Player Matchup

Fenrir
Fenrir
Cousinvinny5681
Fenrir
Level 17
God Stats
5W - 13L
1,239 SR
Queue Stats
137W - 143L
1,306 Elo+
Solo
Hel
Hel
GalaxyRanger11
Hel
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 149L
1,439 Elo+
Solo
Bakasura
Bakasura
Lazer kid1444
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,476 Elo+
Solo
Jormungandr
Jormungandr
Ragaman420
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 89L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
fromze
Baron Samedi
Level 18
God Stats
7W - 7L
1,590 SR
Queue Stats
149W - 140L
1,407 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,401 Elo+

VS

Team Averages
Level 46
1,469 SR
1,484 Elo+
Izanami
Izanami
A BOAT O CUBANS
Izanami
Level 79
God Stats
7W - 4L
1,570 SR
Queue Stats
143W - 128L
1,453 Elo+
Party 1
Mulan
Mulan
AshSymphony
Mulan
Level 23
God Stats
9W - 6L
1,516 SR
Queue Stats
99W - 91L
1,441 Elo+
Solo
Hercules
Hercules
Bakasuraa
Hercules
Level 107
God Stats
9W - 6L
1,526 SR
Queue Stats
154W - 130L
1,479 Elo+
Party 1
Chang'e
Chang'e
Daddy Conflictz
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,637 Elo+
Party 1
Aphrodite
Aphrodite
xXSoftBoiXx9317
Aphrodite
Level 8
God Stats
2W - 2L
1,235 SR
Queue Stats
6W - 3L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 0
9,030
602
0
0
0
20
9 / 6 / 12
15,540
1,036
25,890
26,761
18,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Lazer kid1444
Bakasura
20
10 / 16 / 7
15,402
1,027
25,520
39,330
15,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Ragaman420
Jormungandr
20
2 / 5 / 17
14,451
963
25,948
33,085
37,639
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
fromze
Baron Samedi
20
2 / 7 / 14
14,008
934
31,789
30,889
13,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 13
16,056
1,070
44,408
22,849
10,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 7 / 15
13,813
921
14,744
23,494
17,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Bakasuraa
Hercules
20
11 / 3 / 14
15,744
1,050
32,942
31,445
13,437
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 5 / 18
14,847
990
22,662
24,725
10,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
xXSoftBoiXx9317
Aphrodite
20
4 / 3 / 15
14,078
939
10,443
16,128
12,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
109
23
Kills
34
34
Deaths
23
50
Assists
75
Player
Kills
Deaths
Assists
KDA
W
9
5
13
3.1
W
5
7
15
1.79
W
Hercules
Bakasuraa
Hercules
11
3
14
6
L
0
0
0
0
W
5
5
18
2.8
L
9
6
12
2.5
L
Bakasura
Lazer kid1444
Bakasura
10
16
7
0.84
L
Jormungandr
Ragaman420
Jormungandr
2
5
17
2.1
L
Baron Samedi
fromze
Baron Samedi
2
7
14
1.29
W
Aphrodite
xXSoftBoiXx9317
Aphrodite
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,147
Damage
125,199
130,065
Taken
118,641
85,454
Mitigated
64,047
28,357
Healing
44,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,408
27,879
0
4,789
22,849
10,124
0
18,808
3,748
0
84,939
W
14,744
1,448
0
1,579
23,494
17,292
0
16,344
4,758
0
26,787
W
Hercules
Bakasuraa
Hercules
32,942
11,852
694
8,600
31,445
13,437
0
22,246
8,405
0
47,836
L
0
0
0
0
0
0
0
0
0
0
0
W
22,662
1,555
10,901
9,424
24,725
10,410
0
14,789
9,168
52,797
0
L
25,890
593
4,914
6,233
26,761
18,694
0
7,546
18,813
32,487
0
L
Bakasura
Lazer kid1444
Bakasura
25,520
14,815
0
2,012
39,330
15,938
0
10,113
28,817
0
48,565
L
Jormungandr
Ragaman420
Jormungandr
25,948
8,128
0
0
33,085
37,639
0
8,010
24,764
54,775
0
L
Baron Samedi
fromze
Baron Samedi
31,789
4,213
4,469
10,729
30,889
13,183
0
6,155
24,566
59,315
0
W
Aphrodite
xXSoftBoiXx9317
Aphrodite
10,443
2,377
3,039
5,800
16,128
12,784
0
11,440
4,367
25,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,431
Gold Earned
74,538
230
Minions Killed
261
0
Camps Cleared
8
1,119,809
Distance Traveled
1,294,910
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,056
1,070
89
6
0
231,757
0
W
Mulan
13,813
921
24
2
0
246,582
0
W
Hercules
15,744
1,050
35
2
3
282,089
0
L
Fenrir
9,030
602
0
0
0
0
0
W
Chang'e
14,847
990
72
5
2
253,617
1
L
Hel
15,540
1,036
19
1
0
310,717
0
L
Bakasura
15,402
1,027
50
3
0
294,941
0
L
Jormungandr
14,451
963
70
5
0
258,589
0
L
Baron Samedi
14,008
934
91
6
0
255,562
0
W
Aphrodite
14,078
939
41
3
3
280,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role