Player Matchup

Izanami
Izanami
AFKayPrime
Izanami
Level 27
God Stats
31W - 10L
1,760 SR
Queue Stats
116W - 79L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HayBob00
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 111L
1,465 Elo+
Solo
Ra
Ra
ItsJustScopes
Ra
Level 17
God Stats
2W - 1L
1,647 SR
Queue Stats
26W - 10L
1,690 Elo+
Party 1
Kukulkan
Kukulkan
ninjafeets
Kukulkan
Level 23
God Stats
5W - 4L
1,319 SR
Queue Stats
254W - 279L
1,561 Elo+
Solo
Cerberus
Cerberus
pump514
Cerberus
Level 21
God Stats
30W - 24L
1,581 SR
Queue Stats
47W - 35L
1,537 Elo+
Party 1
Team Averages
Level 23
1,561 SR
1,570 Elo+

VS

Team Averages
Level 22
1,595 SR
1,535 Elo+
Hades
Hades
EternalNight57
Hades
Level 29
God Stats
23W - 11L
1,818 SR
Queue Stats
62W - 46L
1,588 Elo+
Solo
Ares
Ares
StrengthST
Ares
Level 23
God Stats
57W - 43L
1,575 SR
Queue Stats
96W - 83L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
XenoHakudoshi
Baron Samedi
Level 26
God Stats
16W - 12L
1,516 SR
Queue Stats
47W - 36L
1,492 Elo+
Solo
Thor
Thor
loboterror
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,472 Elo+
Solo
Artemis
Artemis
solsy91
Artemis
Level 26
God Stats
4W - 9L
1,564 SR
Queue Stats
39W - 35L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AFKayPrime
Izanami
20
15 / 3 / 20
14,154
1,287
26,636
16,395
7,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
HayBob00
Tsukuyomi
19
11 / 5 / 16
12,118
1,102
15,415
12,179
5,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
8 / 4 / 26
12,965
1,179
15,158
13,406
6,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ninjafeets
Kukulkan
19
3 / 2 / 26
11,097
1,009
18,239
6,992
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
pump514
Cerberus
19
4 / 1 / 28
11,153
1,014
9,522
16,982
18,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

194

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 9
11,313
1,028
12,350
20,201
9,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 5 / 10
10,374
943
7,128
18,341
19,660
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
XenoHakudoshi
Baron Samedi
17
3 / 6 / 7
10,773
979
9,223
14,206
7,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 13 / 8
10,052
914
11,536
20,529
6,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
solsy91
Artemis
17
6 / 8 / 7
11,791
1,072
22,760
17,546
5,612
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
56
41
Kills
15
15
Deaths
41
116
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
AFKayPrime
Izanami
15
3
20
8.33
L
4
9
9
0.94
W
Tsukuyomi
HayBob00
Tsukuyomi
11
5
16
3.8
W
8
4
26
5.25
L
1
5
10
1.2
L
Baron Samedi
XenoHakudoshi
Baron Samedi
3
6
7
1.08
L
1
13
8
0.38
W
Kukulkan
ninjafeets
Kukulkan
3
2
26
8
W
Cerberus
pump514
Cerberus
4
1
28
18
L
Artemis
solsy91
Artemis
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,970
Damage
62,997
65,954
Taken
90,823
41,971
Mitigated
49,056
14,578
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AFKayPrime
Izanami
26,636
21,547
0
4,152
16,395
7,533
0
6,112
10,051
0
60,329
L
12,350
986
887
3,062
20,201
9,166
0
12,449
7,752
33,914
0
W
Tsukuyomi
HayBob00
Tsukuyomi
15,415
3,830
91
633
12,179
5,514
0
6,513
5,486
0
24,132
W
15,158
1,304
1,836
4,103
13,406
6,841
0
6,051
7,323
37,107
0
L
7,128
251
0
0
18,341
19,660
0
7,795
10,546
20,040
0
L
Baron Samedi
XenoHakudoshi
Baron Samedi
9,223
500
2,643
1,647
14,206
7,740
0
7,566
6,640
36,071
0
L
11,536
1,286
0
0
20,529
6,878
0
9,621
10,908
0
30,402
W
Kukulkan
ninjafeets
Kukulkan
18,239
1,219
0
0
6,992
3,261
0
2,923
4,051
39,883
0
W
Cerberus
pump514
Cerberus
9,522
302
0
3,763
16,982
18,822
0
6,467
10,342
14,418
0
L
Artemis
solsy91
Artemis
22,760
13,264
0
2,175
17,546
5,612
0
5,488
12,058
0
43,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,487
Gold Earned
54,303
211
Minions Killed
219
12
Camps Cleared
5
982,281
Distance Traveled
973,200
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,154
1,287
64
6
9
191,703
0
L
Hades
11,313
1,028
56
5
1
194,917
1
W
Tsukuyomi
12,118
1,102
13
1
1
201,425
0
W
Ra
12,965
1,179
65
6
1
198,789
0
L
Ares
10,374
943
6
1
0
219,078
0
L
Baron Samedi
10,773
979
77
7
0
198,746
0
L
Thor
10,052
914
37
3
4
178,825
0
W
Kukulkan
11,097
1,009
53
5
0
190,648
1
W
Cerberus
11,153
1,014
16
1
1
199,716
0
L
Artemis
11,791
1,072
43
4
0
181,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role