Player Matchup

Scylla
Scylla
Asallessa
Scylla
Level 29
God Stats
0W - 1L
1,512 SR
Queue Stats
5W - 8L
1,474 Elo+
Solo
Nemesis
Nemesis
LuciusMane
Nemesis
Level 24
God Stats
1W - 1L
1,797 SR
Queue Stats
34W - 35L
1,460 Elo+
Solo
Ullr
Ullr
MATTTEXX
Ullr
Level 6
God Stats
2W - 2L
1,459 SR
Queue Stats
2W - 2L
1,469 Elo+
Party 2
King Arthur
King Arthur
SorEnox
King Arthur
Level 13
God Stats
0W - 4L
1,137 SR
Queue Stats
4W - 8L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XzKIRYUzX
Morgan Le Fay
Level 22
God Stats
19W - 26L
1,376 SR
Queue Stats
24W - 32L
1,339 Elo+
Party 2
Team Averages
Level 19
1,456 SR
1,430 Elo+

VS

Team Averages
Level 26
1,579 SR
1,436 Elo+
Jormungandr
Jormungandr
Javier890
Jormungandr
Level 25
God Stats
1W - 0L
1,544 SR
Queue Stats
13W - 15L
1,473 Elo+
Party 1
Anhur
Anhur
LoneScowt
Anhur
Level 29
God Stats
8W - 8L
1,616 SR
Queue Stats
137W - 174L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SrAlberto999
Morgan Le Fay
Level 18
God Stats
4W - 8L
1,596 SR
Queue Stats
7W - 10L
1,471 Elo+
Party 1
Thanatos
Thanatos
akastalker
Thanatos
Level 29
God Stats
25W - 12L
1,710 SR
Queue Stats
101W - 89L
1,465 Elo+
Solo
Anubis
Anubis
taysin2q
Anubis
Level 27
God Stats
8W - 8L
1,427 SR
Queue Stats
63W - 64L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asallessa
Scylla
16
5 / 9 / 9
11,220
401
15,686
18,502
3,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
LuciusMane
Nemesis
16
7 / 9 / 6
11,650
416
14,668
26,906
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
16
2 / 6 / 6
10,366
370
7,715
17,498
4,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SorEnox
King Arthur
15
3 / 11 / 7
10,919
390
12,250
23,580
19,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
XzKIRYUzX
Morgan Le Fay
18
5 / 9 / 5
12,500
446
18,312
17,235
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Javier890
Jormungandr
16
4 / 2 / 19
13,798
493
12,396
24,077
24,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
LoneScowt
Anhur
16
3 / 4 / 10
11,330
405
14,684
19,684
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
SrAlberto999
Morgan Le Fay
18
3 / 9 / 7
12,683
453
12,312
18,535
9,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
akastalker
Thanatos
20
25 / 3 / 10
15,960
570
31,586
24,924
12,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
taysin2q
Anubis
18
9 / 4 / 11
13,272
474
15,549
16,793
9,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
101
22
Kills
44
44
Deaths
22
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Scylla
Asallessa
Scylla
5
9
9
1.06
W
Jormungandr
Javier890
Jormungandr
4
2
19
6.75
W
Anhur
LoneScowt
Anhur
3
4
10
2
L
Nemesis
LuciusMane
Nemesis
7
9
6
1.11
L
Ullr
2
6
6
0.83
L
King Arthur
SorEnox
King Arthur
3
11
7
0.59
W
Morgan Le Fay
SrAlberto999
Morgan Le Fay
3
9
7
0.72
L
Morgan Le Fay
XzKIRYUzX
Morgan Le Fay
5
9
5
0.83
W
Thanatos
akastalker
Thanatos
25
3
10
10
W
Anubis
taysin2q
Anubis
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,631
Damage
86,527
103,721
Taken
104,013
38,312
Mitigated
64,150
14,063
Healing
39,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Asallessa
Scylla
15,686
1,349
0
783
18,502
3,476
0
7,708
10,794
47,410
0
W
Jormungandr
Javier890
Jormungandr
12,396
2,134
0
4,140
24,077
24,566
362
9,111
14,966
41,239
0
W
Anhur
LoneScowt
Anhur
14,684
6,783
0
5,219
19,684
7,511
1,550
6,449
13,235
0
55,779
L
Nemesis
LuciusMane
Nemesis
14,668
6,552
0
6,200
26,906
6,995
0
8,670
18,236
0
65,366
L
Ullr
7,715
4,013
0
1,709
17,498
4,008
832
6,234
11,264
0
46,810
L
King Arthur
SorEnox
King Arthur
12,250
1,711
0
1,215
23,580
19,145
0
10,565
13,015
0
39,774
W
Morgan Le Fay
SrAlberto999
Morgan Le Fay
12,312
1,856
0
2,943
18,535
9,833
1,336
7,006
11,529
79,705
0
L
Morgan Le Fay
XzKIRYUzX
Morgan Le Fay
18,312
742
366
3,790
17,235
4,688
1,185
7,080
10,155
82,787
0
W
Thanatos
akastalker
Thanatos
31,586
7,504
0
20,884
24,924
12,659
1,836
6,338
18,586
0
130,662
W
Anubis
taysin2q
Anubis
15,549
348
0
6,595
16,793
9,581
1,422
5,094
11,699
71,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,655
Gold Earned
67,043
384
Minions Killed
487
0
Camps Cleared
0
2,237,390
Distance Traveled
2,512,223
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,220
401
61
2
0
454,748
3
W
Jormungandr
13,798
493
39
1
0
469,765
5
W
Anhur
11,330
405
79
3
0
449,009
1
L
Nemesis
11,650
416
86
3
0
418,363
1
L
Ullr
10,366
370
74
3
0
475,105
1
L
King Arthur
10,919
390
63
2
0
411,197
4
W
Morgan Le Fay
12,683
453
118
4
0
491,591
0
L
Morgan Le Fay
12,500
446
100
4
0
477,977
1
W
Thanatos
15,960
570
138
5
0
599,123
0
W
Anubis
13,272
474
113
4
0
502,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role