Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
FazeMujafa
Gilgamesh
Level 55
God Stats
3W - 4L
1,318 SR
Queue Stats
221W - 229L
1,485 Elo+
Party 3
Anubis
Anubis
PLEISTOCENETw
Anubis
Level 27
God Stats
14W - 3L
1,992 SR
Queue Stats
23W - 7L
1,772 Elo+
Party 2
Team Averages
Level 67
1,562 SR
1,552 Elo+

VS

Team Averages
Level 65
1,497 SR
1,463 Elo+
Heimdallr
Heimdallr
FilyBerg
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 160L
1,456 Elo+
Party 1
Poseidon
Poseidon
Hezsun
Poseidon
Level 101
God Stats
1W - 3L
1,282 SR
Queue Stats
175W - 207L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Lexandre
Cthulhu
Level 16
God Stats
12W - 12L
1,607 SR
Queue Stats
141W - 152L
1,452 Elo+
Party 1
Hades
Hades
SrangeGUy223
Hades
Level 105
God Stats
18W - 10L
1,596 SR
Queue Stats
168W - 175L
1,509 Elo+
Party 1
Pele
Pele
perseus91
Pele
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 222L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 1 / 3
8,457
604
7,877
7,856
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
 
Cupid
12
5 / 1 / 4
7,403
529
4,523
8,679
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
 
Hades
12
0 / 1 / 9
6,548
468
4,669
6,976
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
FazeMujafa
Gilgamesh
13
3 / 2 / 2
7,398
528
6,412
7,634
4,220
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 0 / 5
8,899
636
9,393
8,001
4,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FilyBerg
Heimdallr
9
0 / 5 / 2
5,831
417
4,165
7,811
1,452
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Hezsun
Poseidon
11
3 / 5 / 0
6,716
480
5,888
6,577
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Lexandre
Cthulhu
9
0 / 3 / 2
5,385
385
2,358
7,651
2,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 1
7,461
533
5,105
14,185
9,211
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
8
0 / 3 / 1
5,725
409
2,016
7,245
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
5
5
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
3
5.5
W
Cupid
 
Cupid
5
1
4
7
W
Hades
 
Hades
0
1
9
4.5
W
Gilgamesh
FazeMujafa
Gilgamesh
3
2
2
2
L
Heimdallr
FilyBerg
Heimdallr
0
5
2
0.2
L
Poseidon
Hezsun
Poseidon
3
5
0
0.6
L
Cthulhu
Lexandre
Cthulhu
0
3
2
0.33
W
9
0
5
11.5
L
2
5
1
0.5
L
Pele
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,874
Damage
19,532
39,146
Taken
43,469
16,890
Mitigated
16,092
16,154
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,877
2,832
0
2,183
7,856
2,588
1,925
2,670
5,090
51,245
0
W
Cupid
 
Cupid
4,523
2,788
0
3,900
8,679
2,568
1,066
2,343
6,224
0
36,183
W
Hades
 
Hades
4,669
678
319
4,527
6,976
3,202
727
1,868
4,989
31,661
0
W
Gilgamesh
FazeMujafa
Gilgamesh
6,412
2,038
0
1,245
7,634
4,220
603
4,212
3,349
0
35,583
L
Heimdallr
FilyBerg
Heimdallr
4,165
1,270
0
2,171
7,811
1,452
0
3,850
3,725
0
28,583
L
Poseidon
Hezsun
Poseidon
5,888
420
0
191
6,577
1,607
416
3,133
3,319
30,922
0
L
Cthulhu
Lexandre
Cthulhu
2,358
103
15
935
7,651
2,018
26
4,054
3,450
19,440
0
W
9,393
466
0
3,980
8,001
4,312
452
1,733
6,068
54,023
0
L
5,105
720
0
4,309
14,185
9,211
188
7,433
6,752
38,683
0
L
Pele
2,016
434
0
1,791
7,245
1,804
0
2,879
4,284
83
26,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
31,118
405
Minions Killed
271
0
Camps Cleared
0
1,375,203
Distance Traveled
1,195,565
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,457
604
98
7
0
266,917
0
W
Cupid
7,403
529
73
5
0
278,662
3
W
Hades
6,548
468
61
4
0
277,817
3
W
Gilgamesh
7,398
528
68
5
0
271,290
4
L
Heimdallr
5,831
417
58
4
0
260,800
5
L
Poseidon
6,716
480
56
4
0
230,921
5
L
Cthulhu
5,385
385
24
2
0
273,389
3
W
Anubis
8,899
636
105
8
0
280,517
0
L
Hades
7,461
533
81
6
0
229,454
2
L
Pele
5,725
409
52
4
0
201,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role