Player Matchup

Nemesis
Nemesis
Altnatedmist
Nemesis
Level 17
God Stats
1W - 3L
1,698 SR
Queue Stats
157W - 149L
1,451 Elo+
Solo
Anhur
Anhur
BeToxicPls
Anhur
Level 25
God Stats
7W - 6L
1,528 SR
Queue Stats
114W - 99L
1,505 Elo+
Solo
Olorun
Olorun
Eltim_John
Olorun
Level 12
God Stats
2W - 3L
1,456 SR
Queue Stats
14W - 21L
1,410 Elo+
Solo
Jormungandr
Jormungandr
Febbuzz
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,472 Elo+
Solo
Ymir
Ymir
I_m_2_be_us
Ymir
Level 29
God Stats
3W - 2L
1,735 SR
Queue Stats
68W - 53L
1,518 Elo+
Solo
Team Averages
Level 19
1,583 SR
1,471 Elo+

VS

Team Averages
Level 24
1,609 SR
1,498 Elo+
Guan Yu
Guan Yu
AggelosSkl
Guan Yu
Level 29
God Stats
10W - 7L
1,665 SR
Queue Stats
95W - 116L
1,463 Elo+
Solo
Bakasura
Bakasura
Kurremkakmerruk
Bakasura
Level 27
God Stats
13W - 4L
1,683 SR
Queue Stats
86W - 66L
1,536 Elo+
Solo
Hercules
Hercules
Sheytankiller72
Hercules
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 100L
1,483 Elo+
Solo
Sol
Sol
Simply Sol
Sol
Level 12
God Stats
34W - 28L
1,696 SR
Queue Stats
35W - 28L
1,544 Elo+
Solo
Danzaburou
Danzaburou
ll SJ ll
Danzaburou
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 30L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Altnatedmist
Nemesis
20
11 / 6 / 6
15,467
533
29,752
27,101
16,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
20
2 / 10 / 4
12,637
436
17,160
26,763
10,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Eltim_John
Olorun
14
4 / 8 / 2
10,116
349
8,171
17,674
6,541
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Febbuzz
Jormungandr
20
1 / 4 / 7
12,626
435
19,291
25,110
17,324
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 4 / 7
13,590
469
13,475
32,544
37,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AggelosSkl
Guan Yu
20
2 / 4 / 7
14,658
505
8,989
24,008
28,211
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
20
10 / 3 / 9
18,891
651
29,701
31,766
17,786
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
19
4 / 3 / 10
14,321
494
15,693
28,078
33,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 6 / 6
16,799
579
20,832
24,160
8,620
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ll SJ ll
Danzaburou
20
9 / 4 / 9
17,271
596
27,291
27,147
10,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
20
Kills
32
32
Deaths
20
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AggelosSkl
Guan Yu
2
4
7
1.38
L
Nemesis
Altnatedmist
Nemesis
11
6
6
2.33
L
Anhur
2
10
4
0.4
L
Olorun
Eltim_John
Olorun
4
8
2
0.63
L
Jormungandr
Febbuzz
Jormungandr
1
4
7
1.13
L
2
4
7
1.38
W
Bakasura
10
3
9
4.83
W
Hercules
4
3
10
3
W
7
6
6
1.67
W
Danzaburou
ll SJ ll
Danzaburou
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,849
Damage
102,506
129,192
Taken
135,159
88,149
Mitigated
99,075
27,889
Healing
68,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AggelosSkl
Guan Yu
8,989
1,071
4,996
8,261
24,008
28,211
812
11,070
12,938
382
63,124
L
Nemesis
Altnatedmist
Nemesis
29,752
13,105
0
4,949
27,101
16,047
1,027
4,366
21,829
0
108,641
L
Anhur
17,160
9,629
0
9,549
26,763
10,286
2,325
2,868
23,475
0
98,909
L
Olorun
Eltim_John
Olorun
8,171
4,110
137
4,859
17,674
6,541
719
8,344
8,640
29,206
0
L
Jormungandr
Febbuzz
Jormungandr
19,291
5,636
359
2,650
25,110
17,324
426
1,223
23,037
111,529
0
L
13,475
1,107
0
5,386
32,544
37,951
0
4,390
27,078
55,087
0
W
Bakasura
29,701
21,773
0
16,101
31,766
17,786
2,750
7,174
24,592
0
198,701
W
Hercules
15,693
5,902
1,083
15,211
28,078
33,671
293
10,492
17,586
0
56,790
W
20,832
6,267
413
12,423
24,160
8,620
8,110
6,815
17,345
124,474
0
W
Danzaburou
ll SJ ll
Danzaburou
27,291
14,856
0
9,653
27,147
10,787
2,425
7,081
20,066
0
136,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,436
Gold Earned
81,940
600
Minions Killed
783
0
Camps Cleared
0
2,319,923
Distance Traveled
2,687,093
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,658
505
118
4
0
563,067
3
L
Nemesis
15,467
533
155
5
0
548,080
2
L
Anhur
12,637
436
140
5
0
462,200
0
L
Olorun
10,116
349
50
2
0
272,904
2
L
Jormungandr
12,626
435
186
6
0
486,900
0
L
Ymir
13,590
469
69
2
0
549,839
0
W
Bakasura
18,891
651
252
9
0
620,874
3
W
Hercules
14,321
494
79
3
0
501,317
3
W
Sol
16,799
579
169
6
0
493,431
1
W
Danzaburou
17,271
596
165
6
0
508,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role