Player Matchup

Cerberus
Cerberus
PapaFreddd
Cerberus
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 74L
1,620 Elo+
Solo
Gilgamesh
Gilgamesh
Takeooss
Gilgamesh
Level 143
God Stats
6W - 2L
1,700 SR
Queue Stats
490W - 478L
1,567 Elo+
Solo
Odin
Odin
crazy_craig7
Odin
Level 140
God Stats
2W - 2L
1,309 SR
Queue Stats
148W - 137L
1,624 Elo+
Party 2
Chaac
Chaac
notChivi
Chaac
Level 86
God Stats
6W - 3L
1,722 SR
Queue Stats
166W - 142L
1,610 Elo+
Party 2
Hera
Hera
xRegenRex
Hera
Level 109
God Stats
2W - 1L
1,193 SR
Queue Stats
58W - 68L
1,570 Elo+
Solo
Team Averages
Level 125
1,485 SR
1,599 Elo+

VS

Team Averages
Level 133
1,513 SR
1,585 Elo+
Hun Batz
Hun Batz
Jaxos
Hun Batz
Level 147
God Stats
1W - 1L
1,685 SR
Queue Stats
133W - 148L
1,592 Elo+
Party 1
Hachiman
Hachiman
Jess88
Hachiman
Level 126
God Stats
5W - 5L
1,539 SR
Queue Stats
245W - 275L
1,574 Elo+
Party 1
Agni
Agni
TastefulFedora
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 135L
1,635 Elo+
Solo
Zhong Kui
Zhong Kui
toaky
Zhong Kui
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,543 Elo+
Solo
King Arthur
King Arthur
xoloscuincle
King Arthur
Level 158
God Stats
4W - 6L
1,341 SR
Queue Stats
531W - 574L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PapaFreddd
Cerberus
17
2 / 4 / 21
10,792
830
8,873
21,842
25,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Takeooss
Gilgamesh
17
10 / 5 / 11
11,484
883
15,247
15,809
17,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 4 / 17
9,998
769
3,454
12,822
13,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
notChivi
Chaac
19
9 / 1 / 13
11,427
879
15,660
24,249
17,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
19
5 / 3 / 18
11,107
854
20,639
12,007
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jaxos
Hun Batz
18
3 / 5 / 10
10,946
842
11,510
11,513
4,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Jess88
Hachiman
19
8 / 4 / 8
11,447
881
14,029
9,035
3,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 7 / 9
9,102
700
18,722
11,421
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
toaky
Zhong Kui
16
2 / 6 / 11
9,875
760
15,259
16,378
18,280
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
xoloscuincle
King Arthur
14
3 / 7 / 6
9,071
698
12,372
23,089
13,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
61
29
Kills
17
17
Deaths
29
80
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Jaxos
Hun Batz
3
5
10
1.6
L
Hachiman
Jess88
Hachiman
8
4
8
3
W
Cerberus
PapaFreddd
Cerberus
2
4
21
3.13
W
Gilgamesh
Takeooss
Gilgamesh
10
5
11
3.1
L
1
7
9
0.79
W
3
4
17
2.88
W
Chaac
notChivi
Chaac
9
1
13
15.5
L
Zhong Kui
toaky
Zhong Kui
2
6
11
1.25
W
Hera
5
3
18
4.67
L
King Arthur
xoloscuincle
King Arthur
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,873
Damage
71,892
86,729
Taken
71,436
80,595
Mitigated
43,689
31,915
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Jaxos
Hun Batz
11,510
1,425
3,412
3,333
11,513
4,635
1,248
4,793
6,720
0
32,812
L
Hachiman
Jess88
Hachiman
14,029
5,134
378
1,136
9,035
3,128
1,850
2,665
6,370
0
29,918
W
Cerberus
PapaFreddd
Cerberus
8,873
1,179
1,247
6,206
21,842
25,334
822
8,671
12,808
21,954
0
W
Gilgamesh
Takeooss
Gilgamesh
15,247
3,801
0
989
15,809
17,608
354
4,664
11,049
0
23,061
L
18,722
603
87
1,498
11,421
3,930
231
2,226
9,195
30,731
0
W
3,454
489
2,485
1,679
12,822
13,952
716
6,550
6,182
0
9,771
W
Chaac
notChivi
Chaac
15,660
1,501
2,577
12,382
24,249
17,884
1,081
9,152
14,650
0
36,343
L
Zhong Kui
toaky
Zhong Kui
15,259
792
419
2,883
16,378
18,280
0
7,709
8,669
21,948
0
W
Hera
20,639
5,387
1,384
2,966
12,007
5,817
1,336
4,944
6,833
45,319
0
L
King Arthur
xoloscuincle
King Arthur
12,372
2,471
822
6,028
23,089
13,716
28
12,119
10,970
0
20,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,808
Gold Earned
50,441
164
Minions Killed
133
0
Camps Cleared
0
1,244,745
Distance Traveled
1,065,892
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,946
842
42
3
0
242,863
0
L
Hachiman
11,447
881
35
3
0
233,747
2
W
Cerberus
10,792
830
44
3
0
243,268
1
W
Gilgamesh
11,484
883
7
1
0
235,680
0
L
Agni
9,102
700
24
2
0
215,486
0
W
Odin
9,998
769
12
1
0
251,866
4
W
Chaac
11,427
879
36
3
0
256,591
0
L
Zhong Kui
9,875
760
19
1
0
182,975
1
W
Hera
11,107
854
65
5
0
257,340
1
L
King Arthur
9,071
698
13
1
0
190,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role