Player Matchup

Bakasura
Bakasura
Dorky-XV
Bakasura
Level 50
God Stats
3W - 4L
1,364 SR
Queue Stats
18W - 23L
1,391 Elo+
Party 2
Nemesis
Nemesis
Maxthecarfacts
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,445 Elo+
Party 2
Hera
Hera
Rocklobstar
Hera
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,536 Elo+
Party 3
Nu Wa
Nu Wa
Zangeif10
Nu Wa
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 48L
1,528 Elo+
Party 3
Nike
Nike
Zoxiaa
Nike
Level 29
God Stats
16W - 22L
1,396 SR
Queue Stats
196W - 184L
1,425 Elo+
Solo
Team Averages
Level 24
1,452 SR
1,465 Elo+

VS

Team Averages
Level 14
1,508 SR
1,412 Elo+
Kumbhakarna
Kumbhakarna
Black_Shogun05
Kumbhakarna
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
116W - 114L
1,466 Elo+
Party 1
Thanatos
Thanatos
Dve20
Thanatos
Level 6
God Stats
1W - 3L
1,650 SR
Queue Stats
4W - 7L
1,505 Elo+
Party 1
Merlin
Merlin
Somsewa
Merlin
Level 6
God Stats
2W - 2L
1,585 SR
Queue Stats
3W - 10L
1,298 Elo+
Party 1
Ymir
Ymir
soultron27
Ymir
Level 13
God Stats
11W - 9L
1,230 SR
Queue Stats
32W - 33L
1,408 Elo+
Party 1
Hades
Hades
zedwalker
Hades
Level 17
God Stats
4W - 2L
1,573 SR
Queue Stats
46W - 56L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dorky-XV
Bakasura
20
8 / 3 / 20
14,932
1,067
21,589
19,645
7,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 14 / 24
13,550
968
23,537
23,803
8,804
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 1 / 20
15,294
1,092
44,430
9,748
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
Zangeif10
Nu Wa
20
6 / 1 / 17
14,275
1,020
36,296
8,597
2,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
Zoxiaa
Nike
20
10 / 3 / 23
16,150
1,154
17,299
20,552
16,976
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Black_Shogun05
Kumbhakarna
20
2 / 7 / 17
13,483
963
11,343
36,376
49,338
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Dve20
Thanatos
20
6 / 15 / 9
13,824
987
15,030
33,612
13,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Somsewa
Merlin
20
1 / 6 / 15
12,732
909
14,996
17,190
5,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 3 / 16
13,838
988
17,296
35,493
46,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
zedwalker
Hades
20
10 / 5 / 7
14,374
1,027
16,540
29,409
15,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
86
36
Kills
22
22
Deaths
36
104
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Black_Shogun05
Kumbhakarna
2
7
17
1.5
W
Bakasura
Dorky-XV
Bakasura
8
3
20
6
L
Thanatos
Dve20
Thanatos
6
15
9
0.7
W
4
14
24
1.14
W
8
1
20
18
L
Merlin
Somsewa
Merlin
1
6
15
1.42
W
Nu Wa
Zangeif10
Nu Wa
6
1
17
14.5
W
Nike
Zoxiaa
Nike
10
3
23
7.17
L
3
3
16
3.67
L
Hades
zedwalker
Hades
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,151
Damage
75,205
82,345
Taken
152,080
39,960
Mitigated
130,350
20,348
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Black_Shogun05
Kumbhakarna
11,343
1,144
0
0
36,376
49,338
0
19,392
16,448
27,222
0
W
Bakasura
Dorky-XV
Bakasura
21,589
17,472
714
7,591
19,645
7,802
0
15,052
4,593
0
33,616
L
Thanatos
Dve20
Thanatos
15,030
3,427
0
10,106
33,612
13,436
0
20,128
13,175
0
49,886
W
23,537
8,801
0
1,440
23,803
8,804
0
17,574
6,229
0
40,897
W
44,430
11,772
898
2,986
9,748
3,403
0
7,426
2,322
78,081
0
L
Merlin
Somsewa
Merlin
14,996
721
543
1,287
17,190
5,973
0
8,424
8,395
61,107
0
W
Nu Wa
Zangeif10
Nu Wa
36,296
8,453
744
2,515
8,597
2,975
0
5,712
2,885
64,169
0
W
Nike
Zoxiaa
Nike
17,299
3,631
775
2,685
20,552
16,976
0
14,411
5,947
0
33,576
L
17,296
1,865
0
0
35,493
46,216
0
21,096
14,012
56,652
0
L
Hades
zedwalker
Hades
16,540
1,730
836
4,885
29,409
15,387
0
11,686
16,380
37,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,201
Gold Earned
68,251
242
Minions Killed
303
7
Camps Cleared
3
1,304,030
Distance Traveled
1,341,897
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,483
963
22
2
0
296,850
0
W
Bakasura
14,932
1,067
48
3
2
294,038
3
L
Thanatos
13,824
987
56
4
1
252,902
1
W
Nemesis
13,550
968
22
2
0
221,762
2
W
Hera
15,294
1,092
79
6
3
265,681
1
L
Merlin
12,732
909
98
7
1
258,492
0
W
Nu Wa
14,275
1,020
51
4
2
238,568
0
W
Nike
16,150
1,154
42
3
0
283,981
0
L
Ymir
13,838
988
75
5
0
275,369
0
L
Hades
14,374
1,027
52
4
1
258,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role