Player Matchup

King Arthur
King Arthur
KorukoDracon
King Arthur
Level 29
God Stats
18W - 12L
1,745 SR
Queue Stats
240W - 138L
1,622 Elo+
Party 2
Erlang Shen
Erlang Shen
MaxA222
Erlang Shen
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
187W - 107L
1,572 Elo+
Party 2
Neith
Neith
SnowBunny1941
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,429 Elo+
Solo
Apollo
Apollo
andrVwV
Apollo
Level 38
God Stats
4W - 2L
1,590 SR
Queue Stats
264W - 160L
1,579 Elo+
Party 2
Jormungandr
Jormungandr
w2everything
Jormungandr
Level 26
God Stats
2W - 2L
1,305 SR
Queue Stats
20W - 24L
1,620 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,564 Elo+

VS

Team Averages
Level 17
1,471 SR
1,570 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Grayson445643
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Kram_Renato-Crak
Kukulkan
Level 23
God Stats
1W - 3L
1,398 SR
Queue Stats
17W - 21L
1,514 Elo+
Party 1
Izanami
Izanami
Matii2706
Izanami
Level 14
God Stats
2W - 3L
1,476 SR
Queue Stats
2W - 3L
1,682 Elo+
Party 1
Cerberus
Cerberus
arisco601tigre
Cerberus
Level 15
God Stats
3W - 7L
1,481 SR
Queue Stats
6W - 12L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KorukoDracon
King Arthur
11
2 / 0 / 2
6,182
618
2,488
3,642
2,034
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
MaxA222
Erlang Shen
9
4 / 3 / 1
5,966
597
5,042
6,786
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 2 / 6
6,379
638
5,448
4,574
1,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
andrVwV
Apollo
10
5 / 0 / 2
5,907
591
5,337
5,874
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
w2everything
Jormungandr
8
1 / 1 / 6
5,376
538
2,703
5,791
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 4 / 0
6,141
614
6,286
9,451
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 1 / 0
3,937
394
108
1,431
369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 7 / 2
5,121
512
1,893
5,820
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Matii2706
Izanami
6
0 / 3 / 0
4,037
404
1,321
4,972
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
7
1 / 2 / 0
4,284
428
2,481
6,384
2,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
6
6
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
0
1
L
0
1
0
0
W
King Arthur
KorukoDracon
King Arthur
2
0
2
3
L
1
7
2
0.29
L
Izanami
Matii2706
Izanami
0
3
0
0
W
Erlang Shen
MaxA222
Erlang Shen
4
3
1
1.5
W
5
2
6
4
W
Apollo
andrVwV
Apollo
5
0
2
6
L
Cerberus
1
2
0
0.5
W
Jormungandr
w2everything
Jormungandr
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,018
Damage
12,089
26,667
Taken
28,058
10,220
Mitigated
8,675
9,223
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,286
3,943
0
1,188
9,451
2,958
0
30
9,421
0
33,207
L
108
79
0
0
1,431
369
0
0
1,431
1,789
0
W
King Arthur
KorukoDracon
King Arthur
2,488
260
0
246
3,642
2,034
0
108
3,534
0
39,111
L
1,893
444
0
0
5,820
1,565
428
409
5,411
17,342
0
L
Izanami
Matii2706
Izanami
1,321
978
0
707
4,972
1,002
470
735
4,237
0
16,443
W
Erlang Shen
MaxA222
Erlang Shen
5,042
2,530
0
2,385
6,786
2,756
282
185
6,601
0
29,893
W
5,448
1,865
0
1,389
4,574
1,439
698
328
4,206
0
30,669
W
Apollo
andrVwV
Apollo
5,337
3,191
0
3,564
5,874
1,546
43
1,755
4,033
0
29,837
L
Cerberus
2,481
216
0
736
6,384
2,781
300
1,529
4,855
8,719
0
W
Jormungandr
w2everything
Jormungandr
2,703
722
0
1,639
5,791
2,445
0
2,031
3,752
15,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
23,520
288
Minions Killed
134
0
Camps Cleared
0
884,978
Distance Traveled
764,771
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,141
614
59
6
0
182,351
1
L
Yemoja
3,937
394
2
0
0
58,210
0
W
King Arthur
6,182
618
95
10
0
200,985
2
L
Kukulkan
5,121
512
29
3
0
168,331
1
L
Izanami
4,037
404
26
3
0
155,881
0
W
Erlang Shen
5,966
597
53
5
0
180,971
1
W
Neith
6,379
638
56
6
0
173,428
4
W
Apollo
5,907
591
53
5
0
182,354
3
L
Cerberus
4,284
428
18
2
0
199,998
0
W
Jormungandr
5,376
538
31
3
0
147,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role