Player Matchup

Nemesis
Nemesis
DEATHS DELUSION
Nemesis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,429 Elo+
Solo
Ares
Ares
Les3Killers83
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,123 Elo+
Solo
Izanami
Izanami
Little-Spider90
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 70L
1,295 Elo+
Party 2
Thanatos
Thanatos
Shadow oreo3070
Thanatos
Level 29
God Stats
7W - 11L
1,276 SR
Queue Stats
41W - 54L
1,310 Elo+
Solo
Fenrir
Fenrir
killr1234
Fenrir
Level 4
God Stats
0W - 3L
1,187 SR
Queue Stats
0W - 5L
1,066 Elo+
Party 2
Team Averages
Level 14
1,393 SR
1,245 Elo+

VS

Team Averages
Level 19
1,527 SR
1,364 Elo+
Thanatos
Thanatos
AngularBubbles
Thanatos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,322 Elo+
Party 3
Persephone
Persephone
DarkMagusX
Persephone
Level 22
God Stats
12W - 6L
1,615 SR
Queue Stats
31W - 37L
1,416 Elo+
Party 1
Merlin
Merlin
Lotus Sensuelle
Merlin
Level 25
God Stats
4W - 0L
1,472 SR
Queue Stats
16W - 14L
1,343 Elo+
Solo
Tiamat
Tiamat
riever
Tiamat
Level 11
God Stats
8W - 9L
1,616 SR
Queue Stats
21W - 21L
1,454 Elo+
Party 1
Geb
Geb
xChaoticRaiderx
Geb
Level 26
God Stats
2W - 2L
1,433 SR
Queue Stats
27W - 37L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 7
13,679
1,244
24,116
23,779
10,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 9 / 9
11,435
1,040
13,096
24,192
28,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 3 / 3
9,267
842
3,787
5,593
1,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
17
7 / 12 / 6
12,403
1,128
17,502
23,208
8,995
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
killr1234
Fenrir
15
0 / 5 / 2
8,928
812
1,221
9,298
3,335
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
12 / 7 / 17
13,308
1,210
23,057
17,333
8,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
DarkMagusX
Persephone
19
7 / 3 / 20
12,895
1,172
15,160
12,387
4,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 1 / 23
12,326
1,121
13,969
10,340
4,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
riever
Tiamat
19
9 / 3 / 17
11,697
1,063
14,227
10,065
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
3 / 3 / 29
12,019
1,093
12,350
15,503
20,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
143
17
Kills
37
37
Deaths
17
27
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Thanatos
12
7
17
2.93
L
8
8
7
1.44
W
Persephone
DarkMagusX
Persephone
7
3
20
5.67
L
2
9
9
0.72
L
0
3
3
0.5
W
6
1
23
17.5
L
Thanatos
7
12
6
0.83
L
Fenrir
killr1234
Fenrir
0
5
2
0.2
W
Tiamat
riever
Tiamat
9
3
17
5.83
W
3
3
29
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,722
Damage
78,763
86,070
Taken
65,628
52,852
Mitigated
42,424
8,163
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
23,057
10,234
0
9,689
17,333
8,245
0
2,644
14,689
0
39,686
L
24,116
11,758
0
1,629
23,779
10,275
0
16,045
7,632
0
64,031
W
Persephone
DarkMagusX
Persephone
15,160
2,597
419
2,966
12,387
4,293
0
1,940
10,444
41,240
0
L
13,096
919
0
0
24,192
28,363
0
15,698
8,494
24,347
0
L
3,787
2,032
0
0
5,593
1,884
0
3,300
2,293
0
7,449
W
13,969
2,280
228
3,385
10,340
4,191
0
2,172
8,168
34,929
0
L
Thanatos
17,502
9,527
132
6,350
23,208
8,995
0
14,767
8,441
0
32,245
L
Fenrir
killr1234
Fenrir
1,221
540
0
52
9,298
3,335
0
5,896
3,402
0
2,422
W
Tiamat
riever
Tiamat
14,227
959
0
1,599
10,065
5,532
0
2,259
7,806
21,721
0
W
12,350
3,488
0
0
15,503
20,163
0
4,080
11,423
25,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,712
Gold Earned
62,245
161
Minions Killed
192
6
Camps Cleared
2
890,651
Distance Traveled
900,526
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,308
1,210
46
4
1
197,607
2
L
Nemesis
13,679
1,244
85
8
2
247,661
0
W
Persephone
12,895
1,172
64
6
0
200,356
1
L
Ares
11,435
1,040
21
2
3
207,099
1
L
Izanami
9,267
842
12
1
0
84,491
0
W
Merlin
12,326
1,121
51
5
0
168,491
0
L
Thanatos
12,403
1,128
39
4
1
182,456
0
L
Fenrir
8,928
812
4
0
0
168,944
0
W
Tiamat
11,697
1,063
18
2
0
116,078
0
W
Geb
12,019
1,093
13
1
1
217,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role