Player Matchup

Anhur
Anhur
Bigdaddymuffin
Anhur
Level 85
God Stats
20W - 17L
1,561 SR
Queue Stats
373W - 283L
1,605 Elo+
Party 3
Aphrodite
Aphrodite
Glad_2B_RAD
Aphrodite
Level 40
God Stats
7W - 12L
1,590 SR
Queue Stats
50W - 94L
1,313 Elo+
Solo
Horus
Horus
JovialSine3
Horus
Level 138
God Stats
3W - 3L
1,894 SR
Queue Stats
352W - 296L
1,574 Elo+
Party 3
Bakasura
Bakasura
NOOBSTER123
Bakasura
Level 81
God Stats
19W - 8L
1,666 SR
Queue Stats
358W - 288L
1,601 Elo+
Party 3
Cthulhu
Cthulhu
WatchingTrees
Cthulhu
Level 65
God Stats
30W - 14L
1,783 SR
Queue Stats
213W - 153L
1,594 Elo+
Party 3
Team Averages
Level 82
1,699 SR
1,537 Elo+

VS

Team Averages
Level 105
1,481 SR
1,507 Elo+
Terra
Terra
LionesseRampant
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,327 Elo+
Party 1
Tiamat
Tiamat
SicariusVG
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,720 Elo+
Party 2
Artemis
Artemis
StagnantFlux
Artemis
Level 128
God Stats
2W - 2L
1,407 SR
Queue Stats
3W - 3L
1,268 Elo+
Party 1
Agni
Agni
byzantanium
Agni
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
oflyingbunnyo
Amaterasu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 14
12,833
802
18,615
18,123
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Glad_2B_RAD
Aphrodite
19
2 / 1 / 19
11,794
737
7,891
14,917
13,526
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 23
12,754
797
16,802
18,255
15,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
NOOBSTER123
Bakasura
19
13 / 1 / 12
13,930
871
9,978
14,592
9,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
19
10 / 0 / 21
13,538
846
26,602
20,210
20,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
9,717
607
8,445
24,365
28,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
SicariusVG
Tiamat
16
1 / 9 / 5
10,103
631
13,036
13,754
7,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
StagnantFlux
Artemis
16
0 / 8 / 3
9,522
595
11,126
15,580
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 7 / 1
12,736
796
25,450
15,726
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
oflyingbunnyo
Amaterasu
15
0 / 8 / 2
8,678
542
6,056
19,073
16,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
20
40
Kills
6
6
Deaths
40
89
Assists
14
Player
Kills
Deaths
Assists
KDA
L
9
3
14
5.33
L
Aphrodite
Glad_2B_RAD
Aphrodite
2
1
19
11.5
L
6
1
23
17.5
W
0
8
3
0.19
L
Bakasura
NOOBSTER123
Bakasura
13
1
12
19
W
Tiamat
SicariusVG
Tiamat
1
9
5
0.39
W
Artemis
StagnantFlux
Artemis
0
8
3
0.19
L
Cthulhu
10
0
21
20.5
W
5
7
1
0.79
W
Amaterasu
oflyingbunnyo
Amaterasu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,888
Damage
64,113
86,097
Taken
88,498
65,701
Mitigated
63,804
44,637
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,615
9,153
0
6,074
18,123
6,602
5,210
11,561
6,224
0
50,880
L
Aphrodite
Glad_2B_RAD
Aphrodite
7,891
1,099
7,060
9,304
14,917
13,526
489
7,374
7,393
37,527
0
L
16,802
6,551
2,176
5,567
18,255
15,082
211
11,332
6,668
0
27,823
W
8,445
738
1,663
6,505
24,365
28,791
0
8,761
14,518
25,971
0
L
Bakasura
NOOBSTER123
Bakasura
9,978
7,312
1,316
4,726
14,592
9,933
560
6,936
7,532
0
26,077
W
Tiamat
SicariusVG
Tiamat
13,036
1,461
0
740
13,754
7,342
0
3,949
9,489
24,922
0
W
Artemis
StagnantFlux
Artemis
11,126
3,483
0
1,945
15,580
5,663
0
7,492
7,847
0
38,299
L
Cthulhu
26,602
2,212
4,595
3,819
20,210
20,558
296
8,988
10,981
61,284
0
W
25,450
3,120
0
2,577
15,726
5,387
0
5,619
9,446
61,318
0
W
Amaterasu
oflyingbunnyo
Amaterasu
6,056
1,683
0
3,202
19,073
16,621
0
8,791
9,680
0
20,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,849
Gold Earned
50,756
345
Minions Killed
278
9
Camps Cleared
5
1,530,630
Distance Traveled
1,298,736
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,833
802
85
5
5
268,235
2
L
Aphrodite
11,794
737
79
5
0
291,938
0
L
Horus
12,754
797
26
2
0
289,148
1
W
Terra
9,717
607
42
3
0
251,779
3
L
Bakasura
13,930
871
79
5
4
338,094
0
W
Tiamat
10,103
631
34
2
2
269,106
1
W
Artemis
9,522
595
74
5
1
246,081
0
L
Cthulhu
13,538
846
76
5
0
343,215
1
W
Agni
12,736
796
84
5
1
256,467
5
W
Amaterasu
8,678
542
44
3
1
275,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role