Player Matchup

Yemoja
Yemoja
Carisho
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,573 Elo+
Party 2
Chang'e
Chang'e
IAmDrake22
Chang'e
Level 27
God Stats
0W - 1L
1,704 SR
Queue Stats
69W - 47L
1,612 Elo+
Solo
Ao Kuang
Ao Kuang
Theocretes
Ao Kuang
Level 46
God Stats
0W - 1L
1,741 SR
Queue Stats
18W - 11L
1,535 Elo+
Party 1
Nemesis
Nemesis
kiwionurbootie
Nemesis
Level 17
God Stats
23W - 18L
1,570 SR
Queue Stats
40W - 31L
1,599 Elo+
Party 2
Olorun
Olorun
pibbdrinker
Olorun
Level 5
God Stats
0W - 1L
1,234 SR
Queue Stats
2W - 2L
1,631 Elo+
Party 1
Team Averages
Level 20
1,550 SR
1,590 Elo+

VS

Team Averages
Level 25
1,642 SR
1,531 Elo+
Apollo
Apollo
EnDeRReborn
Apollo
Level 26
God Stats
3W - 1L
1,744 SR
Queue Stats
51W - 31L
1,579 Elo+
Party 3
Zeus
Zeus
JagerCaptain
Zeus
Level 27
God Stats
3W - 3L
1,611 SR
Queue Stats
87W - 85L
1,519 Elo+
Solo
Tyr
Tyr
LegionaryShield
Tyr
Level 19
God Stats
1W - 1L
1,294 SR
Queue Stats
67W - 68L
1,339 Elo+
Solo
Raijin
Raijin
Shuzuk
Raijin
Level 26
God Stats
4W - 0L
1,906 SR
Queue Stats
73W - 45L
1,586 Elo+
Party 3
Izanami
Izanami
TheDiskorama
Izanami
Level 27
God Stats
63W - 47L
1,652 SR
Queue Stats
87W - 71L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Carisho
Yemoja
16
0 / 9 / 9
9,212
921
3,307
20,737
20,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
IAmDrake22
Chang'e
15
2 / 6 / 6
9,188
919
6,080
17,607
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Theocretes
Ao Kuang
15
4 / 10 / 4
10,004
1,000
13,235
28,849
11,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 7 / 5
9,678
968
9,634
18,823
9,914
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
1 / 13 / 6
8,932
893
4,358
17,802
7,396
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
11 / 2 / 17
11,414
1,141
16,764
10,468
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 1 / 21
11,997
1,200
20,232
4,393
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 6 / 21
9,969
997
8,820
12,852
10,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Shuzuk
Raijin
19
11 / 1 / 24
13,018
1,302
24,478
5,913
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
TheDiskorama
Izanami
19
12 / 0 / 18
12,119
1,212
28,532
7,154
2,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
146
10
Kills
45
45
Deaths
10
30
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Carisho
Yemoja
0
9
9
0.5
W
Apollo
11
2
17
9.75
L
Chang'e
IAmDrake22
Chang'e
2
6
6
0.83
W
9
1
21
19.5
W
2
6
21
2.08
W
Raijin
Shuzuk
Raijin
11
1
24
23
W
Izanami
TheDiskorama
Izanami
12
0
18
21
L
Ao Kuang
Theocretes
Ao Kuang
4
10
4
0.6
L
3
7
5
0.79
L
Olorun
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,614
Damage
98,826
103,818
Taken
40,780
55,904
Mitigated
22,044
13,899
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Carisho
Yemoja
3,307
512
1,421
224
20,737
20,821
0
9,061
11,676
17,530
0
W
Apollo
16,764
9,289
0
2,048
10,468
4,044
0
5,358
5,110
0
26,765
L
Chang'e
IAmDrake22
Chang'e
6,080
1,033
3,139
2,864
17,607
6,159
0
9,838
7,769
22,420
0
W
20,232
2,299
38
296
4,393
1,651
0
3,884
509
39,447
0
W
8,820
697
0
1,334
12,852
10,832
0
8,756
4,096
0
14,514
W
Raijin
Shuzuk
Raijin
24,478
1,663
0
0
5,913
2,530
0
3,689
2,224
53,194
0
W
Izanami
TheDiskorama
Izanami
28,532
16,426
0
0
7,154
2,987
0
5,293
1,861
0
53,250
L
Ao Kuang
Theocretes
Ao Kuang
13,235
3,624
0
4,005
28,849
11,614
0
11,582
17,267
37,500
0
L
9,634
4,819
0
1,171
18,823
9,914
0
7,269
11,554
0
18,665
L
Olorun
4,358
3,131
458
617
17,802
7,396
0
6,960
10,842
14,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
58,517
139
Minions Killed
200
3
Camps Cleared
11
849,961
Distance Traveled
869,995
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,212
921
22
2
0
158,045
0
W
Apollo
11,414
1,141
13
1
2
177,697
0
L
Chang'e
9,188
919
35
4
1
182,547
1
W
Zeus
11,997
1,200
53
5
2
166,745
0
W
Tyr
9,969
997
15
2
1
165,167
0
W
Raijin
13,018
1,302
73
7
0
175,979
1
W
Izanami
12,119
1,212
46
5
6
184,407
1
L
Ao Kuang
10,004
1,000
38
4
1
168,582
4
L
Nemesis
9,678
968
26
3
1
210,573
0
L
Olorun
8,932
893
18
2
0
130,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role