Player Matchup

Pele
Pele
Diamond IV
BoughtenFire6
Pele
Diamond IV
Level 143
God Stats
0W - 2L
1,536 SR
Queue Stats
147W - 126L
2,105 MMR
Solo
Scylla
Scylla
Diamond V
JSGS_Honcho
Scylla
Diamond V
Level 152
God Stats
8W - 7L
1,632 SR
Queue Stats
327W - 309L
2,109 MMR
Solo
Izanami
Izanami
Diamond I
stuntman915
Izanami
Diamond I
Level 157
God Stats
26W - 22L
1,760 SR
Queue Stats
430W - 409L
2,108 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
xMacGyver117
Morgan Le Fay
Diamond II
Level 127
God Stats
0W - 2L
1,297 SR
Queue Stats
974W - 943L
2,141 MMR
Solo
Ymir
Ymir
Diamond IV
xNobleRock17xx
Ymir
Diamond IV
Level 120
God Stats
98W - 97L
1,644 SR
Queue Stats
763W - 751L
2,112 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,574 SR
2,115 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,592 SR
1,993 MMR
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Eddie Diff
Cthulhu
Diamond IV
Level 149
God Stats
34W - 31L
1,590 SR
Queue Stats
151W - 133L
2,225 MMR
Party 1
Ares
Ares
Diamond IV
Fufox17
Ares
Diamond IV
Level 157
God Stats
60W - 75L
1,596 SR
Queue Stats
805W - 811L
2,083 MMR
Solo
Chiron
Chiron
Diamond IV
Gs GrasWeTrust
Chiron
Diamond IV
Level 160
God Stats
203W - 163L
1,694 SR
Queue Stats
1,117W - 1,107L
2,096 MMR
Solo
Arachne
Arachne
Diamond III
Yo bur
Arachne
Diamond III
Level 149
God Stats
10W - 10L
1,579 SR
Queue Stats
160W - 165L
2,063 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,489
477
6,887
22,343
7,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
16
3 / 3 / 2
10,243
466
12,915
10,928
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
stuntman915
Izanami
18
0 / 4 / 4
11,543
525
15,999
20,044
6,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
xMacGyver117
Morgan Le Fay
17
0 / 3 / 1
10,755
489
18,136
17,400
12,623
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 1 / 2
8,881
404
3,410
16,300
18,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
PersephoneTiamatSetJanusAthena

VS

Bans
GilgameshNemesisLokiFenrirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 1 / 4
11,863
539
11,445
15,094
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Eddie Diff
Cthulhu
18
1 / 1 / 9
12,143
552
16,496
21,229
21,058
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ares
Fufox17
Ares
16
1 / 1 / 6
11,066
503
6,176
17,688
20,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
3 / 0 / 3
13,209
600
14,704
17,285
7,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Yo bur
Arachne
20
8 / 3 / 4
13,629
620
13,788
25,012
11,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
5
Kills
17
17
Deaths
6
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
4
6
L
2
6
3
0.58
W
Cthulhu
Eddie Diff
Cthulhu
1
1
9
5.5
W
Ares
Fufox17
Ares
1
1
6
4
W
3
0
3
4.5
L
Scylla
3
3
2
1.33
W
Arachne
Yo bur
Arachne
8
3
4
3.33
L
Izanami
stuntman915
Izanami
0
4
4
0.5
L
Morgan Le Fay
xMacGyver117
Morgan Le Fay
0
3
1
0.17
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,347
Damage
62,609
87,015
Taken
96,308
50,283
Mitigated
66,930
27,445
Healing
52,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,445
335
7,251
9,209
15,094
5,880
420
4,208
10,768
85,740
0
L
6,887
1,050
0
8,902
22,343
7,918
0
6,705
15,638
0
74,411
W
Cthulhu
Eddie Diff
Cthulhu
16,496
224
451
7,929
21,229
21,058
154
13,853
7,272
79,259
0
W
Ares
Fufox17
Ares
6,176
124
0
4,388
17,688
20,980
550
9,340
8,064
32,305
0
W
14,704
5,228
1,363
9,512
17,285
7,086
4,618
3,605
13,676
0
127,327
L
Scylla
12,915
487
0
1,708
10,928
4,395
0
7,160
3,768
60,630
0
W
Arachne
Yo bur
Arachne
13,788
9,024
0
12,696
25,012
11,926
2,735
6,885
17,379
0
121,901
L
Izanami
stuntman915
Izanami
15,999
9,916
0
6,144
20,044
6,962
3,322
2,328
17,716
0
114,152
L
Morgan Le Fay
xMacGyver117
Morgan Le Fay
18,136
1,587
173
8,261
17,400
12,623
0
9,260
8,140
85,366
0
L
3,410
492
0
2,257
16,300
18,385
0
9,776
6,524
22,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,911
Gold Earned
61,910
658
Minions Killed
640
0
Camps Cleared
0
1,952,219
Distance Traveled
2,170,821
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,863
539
121
6
0
440,994
8
L
Pele
10,489
477
135
6
0
411,909
5
W
Cthulhu
12,143
552
129
6
0
454,325
1
W
Ares
11,066
503
46
2
0
389,468
14
W
Chiron
13,209
600
188
9
0
413,722
6
L
Scylla
10,243
466
140
6
0
416,194
12
W
Arachne
13,629
620
156
7
0
472,312
6
L
Izanami
11,543
525
210
10
0
368,715
3
L
Morgan Le Fay
10,755
489
144
7
0
348,605
5
L
Ymir
8,881
404
29
1
0
406,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role