Player Matchup

Thanatos
Thanatos
DaBaeBe
Thanatos
Level 16
God Stats
2W - 0L
1,352 SR
Queue Stats
16W - 10L
1,597 Elo+
Party 1
Scylla
Scylla
DarthNhilius
Scylla
Level 28
God Stats
5W - 5L
1,198 SR
Queue Stats
355W - 299L
1,579 Elo+
Solo
Mulan
Mulan
ItsAngelSchultz
Mulan
Level 66
God Stats
3W - 0L
1,505 SR
Queue Stats
63W - 54L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
Oddsquatch
Heimdallr
Level 8
God Stats
18W - 9L
1,589 SR
Queue Stats
99W - 62L
1,579 Elo+
Solo
Ymir
Ymir
xItachiV
Ymir
Level 18
God Stats
2W - 1L
1,502 SR
Queue Stats
3W - 1L
1,286 Elo+
Party 1
Team Averages
Level 27
1,429 SR
1,501 Elo+

VS

Team Averages
Level 17
1,511 SR
1,544 Elo+
Ymir
Ymir
Feudalmaster
Ymir
Level 17
God Stats
35W - 29L
1,607 SR
Queue Stats
116W - 102L
1,530 Elo+
Solo
Thor
Thor
Guilhermezn7789
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Solo
Rama
Rama
IdloziSin
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,661 Elo+
Solo
Scylla
Scylla
Zeno3399
Scylla
Level 28
God Stats
0W - 1L
1,745 SR
Queue Stats
46W - 36L
1,533 Elo+
Solo
Anubis
Anubis
strickland218
Anubis
Level 27
God Stats
1W - 5L
1,202 SR
Queue Stats
145W - 141L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaBaeBe
Thanatos
16
9 / 0 / 2
9,666
690
7,834
10,282
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
4 / 0 / 1
8,525
609
5,700
5,746
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 4
8,546
610
3,912
10,741
6,649
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Oddsquatch
Heimdallr
11
0 / 5 / 5
7,084
506
6,590
8,958
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
1 / 3 / 3
6,354
454
2,470
8,498
4,316
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
7,564
540
6,101
12,312
9,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 0
6,154
440
523
9,227
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
12
4 / 5 / 3
7,775
555
7,206
9,501
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zeno3399
Scylla
11
2 / 5 / 0
6,710
479
7,813
6,768
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 0
5,717
408
767
3,405
1,642
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
10
10
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DaBaeBe
Thanatos
9
0
2
10
W
Scylla
4
0
1
4.5
L
4
2
4
3
L
0
4
0
0
L
Rama
4
5
3
1.1
W
2
2
4
2
W
Heimdallr
Oddsquatch
Heimdallr
0
5
5
0.5
L
Scylla
Zeno3399
Scylla
2
5
0
0.4
L
0
1
0
0
W
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,506
Damage
22,410
44,225
Taken
41,213
20,253
Mitigated
18,439
20,276
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DaBaeBe
Thanatos
7,834
1,937
0
13,315
10,282
3,964
0
1,089
9,193
0
74,633
W
Scylla
5,700
417
0
3,162
5,746
2,429
544
709
5,037
57,865
0
L
6,101
1,324
0
2,600
12,312
9,935
418
4,032
8,280
22,654
0
L
523
122
0
2,464
9,227
2,760
0
857
8,370
0
31,873
L
Rama
7,206
5,496
0
2,206
9,501
2,672
1,927
1,743
7,758
0
43,107
W
3,912
558
0
2,182
10,741
6,649
550
7,191
2,928
0
41,804
W
Heimdallr
Oddsquatch
Heimdallr
6,590
3,816
0
1,378
8,958
2,895
37
2,868
6,090
0
40,309
L
Scylla
Zeno3399
Scylla
7,813
1,333
0
696
6,768
1,430
0
0
6,768
29,461
0
L
767
149
0
1,930
3,405
1,642
0
1,660
1,745
21,280
0
W
Ymir
2,470
805
0
239
8,498
4,316
0
2,367
6,131
11,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
33,920
423
Minions Killed
298
0
Camps Cleared
0
1,304,752
Distance Traveled
1,057,160
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,666
690
126
9
0
306,395
1
W
Scylla
8,525
609
99
7
0
272,343
3
L
Ymir
7,564
540
31
2
0
280,255
4
L
Thor
6,154
440
73
5
0
203,561
0
L
Rama
7,775
555
84
6
0
246,569
2
W
Mulan
8,546
610
114
8
0
256,550
5
W
Heimdallr
7,084
506
70
5
0
240,614
5
L
Scylla
6,710
479
56
4
0
237,684
2
L
Anubis
5,717
408
54
4
0
89,091
1
W
Ymir
6,354
454
14
1
0
228,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role