Player Matchup

King Arthur
King Arthur
Fengix
King Arthur
Level 21
God Stats
0W - 2L
1,256 SR
Queue Stats
17W - 12L
1,558 Elo+
Party 3
Baron Samedi
Baron Samedi
KaoticKevin
Baron Samedi
Level 29
God Stats
25W - 18L
1,627 SR
Queue Stats
318W - 322L
1,439 Elo+
Solo
Kukulkan
Kukulkan
MCpAnyanyah
Kukulkan
Level 8
God Stats
1W - 4L
1,346 SR
Queue Stats
9W - 16L
1,330 Elo+
Party 3
Jormungandr
Jormungandr
Mayki66
Jormungandr
Level 16
God Stats
1W - 1L
1,728 SR
Queue Stats
24W - 24L
1,482 Elo+
Party 3
Horus
Horus
MrxFeeny
Horus
Level 29
God Stats
0W - 3L
1,592 SR
Queue Stats
4W - 7L
1,421 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,446 Elo+

VS

Team Averages
Level 27
1,572 SR
1,520 Elo+
Freya
Freya
GetGrkued
Freya
Level 28
God Stats
11W - 7L
1,734 SR
Queue Stats
80W - 59L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
KingKong1999202
Sun Wukong
Level 14
God Stats
7W - 5L
1,675 SR
Queue Stats
21W - 16L
1,582 Elo+
Party 1
Anubis
Anubis
MeKa Chief
Anubis
Level 24
God Stats
34W - 14L
1,482 SR
Queue Stats
58W - 31L
1,506 Elo+
Party 2
Chang'e
Chang'e
itsyogurlfranky
Chang'e
Level 47
God Stats
4W - 3L
1,502 SR
Queue Stats
76W - 56L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
quennnslayness
Guan Yu
Level 22
God Stats
49W - 25L
1,469 SR
Queue Stats
136W - 124L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fengix
King Arthur
19
5 / 11 / 7
12,850
1,071
8,927
22,557
11,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
KaoticKevin
Baron Samedi
18
2 / 5 / 8
11,998
1,000
21,213
15,696
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
MCpAnyanyah
Kukulkan
19
3 / 4 / 8
12,476
1,040
25,885
14,718
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Mayki66
Jormungandr
19
1 / 11 / 10
11,441
953
11,936
26,463
24,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
MrxFeeny
Horus
19
2 / 11 / 9
12,264
1,022
12,041
23,318
9,548
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GetGrkued
Freya
20
22 / 3 / 11
15,539
1,295
32,779
17,456
6,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
KingKong1999202
Sun Wukong
20
2 / 3 / 27
11,821
985
11,267
20,542
12,238
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MeKa Chief
Anubis
20
14 / 2 / 21
15,479
1,290
24,780
13,483
6,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 2 / 24
12,644
1,054
17,155
13,747
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
1 / 3 / 27
11,700
975
9,587
19,695
20,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
152
13
Kills
42
42
Deaths
13
42
Assists
110
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fengix
King Arthur
5
11
7
0.77
W
Freya
GetGrkued
Freya
22
3
11
9.17
L
Baron Samedi
KaoticKevin
Baron Samedi
2
5
8
1.2
W
Sun Wukong
KingKong1999202
Sun Wukong
2
3
27
5.17
L
Kukulkan
MCpAnyanyah
Kukulkan
3
4
8
1.75
L
Jormungandr
Mayki66
Jormungandr
1
11
10
0.55
W
Anubis
MeKa Chief
Anubis
14
2
21
12.25
L
Horus
MrxFeeny
Horus
2
11
9
0.59
W
3
2
24
7.5
W
1
3
27
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,002
Damage
95,568
102,752
Taken
84,923
57,312
Mitigated
50,555
15,078
Healing
28,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fengix
King Arthur
8,927
2,016
0
826
22,557
11,478
0
14,567
7,388
339
17,206
W
Freya
GetGrkued
Freya
32,779
9,676
0
5,496
17,456
6,129
0
12,022
5,434
48,917
0
L
Baron Samedi
KaoticKevin
Baron Samedi
21,213
2,963
6,504
3,614
15,696
7,022
0
10,075
5,312
43,474
0
W
Sun Wukong
KingKong1999202
Sun Wukong
11,267
1,123
0
1,267
20,542
12,238
0
15,659
4,883
0
19,144
L
Kukulkan
MCpAnyanyah
Kukulkan
25,885
1,978
0
235
14,718
4,738
0
10,860
3,491
73,030
0
L
Jormungandr
Mayki66
Jormungandr
11,936
3,237
0
0
26,463
24,526
0
19,709
6,190
41,065
0
W
Anubis
MeKa Chief
Anubis
24,780
905
0
5,524
13,483
6,528
0
8,295
5,188
70,476
0
L
Horus
MrxFeeny
Horus
12,041
5,504
805
3,094
23,318
9,548
0
18,147
4,572
0
25,361
W
17,155
753
7,037
5,051
13,747
4,783
0
10,606
3,141
45,991
0
W
9,587
1,186
612
3,258
19,695
20,877
0
12,791
6,904
0
14,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,029
Gold Earned
67,183
250
Minions Killed
248
9
Camps Cleared
7
1,055,601
Distance Traveled
1,169,848
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,850
1,071
27
2
0
219,578
0
W
Freya
15,539
1,295
55
5
2
226,135
0
L
Baron Samedi
11,998
1,000
46
4
3
202,170
0
W
Sun Wukong
11,821
985
11
1
1
236,010
0
L
Kukulkan
12,476
1,040
107
9
3
217,256
0
L
Jormungandr
11,441
953
36
3
0
201,624
0
W
Anubis
15,479
1,290
110
9
2
217,911
0
L
Horus
12,264
1,022
34
3
3
214,973
0
W
Chang'e
12,644
1,054
60
5
2
240,307
1
W
Guan Yu
11,700
975
12
1
0
249,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role