Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Aaah HD
Apollo
Level 102
God Stats
2W - 3L
1,547 SR
Queue Stats
7W - 16L
994 Elo+
Party 3
Kukulkan
Kukulkan
DeafKage420
Kukulkan
Level 127
God Stats
9W - 10L
1,365 SR
Queue Stats
94W - 129L
1,447 Elo+
Solo
Athena
Athena
Ultimate pwner2
Athena
Level 96
God Stats
2W - 2L
1,533 SR
Queue Stats
10W - 19L
1,091 Elo+
Party 3
Team Averages
Level 113
1,486 SR
1,258 Elo+

VS

Team Averages
Level 55
1,520 SR
1,490 Elo+
Anubis
Anubis
Death123467
Anubis
Level 15
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
EsdeathCupid
Medusa
Level 142
God Stats
0W - 1L
1,506 SR
Queue Stats
96W - 106L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
G R A V I T I31
Cthulhu
Level 17
God Stats
20W - 15L
1,360 SR
Queue Stats
36W - 45L
1,500 Elo+
Party 1
Pele
Pele
Ssddf
Pele
Level 46
God Stats
1W - 1L
1,608 SR
Queue Stats
11W - 16L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 1 / 7
9,037
1,004
10,317
11,513
11,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Aaah HD
Apollo
14
9 / 2 / 5
9,435
1,048
9,552
7,672
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
DeafKage420
Kukulkan
14
2 / 0 / 9
8,619
958
5,298
6,061
2,543
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 10
9,031
1,003
4,547
8,626
8,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 7 / 1
6,304
700
1,607
7,334
2,806
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
2 / 4 / 2
6,967
774
7,100
9,869
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 4
6,961
773
5,003
11,773
11,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Ssddf
Pele
13
2 / 3 / 1
7,254
806
5,369
9,131
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
4
5
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
7
8.5
W
Apollo
Aaah HD
Apollo
9
2
5
5.75
W
Kukulkan
DeafKage420
Kukulkan
2
0
9
6.5
L
Anubis
0
7
1
0.07
L
Medusa
2
4
2
0.75
L
0
5
4
0.4
L
Pele
Ssddf
Pele
2
3
1
0.83
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
19,079
33,872
Taken
38,107
26,101
Mitigated
20,826
9,977
Healing
2,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,317
1,334
0
5,856
11,513
11,860
1,419
2,581
8,932
0
32,077
W
Apollo
Aaah HD
Apollo
9,552
6,032
0
1,785
7,672
3,673
2,109
2,603
5,069
0
27,828
W
Kukulkan
DeafKage420
Kukulkan
5,298
1,006
583
1,026
6,061
2,543
2,370
282
5,779
26,591
0
L
Anubis
1,607
110
0
0
7,334
2,806
0
3,266
3,853
7,613
0
L
Medusa
7,100
2,514
0
1,122
9,869
3,620
0
2,937
6,699
0
21,620
L
5,003
495
81
0
11,773
11,068
260
2,303
9,188
14,438
0
L
Pele
Ssddf
Pele
5,369
886
0
1,371
9,131
3,332
106
1,771
7,145
0
22,107
W
4,547
790
0
727
8,626
8,025
986
1,809
6,817
12,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,122
Gold Earned
27,486
145
Minions Killed
102
9
Camps Cleared
4
725,435
Distance Traveled
561,700
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,037
1,004
34
4
3
181,353
2
W
Apollo
9,435
1,048
29
3
2
160,172
1
W
Kukulkan
8,619
958
59
7
3
195,815
2
L
Anubis
6,304
700
9
1
0
125,550
0
L
Medusa
6,967
774
30
3
2
131,157
0
L
Cthulhu
6,961
773
31
3
1
152,160
0
L
Pele
7,254
806
32
4
1
152,833
2
W
Athena
9,031
1,003
23
3
1
188,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role