Player Matchup

Rama
Rama
Claudiu_Stan
Rama
Level 43
God Stats
3W - 3L
1,347 SR
Queue Stats
190W - 163L
1,476 Elo+
Party 2
Odin
Odin
ExitNot
Odin
Level 125
God Stats
6W - 3L
1,610 SR
Queue Stats
189W - 151L
1,472 Elo+
Party 2
Merlin
Merlin
andrew69johnny
Merlin
Level 40
God Stats
2W - 0L
1,715 SR
Queue Stats
180W - 152L
1,447 Elo+
Party 2
Sobek
Sobek
magyc
Sobek
Level 126
God Stats
2W - 2L
1,205 SR
Queue Stats
242W - 193L
1,467 Elo+
Party 2
Agni
Agni
tikitaka
Agni
Level 123
God Stats
7W - 4L
1,591 SR
Queue Stats
213W - 180L
1,484 Elo+
Party 2
Team Averages
Level 91
1,494 SR
1,469 Elo+

VS

Team Averages
Level 123
1,493 SR
1,425 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MrJMV_
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,656 SR
Queue Stats
159W - 184L
1,433 Elo+
Party 1
Achilles
Achilles
One_Woman__Army
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 185L
1,434 Elo+
Party 1
Nox
Nox
humanrender
Nox
Level 144
God Stats
0W - 2L
1,311 SR
Queue Stats
215W - 189L
1,437 Elo+
Party 3
Sobek
Sobek
miweel2
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 15
10,124
723
15,059
13,975
6,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
ExitNot
Odin
19
7 / 7 / 15
11,897
850
16,665
18,763
13,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
8 / 6 / 12
12,288
878
17,500
12,733
5,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
magyc
Sobek
18
4 / 5 / 16
10,352
739
9,095
21,454
31,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
18
4 / 6 / 12
10,784
770
12,688
12,961
6,163
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
5 / 7 / 9
9,692
692
11,867
14,322
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
MrJMV_
Ah Muzen Cab
15
3 / 7 / 10
9,406
672
9,796
13,814
5,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
20
8 / 3 / 16
11,600
829
16,682
25,408
30,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 5 / 13
10,617
758
15,364
11,418
5,754
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
miweel2
Sobek
18
5 / 4 / 17
10,632
759
11,942
18,395
26,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
92
26
Kills
27
27
Deaths
26
70
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
7
9
1.36
W
3
3
15
3.5
W
Odin
ExitNot
Odin
7
7
15
2.07
L
Ah Muzen Cab
MrJMV_
Ah Muzen Cab
3
7
10
1.14
L
Achilles
8
3
16
5.33
W
8
6
12
2.33
L
6
5
13
2.5
W
Sobek
magyc
Sobek
4
5
16
2.4
L
Sobek
miweel2
Sobek
5
4
17
3.38
W
Agni
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,007
Damage
65,651
79,886
Taken
83,357
64,028
Mitigated
74,679
23,558
Healing
27,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,867
325
654
3,209
14,322
6,248
0
4,065
10,257
26,011
0
W
15,059
11,568
2,118
3,322
13,975
6,778
2,477
7,607
6,368
0
30,151
W
Odin
ExitNot
Odin
16,665
4,532
983
665
18,763
13,470
828
9,297
9,466
0
29,027
L
Ah Muzen Cab
MrJMV_
Ah Muzen Cab
9,796
3,305
1,479
2,450
13,814
5,784
1,539
8,279
5,535
0
20,033
L
Achilles
16,682
4,876
1,674
9,673
25,408
30,567
1,002
11,668
13,740
1,634
27,516
W
17,500
1,744
2,635
1,347
12,733
5,922
509
6,443
6,290
31,115
0
L
15,364
682
1,496
1,474
11,418
5,754
1,327
6,913
4,505
28,919
0
W
Sobek
magyc
Sobek
9,095
928
4,468
4,538
21,454
31,695
480
7,840
13,614
16,042
0
L
Sobek
miweel2
Sobek
11,942
575
1,399
3,792
18,395
26,326
589
8,358
10,037
18,415
0
W
Agni
12,688
1,124
1,978
1,504
12,961
6,163
795
8,456
4,505
33,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,445
Gold Earned
51,947
157
Minions Killed
135
0
Camps Cleared
0
1,222,393
Distance Traveled
1,212,489
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,692
692
32
2
0
225,374
0
W
Rama
10,124
723
37
3
0
218,939
2
W
Odin
11,897
850
27
2
0
255,217
0
L
Ah Muzen Cab
9,406
672
26
2
0
218,773
0
L
Achilles
11,600
829
22
2
0
268,926
3
W
Merlin
12,288
878
30
2
0
246,058
0
L
Nox
10,617
758
45
3
0
252,375
0
W
Sobek
10,352
739
14
1
0
265,684
1
L
Sobek
10,632
759
10
1
0
247,041
0
W
Agni
10,784
770
49
4
0
236,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role