Player Matchup

Xing Tian
Xing Tian
CerritoPlenero
Xing Tian
Level 16
God Stats
0W - 2L
1,106 SR
Queue Stats
4W - 3L
1,524 Elo+
Party 3
Cerberus
Cerberus
HERNAND0304
Cerberus
Level 27
God Stats
36W - 30L
1,546 SR
Queue Stats
498W - 549L
1,341 Elo+
Solo
Merlin
Merlin
MaysSmite
Merlin
Level 14
God Stats
4W - 4L
1,705 SR
Queue Stats
36W - 49L
1,351 Elo+
Party 2
Neith
Neith
Maysplays
Neith
Level 14
God Stats
146W - 182L
1,441 SR
Queue Stats
171W - 226L
1,351 Elo+
Party 2
Da Ji
Da Ji
Rheilia
Da Ji
Level 29
God Stats
2W - 2L
1,392 SR
Queue Stats
13W - 13L
1,373 Elo+
Party 3
Team Averages
Level 20
1,438 SR
1,388 Elo+

VS

Team Averages
Level 26
1,461 SR
1,450 Elo+
Geb
Geb
CosmicIce1655
Geb
Level 23
God Stats
12W - 9L
1,425 SR
Queue Stats
58W - 54L
1,406 Elo+
Solo
Thanatos
Thanatos
HydraBlaze27
Thanatos
Level 33
God Stats
1W - 1L
1,470 SR
Queue Stats
5W - 7L
1,483 Elo+
Party 1
Skadi
Skadi
MunintheBlack
Skadi
Level 29
God Stats
1W - 1L
1,522 SR
Queue Stats
2W - 3L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
TheFamousFrank
Baron Samedi
Level 16
God Stats
2W - 2L
1,494 SR
Queue Stats
9W - 15L
1,400 Elo+
Solo
Mulan
Mulan
XiLeWhat
Mulan
Level 29
God Stats
2W - 1L
1,396 SR
Queue Stats
6W - 7L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CerritoPlenero
Xing Tian
14
1 / 0 / 4
9,682
484
6,404
10,164
7,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
HERNAND0304
Cerberus
15
2 / 3 / 0
9,243
462
9,327
29,687
16,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
MaysSmite
Merlin
14
1 / 4 / 3
9,146
457
8,718
10,428
3,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Maysplays
Neith
14
2 / 2 / 1
8,562
428
6,013
7,881
3,166
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Rheilia
Da Ji
16
3 / 4 / 3
10,089
504
7,564
15,892
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
9,165
458
5,623
14,796
14,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
HydraBlaze27
Thanatos
12
0 / 3 / 1
8,084
404
1,399
12,863
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 0 / 4
9,679
484
6,912
9,177
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TheFamousFrank
Baron Samedi
18
6 / 2 / 2
10,360
518
13,027
11,763
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
XiLeWhat
Mulan
18
4 / 2 / 0
11,185
559
27,189
23,389
15,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
9
Kills
13
13
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CerritoPlenero
Xing Tian
1
0
4
3
W
0
3
5
0.83
L
Cerberus
HERNAND0304
Cerberus
2
3
0
0.67
W
Thanatos
HydraBlaze27
Thanatos
0
3
1
0.17
L
Merlin
MaysSmite
Merlin
1
4
3
0.63
L
Neith
Maysplays
Neith
2
2
1
1.25
W
3
0
4
5
L
Da Ji
Rheilia
Da Ji
3
4
3
1.13
W
Baron Samedi
TheFamousFrank
Baron Samedi
6
2
2
3.5
W
Mulan
XiLeWhat
Mulan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,026
Damage
54,150
74,052
Taken
71,988
38,057
Mitigated
44,292
30,000
Healing
29,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CerritoPlenero
Xing Tian
6,404
1,091
480
1,410
10,164
7,519
0
4,809
5,355
23,942
0
W
5,623
655
227
589
14,796
14,544
135
4,576
10,220
26,650
0
L
Cerberus
HERNAND0304
Cerberus
9,327
1,625
0
16,727
29,687
16,904
213
596
27,519
49,915
0
W
Thanatos
HydraBlaze27
Thanatos
1,399
384
0
7,059
12,863
6,162
0
281
12,537
0
55,666
L
Merlin
MaysSmite
Merlin
8,718
293
96
2,944
10,428
3,883
590
6,337
4,091
57,667
0
L
Neith
Maysplays
Neith
6,013
1,873
0
1,657
7,881
3,166
1,144
4,379
3,502
0
41,310
W
6,912
2,732
0
2,080
9,177
3,451
848
2,797
6,380
0
59,410
L
Da Ji
Rheilia
Da Ji
7,564
1,986
0
6,686
15,892
6,585
1,345
2,732
12,836
0
70,702
W
Baron Samedi
TheFamousFrank
Baron Samedi
13,027
1,534
815
4,428
11,763
4,846
867
6,007
5,756
65,458
0
W
Mulan
XiLeWhat
Mulan
27,189
7,770
0
14,391
23,389
15,289
41
9,583
12,646
326
94,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,722
Gold Earned
48,473
471
Minions Killed
501
0
Camps Cleared
0
1,658,866
Distance Traveled
1,841,589
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,682
484
39
2
0
342,828
5
W
Geb
9,165
458
37
2
0
395,641
2
L
Cerberus
9,243
462
110
6
0
321,036
3
W
Thanatos
8,084
404
84
4
0
341,479
0
L
Merlin
9,146
457
110
6
0
308,067
1
L
Neith
8,562
428
90
5
0
325,701
0
W
Skadi
9,679
484
106
5
0
389,743
7
L
Da Ji
10,089
504
122
6
0
361,234
3
W
Baron Samedi
10,360
518
112
6
0
355,747
3
W
Mulan
11,185
559
162
8
0
358,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role