Player Matchup

Ares
Ares
FazeMorales
Ares
Level 28
God Stats
13W - 4L
1,409 SR
Queue Stats
179W - 106L
1,592 Elo+
Party 1
Chang'e
Chang'e
LittleCloudy
Chang'e
Level 21
God Stats
1W - 0L
1,852 SR
Queue Stats
14W - 4L
1,795 Elo+
Solo
Anhur
Anhur
jefryleiva
Anhur
Level 84
God Stats
11W - 4L
1,764 SR
Queue Stats
205W - 139L
1,639 Elo+
Party 1
Team Averages
Level 44
1,675 SR
1,676 Elo+

VS

Team Averages
Level 95
1,546 SR
1,537 Elo+
Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
K9-Plutto
Hel
Level 19
God Stats
2W - 1L
1,517 SR
Queue Stats
87W - 75L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ratiru
Morgan Le Fay
Level 140
God Stats
13W - 8L
1,621 SR
Queue Stats
244W - 246L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
9,511
594
5,525
10,557
11,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
LittleCloudy
Chang'e
16
7 / 1 / 3
11,244
703
15,903
13,892
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
15
4 / 0 / 4
10,116
632
8,612
11,166
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 2 / 0
8,701
544
6,676
8,108
2,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 0
8,309
519
4,957
11,157
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Ratiru
Morgan Le Fay
13
1 / 4 / 0
9,343
584
11,644
14,871
4,425
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
12
Kills
1
1
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
1
0
8
5
L
0
6
0
0
W
Chang'e
LittleCloudy
Chang'e
7
1
3
8.5
L
Morgan Le Fay
Ratiru
Morgan Le Fay
1
4
0
0.25
W
Anhur
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,040
Damage
23,277
35,615
Taken
34,136
22,551
Mitigated
11,410
17,848
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,676
4,731
0
2,110
8,108
2,150
0
3,925
4,029
0
34,025
W
5,525
160
0
1,607
10,557
11,111
180
3,234
7,323
10,034
0
L
4,957
627
4,288
2,953
11,157
4,835
0
6,317
4,496
18,877
0
W
Chang'e
LittleCloudy
Chang'e
15,903
656
4,652
8,512
13,892
6,355
510
6,042
7,850
61,312
0
L
Morgan Le Fay
Ratiru
Morgan Le Fay
11,644
625
150
1,682
14,871
4,425
0
10,224
4,183
40,915
0
W
Anhur
8,612
3,501
0
3,077
11,166
5,085
677
7,325
3,841
0
49,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
26,353
189
Minions Killed
157
0
Camps Cleared
0
890,099
Distance Traveled
804,405
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,701
544
67
4
0
220,876
2
W
Ares
9,511
594
7
0
0
303,202
3
L
Hel
8,309
519
37
2
0
285,089
2
W
Chang'e
11,244
703
105
7
0
295,051
3
L
Morgan Le Fay
9,343
584
53
3
0
298,440
2
W
Anhur
10,116
632
77
5
0
291,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role