Player Matchup

Hercules
Hercules
 
Hercules
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AlphaWolf282
Morgan Le Fay
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,389 Elo+
Solo
Ares
Ares
Veromos93
Ares
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
32W - 48L
1,202 Elo+
Party 1
Izanami
Izanami
Z1dt
Izanami
Level 3
God Stats
6W - 14L
1,500 SR
Queue Stats
19W - 30L
1,202 Elo+
Party 1
Serqet
Serqet
eldumbnut
Serqet
Level 27
God Stats
4W - 1L
1,616 SR
Queue Stats
42W - 25L
1,458 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,350 Elo+

VS

Team Averages
Level 11
1,528 SR
1,451 Elo+
Thanatos
Thanatos
ASHNINJA1124
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
AnaksuAnamaru
Medusa
Level 14
God Stats
6W - 6L
1,832 SR
Queue Stats
24W - 32L
1,327 Elo+
Party 2
Jormungandr
Jormungandr
Moralas
Jormungandr
Level 14
God Stats
6W - 3L
1,546 SR
Queue Stats
24W - 32L
1,327 Elo+
Party 2
Loki
Loki
RoundPunk
Loki
Level 18
God Stats
0W - 2L
1,294 SR
Queue Stats
15W - 17L
1,603 Elo+
Solo
Neith
Neith
Teeman792
Neith
Level 6
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
10 / 0 / 7
10,195
537
7,683
7,577
8,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
AlphaWolf282
Morgan Le Fay
16
8 / 3 / 10
10,265
540
15,277
10,778
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
14
7 / 2 / 16
10,606
558
9,027
13,090
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Z1dt
Izanami
13
6 / 4 / 11
9,563
503
5,440
7,455
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
eldumbnut
Serqet
16
9 / 4 / 6
11,060
582
8,724
12,106
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASHNINJA1124
Thanatos
11
1 / 10 / 3
7,508
395
1,874
12,806
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 5 / 6
7,641
402
3,099
10,528
3,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Moralas
Jormungandr
14
8 / 7 / 3
10,140
534
10,871
17,049
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
13
1 / 8 / 4
8,484
447
4,289
13,054
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Teeman792
Neith
11
0 / 12 / 2
7,134
375
3,713
12,035
3,154
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
40
Kills
12
13
Deaths
42
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
0
7
13.5
L
Thanatos
ASHNINJA1124
Thanatos
1
10
3
0.25
W
Morgan Le Fay
AlphaWolf282
Morgan Le Fay
8
3
10
4.33
L
2
5
6
1
L
Jormungandr
Moralas
Jormungandr
8
7
3
1.36
L
Loki
1
8
4
0.38
L
Neith
Teeman792
Neith
0
12
2
0.08
W
Ares
7
2
16
7.5
W
Izanami
Z1dt
Izanami
6
4
11
2.88
W
Serqet
eldumbnut
Serqet
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,151
Damage
23,846
51,006
Taken
65,472
33,134
Mitigated
27,989
13,459
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,683
2,170
0
3,626
7,577
8,003
882
1,814
5,763
9,045
21,405
L
Thanatos
ASHNINJA1124
Thanatos
1,874
1,031
0
5,105
12,806
3,681
1,188
2,647
9,871
0
23,926
W
Morgan Le Fay
AlphaWolf282
Morgan Le Fay
15,277
1,657
0
2,441
10,778
4,040
2,314
4,261
6,517
59,197
0
L
3,099
1,476
0
1,912
10,528
3,268
514
6,511
3,911
0
18,363
L
Jormungandr
Moralas
Jormungandr
10,871
2,304
0
3,211
17,049
13,962
44
7,048
9,885
35,772
0
L
Loki
4,289
1,659
0
1,275
13,054
3,924
0
4,260
8,353
0
34,585
L
Neith
Teeman792
Neith
3,713
1,676
0
162
12,035
3,154
868
5,417
6,618
0
25,426
W
Ares
9,027
717
0
2,564
13,090
14,100
836
1,038
12,052
35,894
0
W
Izanami
Z1dt
Izanami
5,440
4,020
0
1,063
7,455
2,513
3,471
2,568
4,887
0
35,097
W
Serqet
eldumbnut
Serqet
8,724
1,802
0
3,765
12,106
4,478
1,977
1,516
10,590
0
68,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,689
Gold Earned
40,907
340
Minions Killed
248
0
Camps Cleared
0
1,658,021
Distance Traveled
1,520,496
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,195
537
55
3
0
310,659
4
L
Thanatos
7,508
395
52
3
0
254,356
1
W
Morgan Le Fay
10,265
540
67
4
0
336,780
7
L
Medusa
7,641
402
31
2
0
304,081
0
L
Jormungandr
10,140
534
43
2
0
320,472
3
L
Loki
8,484
447
76
4
0
334,363
0
L
Neith
7,134
375
46
2
0
307,224
0
W
Ares
10,606
558
36
2
0
340,697
4
W
Izanami
9,563
503
77
4
0
315,827
2
W
Serqet
11,060
582
105
6
0
354,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role