Elo+
Solo
Izanami
Izanami
Paty23
Izanami
Level 24
God Stats
15W - 13L
1,711 SR
Queue Stats
81W - 92L
1,368 Elo+
Solo
Nike
Nike
ProofYapper8071
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 177L
1,377 Elo+
Solo
Rama
Rama
llZold1ckll
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkatsukiKuroh
Achilles
16
2 / 5 / 2
10,093
421
7,793
17,331
16,309
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 11 / 2
10,051
419
5,180
14,647
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
14
1 / 4 / 3
9,035
376
8,263
23,195
15,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
keoyr
Thanatos
17
7 / 6 / 1
11,447
477
10,951
19,214
6,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
vitorhgtt
Neith
16
1 / 4 / 3
9,865
411
7,755
13,342
4,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 16
12,094
504
9,661
17,420
22,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
KyronX000
Thoth
20
17 / 0 / 0
15,568
649
23,671
8,926
3,944
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Paty23
Izanami
20
7 / 3 / 7
13,380
558
15,470
14,243
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 3 / 6
10,842
452
5,936
15,808
13,432
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 5 / 2
11,148
465
8,969
14,172
5,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
12
Kills
30
30
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
AkatsukiKuroh
Achilles
2
5
2
0.6
W
1
2
16
4.5
L
1
11
2
0.18
W
Thoth
KyronX000
Thoth
17
0
0
17
W
Izanami
Paty23
Izanami
7
3
7
3.5
W
3
3
6
2
L
Cthulhu
1
4
3
0.63
L
Thanatos
keoyr
Thanatos
7
6
1
1.25
W
2
5
2
0.6
L
Neith
vitorhgtt
Neith
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,942
Damage
63,707
87,729
Taken
70,569
47,603
Mitigated
49,377
22,051
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AkatsukiKuroh
Achilles
7,793
2,118
0
3,963
17,331
16,309
76
6,478
10,853
0
43,953
W
9,661
2,867
0
1,076
17,420
22,115
394
4,599
12,603
25,929
0
L
5,180
454
317
1,115
14,647
4,353
2,638
6,743
7,904
51,610
0
W
Thoth
KyronX000
Thoth
23,671
739
0
966
8,926
3,944
3,394
1,227
7,613
140,296
0
W
Izanami
Paty23
Izanami
15,470
11,632
0
558
14,243
4,601
3,261
766
13,443
0
93,325
W
5,936
502
0
1,976
15,808
13,432
273
2,422
13,330
4,394
43,152
L
Cthulhu
8,263
630
0
1,858
23,195
15,910
0
9,787
13,408
44,606
0
L
Thanatos
keoyr
Thanatos
10,951
3,732
0
11,675
19,214
6,624
0
5,697
13,517
0
82,214
W
8,969
7,708
0
3,331
14,172
5,285
4,180
4,035
10,137
0
83,212
L
Neith
vitorhgtt
Neith
7,755
2,315
0
3,123
13,342
4,407
606
4,883
8,459
0
55,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,491
Gold Earned
63,032
444
Minions Killed
582
0
Camps Cleared
0
1,961,633
Distance Traveled
2,158,652
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,093
421
91
4
0
402,698
2
W
Fafnir
12,094
504
25
1
0
454,835
3
L
Ra
10,051
419
104
4
0
361,595
0
W
Thoth
15,568
649
206
9
0
493,367
13
W
Izanami
13,380
558
157
7
0
399,396
0
W
Nike
10,842
452
72
3
0
398,321
4
L
Cthulhu
9,035
376
54
2
0
401,363
3
L
Thanatos
11,447
477
104
4
0
410,325
3
W
Rama
11,148
465
122
5
0
412,733
0
L
Neith
9,865
411
91
4
0
385,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role