Player Matchup

Jing Wei
Jing Wei
Nathalzoka
Jing Wei
Level 157
God Stats
3W - 2L
1,654 SR
Queue Stats
211W - 200L
1,518 Elo+
Solo
Fenrir
Fenrir
SinTroX_91
Fenrir
Level 160
God Stats
18W - 11L
1,589 SR
Queue Stats
1,093W - 1,051L
1,570 Elo+
Party 1
Chang'e
Chang'e
cupidwhereyouat
Chang'e
Level 149
God Stats
7W - 4L
1,687 SR
Queue Stats
323W - 256L
1,553 Elo+
Party 1
Team Averages
Level 155
1,644 SR
1,547 Elo+

VS

Team Averages
Level 106
1,492 SR
1,495 Elo+
Ares
Ares
Gamma-Gandalph
Ares
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
240W - 261L
1,495 Elo+
Party 2
Tiamat
Tiamat
Phillosophie
Tiamat
Level 144
God Stats
2W - 3L
1,432 SR
Queue Stats
49W - 64L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
trollo666328
Cu Chulainn
Level 66
God Stats
1W - 3L
1,544 SR
Queue Stats
51W - 44L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nathalzoka
Jing Wei
19
13 / 4 / 10
14,181
788
26,174
16,353
6,720
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SinTroX_91
Fenrir
16
7 / 3 / 15
13,040
724
12,794
17,158
18,661
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 2 / 14
13,470
748
21,522
19,675
7,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
10,924
607
10,397
27,618
33,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
15
3 / 7 / 2
11,919
662
11,282
14,625
8,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
trollo666328
Cu Chulainn
16
4 / 11 / 1
11,923
662
17,139
28,237
30,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
26
Kills
9
9
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Jing Wei
Nathalzoka
Jing Wei
13
4
10
4.5
L
Tiamat
3
7
2
0.57
W
Fenrir
SinTroX_91
Fenrir
7
3
15
4.83
W
6
2
14
6.5
L
Cu Chulainn
trollo666328
Cu Chulainn
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,490
Damage
38,818
53,186
Taken
70,480
33,099
Mitigated
72,659
16,900
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,397
260
489
1,667
27,618
33,863
14
6,901
20,307
29,318
0
W
Jing Wei
Nathalzoka
Jing Wei
26,174
22,133
0
368
16,353
6,720
1,439
8,214
8,139
0
67,725
L
Tiamat
11,282
982
232
2,488
14,625
8,334
371
2,392
12,153
49,305
0
W
Fenrir
SinTroX_91
Fenrir
12,794
2,851
0
622
17,158
18,661
58
8,502
8,656
1,214
28,595
W
21,522
1,936
5,709
10,201
19,675
7,718
680
9,048
10,627
74,309
0
L
Cu Chulainn
trollo666328
Cu Chulainn
17,139
2,197
643
1,771
28,237
30,462
26
11,386
16,263
13,225
41,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,691
Gold Earned
34,766
241
Minions Killed
171
0
Camps Cleared
0
959,971
Distance Traveled
911,014
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,924
607
36
2
0
317,404
6
W
Jing Wei
14,181
788
87
5
0
328,560
1
L
Tiamat
11,919
662
75
4
0
319,560
5
W
Fenrir
13,040
724
44
2
0
312,147
0
W
Chang'e
13,470
748
110
6
0
319,264
0
L
Cu Chulainn
11,923
662
60
3
0
274,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role