Player Matchup

Olorun
Olorun
Joao2020lucas15
Olorun
Level 18
God Stats
2W - 3L
1,363 SR
Queue Stats
85W - 104L
1,384 Elo+
Solo
Pele
Pele
Lolo-Drakke
Pele
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 46L
1,403 Elo+
Solo
Loki
Loki
Pedrokys237
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,196 Elo+
Solo
Yemoja
Yemoja
RJDigao
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,100 Elo+
Solo
Neith
Neith
hashi012
Neith
Level 15
God Stats
0W - 2L
1,297 SR
Queue Stats
10W - 5L
1,409 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,298 Elo+

VS

Team Averages
Level 22
1,465 SR
1,306 Elo+
Guan Yu
Guan Yu
BloodDragonBR158
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 1
Nemesis
Nemesis
DFernandesSGG_T7
Nemesis
Level 31
God Stats
7W - 9L
1,303 SR
Queue Stats
27W - 53L
1,260 Elo+
Party 1
Izanami
Izanami
DanielJeeves
Izanami
Level 28
God Stats
77W - 62L
1,524 SR
Queue Stats
99W - 102L
1,433 Elo+
Solo
Jormungandr
Jormungandr
Los Psicopatas
Jormungandr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 13L
1,161 Elo+
Solo
Amaterasu
Amaterasu
ZIAGO_TILTADO
Amaterasu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 112L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,261
403
6,341
9,381
2,591
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
6 / 4 / 1
9,623
535
6,756
13,130
4,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 8 / 2
7,012
390
2,742
11,261
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
RJDigao
Yemoja
10
1 / 5 / 0
7,798
433
3,578
8,827
9,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
hashi012
Neith
11
0 / 6 / 1
6,843
380
5,652
10,901
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
8,244
458
5,611
13,574
9,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 6
8,581
477
5,058
10,414
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
DanielJeeves
Izanami
17
10 / 0 / 7
10,237
569
15,097
8,881
3,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Los Psicopatas
Jormungandr
9
2 / 2 / 2
7,395
411
2,496
4,442
2,014
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
ZIAGO_TILTADO
Amaterasu
14
7 / 2 / 7
9,398
522
8,214
12,909
7,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
25
25
Deaths
10
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
2
3
6
1.67
W
Izanami
DanielJeeves
Izanami
10
0
7
13.5
L
0
2
2
0.5
L
6
4
1
1.63
W
Jormungandr
Los Psicopatas
Jormungandr
2
2
2
1.5
L
1
8
2
0.25
L
Yemoja
RJDigao
Yemoja
1
5
0
0.2
W
Amaterasu
ZIAGO_TILTADO
Amaterasu
7
2
7
5.25
L
Neith
hashi012
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
36,476
53,500
Taken
50,220
22,015
Mitigated
26,355
11,403
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,611
727
1,201
1,814
13,574
9,743
476
5,363
8,211
0
28,422
W
5,058
1,978
0
1,456
10,414
3,644
434
3,106
7,308
0
53,567
W
Izanami
DanielJeeves
Izanami
15,097
11,059
0
2,992
8,881
3,395
13
1,363
7,518
0
79,511
L
6,341
2,736
0
2,345
9,381
2,591
526
1,286
8,095
31,815
271
L
6,756
1,796
0
2,803
13,130
4,602
63
159
12,971
0
72,332
W
Jormungandr
Los Psicopatas
Jormungandr
2,496
967
0
250
4,442
2,014
497
837
3,605
21,530
0
L
2,742
785
0
2,092
11,261
2,784
0
490
10,771
0
25,733
L
Yemoja
RJDigao
Yemoja
3,578
730
899
87
8,827
9,213
234
448
8,379
15,115
0
W
Amaterasu
ZIAGO_TILTADO
Amaterasu
8,214
3,729
0
4,323
12,909
7,559
790
5,146
7,763
0
27,707
L
Neith
hashi012
Neith
5,652
3,057
0
3,177
10,901
2,825
1,100
113
10,788
0
39,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
43,855
327
Minions Killed
315
0
Camps Cleared
0
1,545,516
Distance Traveled
1,605,924
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,244
458
37
2
0
355,132
2
W
Nemesis
8,581
477
72
4
0
367,218
2
W
Izanami
10,237
569
131
7
0
342,164
3
L
Olorun
7,261
403
56
3
0
302,949
1
L
Pele
9,623
535
122
7
0
291,479
5
W
Jormungandr
7,395
411
40
2
0
179,572
3
L
Loki
7,012
390
43
2
0
337,523
1
L
Yemoja
7,798
433
30
2
0
323,404
8
W
Amaterasu
9,398
522
35
2
0
361,838
0
L
Neith
6,843
380
76
4
0
290,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role