Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BaldDinosaur345
Discordia
Level 106
God Stats
14W - 15L
1,635 SR
Queue Stats
97W - 117L
1,384 Elo+
Solo
Heimdallr
Heimdallr
HEY CATCH
Heimdallr
Level 68
God Stats
0W - 1L
1,901 SR
Queue Stats
26W - 32L
1,381 Elo+
Solo
Olorun
Olorun
Mrmxyzptlk_123
Olorun
Level 30
God Stats
3W - 4L
1,607 SR
Queue Stats
26W - 33L
1,394 Elo+
Solo
Apollo
Apollo
Rhadhim
Apollo
Level 28
God Stats
0W - 3L
1,585 SR
Queue Stats
2W - 7L
1,451 Elo+
Solo
Team Averages
Level 68
1,646 SR
1,422 Elo+

VS

Team Averages
Level 52
1,435 SR
1,521 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DeadistToastiest
Scylla
Level 21
God Stats
1W - 0L
1,307 SR
Queue Stats
7W - 2L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
KrunkMonkey
Gilgamesh
Level 22
God Stats
3W - 1L
1,746 SR
Queue Stats
3W - 1L
1,558 Elo+
Party 1
Ullr
Ullr
MGAM
Ullr
Level 22
God Stats
1W - 0L
1,445 SR
Queue Stats
4W - 1L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
coolboi3000
Sylvanus
Level 87
God Stats
1W - 1L
1,176 SR
Queue Stats
24W - 24L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 4 / 7
9,656
966
10,236
15,424
11,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
BaldDinosaur345
Discordia
12
2 / 3 / 4
7,079
708
9,152
5,902
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
HEY CATCH
Heimdallr
13
4 / 6 / 6
8,657
866
8,028
11,793
4,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 7 / 3
7,944
794
6,523
9,693
3,593
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Rhadhim
Apollo
15
4 / 4 / 2
8,220
822
5,390
10,958
4,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 5 / 5
9,706
971
11,508
11,849
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 5 / 6
8,584
858
1,531
6,147
2,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
KrunkMonkey
Gilgamesh
15
6 / 2 / 6
9,691
969
10,446
8,233
3,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
MGAM
Ullr
18
12 / 1 / 7
11,533
1,153
20,147
11,821
5,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
coolboi3000
Sylvanus
15
0 / 3 / 16
8,863
886
4,831
11,973
13,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
16
Kills
24
24
Deaths
16
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
7
1.88
W
Izanami
 
Izanami
4
5
5
1.3
L
Discordia
BaldDinosaur345
Discordia
2
3
4
1.33
W
2
5
6
1
L
Heimdallr
HEY CATCH
Heimdallr
4
6
6
1.17
W
Gilgamesh
KrunkMonkey
Gilgamesh
6
2
6
4.5
W
Ullr
MGAM
Ullr
12
1
7
15.5
L
2
7
3
0.5
L
Apollo
Rhadhim
Apollo
4
4
2
1.25
W
Sylvanus
coolboi3000
Sylvanus
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,329
Damage
48,463
53,770
Taken
50,023
24,744
Mitigated
29,704
8,875
Healing
18,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,236
373
212
1,720
15,424
11,128
1
1,848
13,576
26,749
0
W
Izanami
 
Izanami
11,508
6,768
0
2,986
11,849
4,888
4,855
4,883
6,966
0
42,532
L
Discordia
BaldDinosaur345
Discordia
9,152
495
774
391
5,902
1,621
0
379
5,523
21,292
0
W
1,531
305
0
264
6,147
2,164
539
3,815
2,332
6,924
0
L
Heimdallr
HEY CATCH
Heimdallr
8,028
2,546
388
1,778
11,793
4,307
50
1,783
10,010
0
14,263
W
Gilgamesh
KrunkMonkey
Gilgamesh
10,446
2,015
0
960
8,233
3,555
183
4,336
3,897
0
26,762
W
Ullr
MGAM
Ullr
20,147
10,919
0
4,112
11,821
5,635
648
6,824
4,997
0
57,587
L
6,523
3,727
210
881
9,693
3,593
0
1,210
8,483
17,299
0
L
Apollo
Rhadhim
Apollo
5,390
2,108
235
2,286
10,958
4,095
1
1,362
9,596
0
27,299
W
Sylvanus
coolboi3000
Sylvanus
4,831
1,563
5,211
4,514
11,973
13,462
53
6,500
5,473
8,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
48,377
189
Minions Killed
230
4
Camps Cleared
11
836,821
Distance Traveled
1,035,971
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,656
966
43
4
0
173,658
2
W
Izanami
9,706
971
76
8
5
194,382
4
L
Discordia
7,079
708
28
3
2
186,173
4
W
Scylla
8,584
858
14
1
0
183,590
0
L
Heimdallr
8,657
866
18
2
0
177,765
0
W
Gilgamesh
9,691
969
39
4
2
225,176
1
W
Ullr
11,533
1,153
91
9
3
216,150
2
L
Olorun
7,944
794
38
4
0
119,991
2
L
Apollo
8,220
822
62
6
2
179,234
2
W
Sylvanus
8,863
886
10
1
1
216,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role