Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AndyJax
Xing Tian
Level 160
God Stats
7W - 9L
1,677 SR
Queue Stats
636W - 604L
1,647 Elo+
Solo
Thor
Thor
Captain2113
Thor
Level 126
God Stats
13W - 9L
1,830 SR
Queue Stats
504W - 480L
1,614 Elo+
Solo
Artemis
Artemis
Damianiac
Artemis
Level 105
God Stats
15W - 10L
1,773 SR
Queue Stats
597W - 559L
1,699 Elo+
Solo
Team Averages
Level 136
1,656 SR
1,592 Elo+

VS

Team Averages
Level 120
1,617 SR
1,635 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BUCKEYE614
Athena
Level 109
God Stats
6W - 2L
1,757 SR
Queue Stats
273W - 238L
1,661 Elo+
Solo
Ullr
Ullr
FourDiamonds
Ullr
Level 153
God Stats
4W - 5L
1,328 SR
Queue Stats
281W - 275L
1,691 Elo+
Solo
Anhur
Anhur
WhatchaWearing
Anhur
Level 53
God Stats
5W - 1L
1,712 SR
Queue Stats
45W - 28L
1,668 Elo+
Solo
Raijin
Raijin
theChancho
Raijin
Level 129
God Stats
4W - 2L
1,790 SR
Queue Stats
127W - 111L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 2 / 3
4,508
564
5,610
5,919
1,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
 
Morgan Le Fay
6
0 / 4 / 0
3,839
480
1,667
3,420
997
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xing Tian
AndyJax
Xing Tian
6
1 / 3 / 0
4,464
558
1,898
8,441
1,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 1
4,250
531
1,421
6,312
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
Damianiac
Artemis
8
3 / 1 / 0
5,103
638
3,322
3,169
539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
9 / 1 / 3
6,051
756
5,790
5,210
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
BUCKEYE614
Athena
6
0 / 3 / 4
4,415
552
1,230
6,562
1,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 0 / 1
4,733
592
3,043
3,351
730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 3
5,180
648
4,930
4,742
1,174
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
theChancho
Raijin
10
3 / 0 / 3
5,900
738
2,755
3,884
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
3
1.25
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
W
Thor
 
Thor
9
1
3
10.5
L
Xing Tian
AndyJax
Xing Tian
1
3
0
0.33
W
Athena
BUCKEYE614
Athena
0
3
4
0.67
L
0
5
1
0.1
L
Artemis
Damianiac
Artemis
3
1
0
3
W
1
0
1
1.5
W
2
1
3
3.5
W
Raijin
theChancho
Raijin
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,918
Damage
17,748
27,261
Taken
23,749
6,671
Mitigated
6,355
6,639
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,610
2,214
111
2,006
5,919
1,257
0
484
5,371
0
18,807
L
Morgan Le Fay
 
Morgan Le Fay
1,667
186
0
317
3,420
997
0
1,785
1,559
12,086
0
W
Thor
 
Thor
5,790
2,499
0
440
5,210
1,497
0
468
4,684
0
24,422
L
Xing Tian
AndyJax
Xing Tian
1,898
178
0
1,578
8,441
1,797
0
0
8,441
11,196
0
W
Athena
BUCKEYE614
Athena
1,230
444
0
1,170
6,562
1,880
192
226
6,336
5,935
0
L
1,421
477
0
1,492
6,312
2,081
0
1,001
5,257
0
19,422
L
Artemis
Damianiac
Artemis
3,322
2,123
0
1,135
3,169
539
0
521
2,648
0
23,281
W
3,043
1,079
0
750
3,351
730
0
148
3,203
0
28,127
W
4,930
2,345
0
2,184
4,742
1,174
0
1,368
3,266
0
22,016
W
Raijin
theChancho
Raijin
2,755
570
0
1,746
3,884
1,074
208
1,197
2,547
31,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,164
Gold Earned
26,279
169
Minions Killed
245
0
Camps Cleared
0
702,751
Distance Traveled
760,684
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,508
564
31
4
0
163,554
1
L
Morgan Le Fay
3,839
480
34
4
0
91,998
2
W
Thor
6,051
756
45
6
0
148,278
2
L
Xing Tian
4,464
558
21
3
0
149,282
0
W
Athena
4,415
552
13
2
0
163,792
0
L
Thor
4,250
531
41
5
0
141,541
0
L
Artemis
5,103
638
42
5
0
156,376
2
W
Ullr
4,733
592
50
6
0
148,532
2
W
Anhur
5,180
648
53
7
0
148,484
2
W
Raijin
5,900
738
84
11
0
151,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role