Player Matchup

Athena
Athena
Halalwurst
Athena
Level 106
God Stats
32W - 35L
1,551 SR
Queue Stats
152W - 153L
1,549 Elo+
Party 1
Camazotz
Camazotz
Slushman
Camazotz
Level 107
God Stats
16W - 9L
1,607 SR
Queue Stats
161W - 156L
1,543 Elo+
Party 1
Achilles
Achilles
boublegume
Achilles
Level 109
God Stats
13W - 4L
1,724 SR
Queue Stats
195W - 168L
1,571 Elo+
Party 1
Tiamat
Tiamat
mast13
Tiamat
Level 119
God Stats
36W - 29L
1,614 SR
Queue Stats
309W - 282L
1,586 Elo+
Party 1
Sol
Sol
tymiii
Sol
Level 126
God Stats
10W - 4L
1,550 SR
Queue Stats
243W - 231L
1,556 Elo+
Party 1
Team Averages
Level 113
1,609 SR
1,561 Elo+

VS

Team Averages
Level 141
1,539 SR
1,551 Elo+
Khepri
Khepri
 
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ADustbin
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,552 Elo+
Party 2
Discordia
Discordia
BulletToothLeon
Discordia
Level 157
God Stats
8W - 8L
1,619 SR
Queue Stats
230W - 199L
1,520 Elo+
Solo
Izanami
Izanami
RadioactiveNun
Izanami
Level 135
God Stats
3W - 11L
1,591 SR
Queue Stats
124W - 106L
1,576 Elo+
Solo
King Arthur
King Arthur
SenseiMourad
King Arthur
Level 149
God Stats
3W - 4L
1,484 SR
Queue Stats
53W - 47L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Halalwurst
Athena
11
2 / 1 / 3
6,864
528
2,291
8,912
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
Slushman
Camazotz
14
6 / 1 / 4
8,016
617
6,017
10,153
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
boublegume
Achilles
13
4 / 1 / 1
7,873
606
9,210
14,067
11,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
mast13
Tiamat
12
1 / 0 / 4
7,135
549
9,393
6,294
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
tymiii
Sol
12
2 / 0 / 3
7,011
539
6,776
7,178
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 1
5,832
449
2,672
6,333
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
ADustbin
Tsukuyomi
10
1 / 3 / 0
6,084
468
7,305
9,253
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
BulletToothLeon
Discordia
10
0 / 3 / 1
5,892
453
4,187
6,528
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,384
491
4,259
7,901
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
SenseiMourad
King Arthur
11
1 / 4 / 0
6,557
504
9,673
11,623
7,138
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
L
Tsukuyomi
ADustbin
Tsukuyomi
1
3
0
0.33
L
Discordia
BulletToothLeon
Discordia
0
3
1
0.17
W
Athena
Halalwurst
Athena
2
1
3
3.5
L
1
4
0
0.25
L
King Arthur
SenseiMourad
King Arthur
1
4
0
0.25
W
Camazotz
Slushman
Camazotz
6
1
4
8
W
Achilles
boublegume
Achilles
4
1
1
4.5
W
Tiamat
mast13
Tiamat
1
0
4
3
W
Sol
tymiii
Sol
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
28,096
46,604
Taken
41,638
26,253
Mitigated
19,623
26,962
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,672
246
0
1,793
6,333
4,261
0
5,071
1,174
15,657
0
L
Tsukuyomi
ADustbin
Tsukuyomi
7,305
2,808
0
1,019
9,253
3,071
0
2,948
6,174
0
40,664
L
Discordia
BulletToothLeon
Discordia
4,187
300
0
1,758
6,528
2,250
0
4,279
1,871
33,415
0
W
Athena
Halalwurst
Athena
2,291
647
0
2,866
8,912
5,816
102
2,460
6,452
9,443
0
L
4,259
2,828
0
1,597
7,901
2,903
0
5,542
2,269
0
48,446
L
King Arthur
SenseiMourad
King Arthur
9,673
1,241
0
3,155
11,623
7,138
0
0
11,623
0
42,902
W
Camazotz
Slushman
Camazotz
6,017
1,636
0
8,367
10,153
3,171
67
440
9,713
0
45,805
W
Achilles
boublegume
Achilles
9,210
4,655
0
7,762
14,067
11,127
390
0
14,067
0
43,640
W
Tiamat
mast13
Tiamat
9,393
540
95
3,817
6,294
4,225
228
3,011
3,283
45,190
0
W
Sol
tymiii
Sol
6,776
3,176
0
4,055
7,178
1,914
1,507
1,103
6,075
54,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
30,749
393
Minions Killed
358
0
Camps Cleared
0
1,318,059
Distance Traveled
1,239,617
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,832
449
23
2
0
256,983
4
L
Tsukuyomi
6,084
468
71
5
0
264,099
3
L
Discordia
5,892
453
91
7
0
252,677
2
W
Athena
6,864
528
18
1
0
270,797
3
L
Izanami
6,384
491
91
7
0
220,703
5
L
King Arthur
6,557
504
82
6
0
245,155
5
W
Camazotz
8,016
617
89
7
0
295,371
0
W
Achilles
7,873
606
79
6
0
258,246
1
W
Tiamat
7,135
549
94
7
0
253,609
5
W
Sol
7,011
539
113
9
0
240,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role