Player Matchup

Athena
Athena
 
Athena
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
K1M0BASHA
Thanatos
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
125W - 113L
1,514 Elo+
Solo
Chronos
Chronos
MindfulRevenge
Chronos
Level 123
God Stats
56W - 51L
1,557 SR
Queue Stats
1,601W - 1,612L
1,486 Elo+
Solo
Chang'e
Chang'e
ZenSniebel
Chang'e
Level 105
God Stats
3W - 4L
1,615 SR
Queue Stats
163W - 162L
1,497 Elo+
Solo
Xbalanque
Xbalanque
carpe-diem095
Xbalanque
Level 54
God Stats
5W - 17L
1,247 SR
Queue Stats
30W - 93L
1,199 Elo+
Solo
Team Averages
Level 98
1,484 SR
1,439 Elo+

VS

Team Averages
Level 95
1,433 SR
1,492 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KingSpinodu04
Jormungandr
Level 69
God Stats
33W - 20L
1,609 SR
Queue Stats
129W - 123L
1,468 Elo+
Solo
Loki
Loki
Nurtdinofff
Loki
Level 87
God Stats
2W - 4L
1,156 SR
Queue Stats
212W - 203L
1,457 Elo+
Solo
Sobek
Sobek
Paradise_Falling
Sobek
Level 124
God Stats
10W - 16L
1,401 SR
Queue Stats
520W - 500L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 1
4,783
478
2,624
5,839
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
K1M0BASHA
Thanatos
10
6 / 0 / 0
6,389
639
4,125
6,003
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 2
5,761
576
2,441
6,795
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
ZenSniebel
Chang'e
9
0 / 2 / 1
4,990
499
3,416
6,437
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
carpe-diem095
Xbalanque
3
0 / 0 / 0
3,628
363
491
922
146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 1
6,449
645
3,659
3,300
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
8
0 / 1 / 0
4,836
484
2,326
3,590
1,020
Jormungandr
KingSpinodu04
Jormungandr
10
3 / 1 / 0
6,100
610
4,023
6,535
4,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 3
5,231
523
2,813
6,284
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,896
490
1,876
7,335
3,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
6
6
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
1
0.5
W
Merlin
 
Merlin
3
1
1
3.5
W
Neith
 
Neith
0
1
0
0
L
Thanatos
K1M0BASHA
Thanatos
6
0
0
6
W
Jormungandr
KingSpinodu04
Jormungandr
3
1
0
3
L
0
4
2
0.25
W
0
2
3
0.75
W
0
1
0
0
L
Chang'e
ZenSniebel
Chang'e
0
2
1
0.25
L
Xbalanque
carpe-diem095
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,097
Damage
14,697
25,996
Taken
27,044
8,274
Mitigated
11,739
12,526
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,624
843
0
1,125
5,839
2,463
0
1,544
4,295
17,637
0
W
Merlin
 
Merlin
3,659
309
0
1,115
3,300
988
0
1,183
2,117
35,564
0
W
Neith
 
Neith
2,326
1,463
451
1,013
3,590
1,020
180
1,488
2,102
0
24,105
L
Thanatos
K1M0BASHA
Thanatos
4,125
1,131
0
5,950
6,003
1,960
0
2,614
3,389
0
30,472
W
Jormungandr
KingSpinodu04
Jormungandr
4,023
954
0
2,838
6,535
4,536
144
2,629
3,906
34,191
0
L
2,441
193
0
1,630
6,795
1,855
0
2,280
4,515
36,841
0
W
2,813
887
0
2,242
6,284
1,832
0
2,045
4,239
0
25,645
W
1,876
315
280
3,726
7,335
3,363
0
1,394
5,941
13,293
0
L
Chang'e
ZenSniebel
Chang'e
3,416
433
186
3,442
6,437
1,850
0
2,989
3,448
25,171
0
L
Xbalanque
carpe-diem095
Xbalanque
491
281
0
193
922
146
0
131
791
0
3,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
27,512
232
Minions Killed
270
0
Camps Cleared
0
798,108
Distance Traveled
858,071
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,783
478
35
4
0
162,150
2
W
Merlin
6,449
645
78
8
0
177,730
4
W
Neith
4,836
484
55
6
0
150,236
4
L
Thanatos
6,389
639
56
6
0
219,106
1
W
Jormungandr
6,100
610
65
7
0
171,375
3
L
Chronos
5,761
576
77
8
0
185,858
3
W
Loki
5,231
523
63
6
0
183,339
2
W
Sobek
4,896
490
9
1
0
175,391
5
L
Chang'e
4,990
499
54
5
0
174,559
3
L
Xbalanque
3,628
363
10
1
0
56,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role