Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
Level 113
God Stats
11W - 2L
1,775 SR
Queue Stats
38W - 18L
1,735 Elo+
Party 1
Ra
Ra
FearTheFallen6
Ra
Level 123
God Stats
2W - 4L
1,179 SR
Queue Stats
17W - 16L
1,716 Elo+
Party 1
Cabrakan
Cabrakan
LoyalGuardsman
Cabrakan
Level 8
God Stats
4W - 2L
1,695 SR
Queue Stats
4W - 2L
1,872 Elo+
Party 1
Team Averages
Level 81
1,550 SR
1,775 Elo+

VS

Team Averages
Level 54
1,450 SR
1,538 Elo+
Bakasura
Bakasura
Camxo9
Bakasura
Level 103
God Stats
3W - 7L
1,349 SR
Queue Stats
351W - 351L
1,560 Elo+
Party 2
Ah Puch
Ah Puch
DELOW2COOL88
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,633 Elo+
Party 2
Sun Wukong
Sun Wukong
Myinix
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
13
11 / 1 / 7
9,189
919
13,044
7,573
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
6 / 2 / 10
8,377
838
6,035
5,354
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
10
2 / 2 / 13
7,366
737
3,724
6,205
7,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Camxo9
Bakasura
10
0 / 6 / 4
6,437
644
2,276
9,263
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
DELOW2COOL88
Ah Puch
10
3 / 7 / 2
7,773
777
8,591
10,109
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Myinix
Sun Wukong
10
2 / 6 / 2
7,113
711
2,948
9,508
6,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
5
5
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Camxo9
Bakasura
0
6
4
0.33
L
Ah Puch
DELOW2COOL88
Ah Puch
3
7
2
0.57
W
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
11
1
7
14.5
W
6
2
10
5.5
W
Cabrakan
2
2
13
4.25
L
Sun Wukong
Myinix
Sun Wukong
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
13,815
19,132
Taken
28,880
13,389
Mitigated
13,556
7,738
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Camxo9
Bakasura
2,276
1,641
0
1,642
9,263
3,537
0
2,954
6,309
0
15,033
L
Ah Puch
DELOW2COOL88
Ah Puch
8,591
262
0
1,574
10,109
3,201
0
2,688
7,421
26,444
0
W
Ah Muzen Cab
EstrangedAngel
Ah Muzen Cab
13,044
6,605
0
3,972
7,573
3,460
1,335
2,751
4,713
0
37,946
W
6,035
835
1,368
2,231
5,354
2,300
254
3,048
2,306
34,443
0
W
Cabrakan
3,724
780
0
167
6,205
7,629
0
2,792
3,312
8,793
0
L
Sun Wukong
Myinix
Sun Wukong
2,948
173
0
545
9,508
6,818
0
4,117
5,391
0
11,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,932
Gold Earned
21,323
157
Minions Killed
109
0
Camps Cleared
0
520,037
Distance Traveled
465,821
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,437
644
46
5
0
172,809
3
L
Ah Puch
7,773
777
37
4
0
145,169
0
W
Ah Muzen Cab
9,189
919
90
9
0
194,103
3
W
Ra
8,377
838
62
6
0
158,194
1
W
Cabrakan
7,366
737
5
1
0
167,740
3
L
Sun Wukong
7,113
711
26
3
0
147,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role