Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DarkdioZ-
Geb
Level 128
God Stats
3W - 9L
1,285 SR
Queue Stats
490W - 476L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
MainBaker451262
Ao Kuang
Level 55
God Stats
13W - 8L
1,607 SR
Queue Stats
101W - 102L
1,485 Elo+
Solo
Danzaburou
Danzaburou
XxCobraKillerxXF
Danzaburou
Level 54
God Stats
51W - 44L
1,647 SR
Queue Stats
460W - 459L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
oscachinotorres
Sun Wukong
Level 102
God Stats
8W - 6L
1,719 SR
Queue Stats
455W - 446L
1,496 Elo+
Party 1
Team Averages
Level 100
1,551 SR
1,488 Elo+

VS

Team Averages
Level 108
1,512 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
BlackGerog
Morgan Le Fay
Level 78
God Stats
10W - 9L
1,715 SR
Queue Stats
140W - 174L
1,369 Elo+
Party 2
Terra
Terra
CosmicSaiyan_92
Terra
Level 107
God Stats
9W - 5L
1,590 SR
Queue Stats
477W - 421L
1,521 Elo+
Solo
Da Ji
Da Ji
GPMJoseuzOlive
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,484 Elo+
Party 2
Ullr
Ullr
OZEZNO
Ullr
Level 124
God Stats
87W - 87L
1,457 SR
Queue Stats
501W - 507L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
xNiratu
Gilgamesh
Level 107
God Stats
1W - 2L
1,297 SR
Queue Stats
78W - 97L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 1 / 5
12,932
562
12,749
10,963
5,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 13
10,285
447
8,243
17,911
23,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
18
7 / 3 / 7
12,024
523
13,148
18,541
8,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XxCobraKillerxXF
Danzaburou
19
8 / 2 / 3
12,661
550
12,942
17,943
6,680
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
oscachinotorres
Sun Wukong
18
1 / 2 / 11
11,792
513
11,690
21,055
18,017
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackGerog
Morgan Le Fay
16
2 / 5 / 3
10,450
454
9,184
11,040
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 3 / 5
9,278
403
10,050
22,321
23,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 6 / 2
10,614
461
7,396
16,322
7,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
OZEZNO
Ullr
18
3 / 7 / 0
10,985
478
13,270
15,717
6,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
xNiratu
Gilgamesh
18
1 / 3 / 1
11,135
484
12,743
19,370
17,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
24
Kills
9
9
Deaths
24
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
5
10.5
L
Morgan Le Fay
BlackGerog
Morgan Le Fay
2
5
3
0.7
L
0
3
5
0.83
W
0
1
13
6.5
L
3
6
2
0.67
W
Ao Kuang
7
3
7
3.5
L
Ullr
OZEZNO
Ullr
3
7
0
0.43
W
Danzaburou
XxCobraKillerxXF
Danzaburou
8
2
3
4.75
W
Sun Wukong
oscachinotorres
Sun Wukong
1
2
11
3.25
L
Gilgamesh
xNiratu
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,772
Damage
52,643
86,413
Taken
84,770
61,849
Mitigated
59,205
38,153
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,749
562
0
3,832
10,963
5,235
1,284
4,575
6,388
90,784
0
L
Morgan Le Fay
BlackGerog
Morgan Le Fay
9,184
271
0
893
11,040
4,722
0
5,028
6,012
64,609
0
L
10,050
886
1,637
6,925
22,321
23,617
0
12,032
10,289
42,258
0
W
8,243
816
766
6,126
17,911
23,886
233
5,396
12,515
35,609
0
L
7,396
1,378
0
427
16,322
7,427
0
7,094
9,228
0
88,997
W
Ao Kuang
13,148
2,877
0
7,025
18,541
8,031
0
3,548
14,993
87,099
0
L
Ullr
OZEZNO
Ullr
13,270
4,521
0
50
15,717
6,222
462
3,282
12,435
0
81,519
W
Danzaburou
XxCobraKillerxXF
Danzaburou
12,942
7,360
0
10,506
17,943
6,680
438
3,561
14,382
0
76,152
W
Sun Wukong
oscachinotorres
Sun Wukong
11,690
2,642
0
9,898
21,055
18,017
1,680
2,472
18,583
0
81,094
L
Gilgamesh
xNiratu
Gilgamesh
12,743
2,887
0
3,836
19,370
17,217
0
6,704
12,666
0
84,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,694
Gold Earned
52,462
581
Minions Killed
621
0
Camps Cleared
0
2,194,462
Distance Traveled
2,184,486
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,932
562
163
7
0
436,873
4
L
Morgan Le Fay
10,450
454
136
6
0
449,584
4
L
Terra
9,278
403
64
3
0
429,076
1
W
Geb
10,285
447
33
1
0
468,583
1
L
Da Ji
10,614
461
128
6
0
438,016
2
W
Ao Kuang
12,024
523
100
4
0
456,013
5
L
Ullr
10,985
478
128
6
0
420,434
3
W
Danzaburou
12,661
550
130
6
0
419,014
4
W
Sun Wukong
11,792
513
155
7
0
413,979
0
L
Gilgamesh
11,135
484
165
7
0
447,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role