Player Matchup

Tiamat
Tiamat
Flame丶BX
Tiamat
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,462 Elo+
Solo
Cthulhu
Cthulhu
GodFallenz
Cthulhu
Level 28
God Stats
17W - 6L
1,676 SR
Queue Stats
79W - 63L
1,523 Elo+
Solo
Thoth
Thoth
XDinoSpinoX
Thoth
Level 27
God Stats
3W - 8L
1,500 SR
Queue Stats
218W - 239L
1,355 Elo+
Party 2
Zhong Kui
Zhong Kui
gurkemeje
Zhong Kui
Level 29
God Stats
6W - 7L
1,466 SR
Queue Stats
42W - 28L
1,589 Elo+
Solo
Izanami
Izanami
rudenbxrn
Izanami
Level 18
God Stats
25W - 25L
1,500 SR
Queue Stats
108W - 135L
1,354 Elo+
Party 2
Team Averages
Level 23
1,528 SR
1,456 Elo+

VS

Team Averages
Level 19
1,401 SR
1,508 Elo+
Thanatos
Thanatos
Lifani
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,686 Elo+
Party 1
King Arthur
King Arthur
SorEnox
King Arthur
Level 12
God Stats
0W - 1L
1,197 SR
Queue Stats
4W - 4L
1,594 Elo+
Solo
Neith
Neith
Soryxx
Neith
Level 21
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 4L
1,262 Elo+
Solo
Kukulkan
Kukulkan
omimialuna
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,347 Elo+
Party 1
Zeus
Zeus
zobekor
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flame丶BX
Tiamat
20
5 / 3 / 28
12,915
1,076
11,481
13,904
9,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
GodFallenz
Cthulhu
20
5 / 5 / 31
14,113
1,176
17,166
22,891
31,329
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
18 / 4 / 19
15,793
1,316
21,870
12,557
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
gurkemeje
Zhong Kui
20
12 / 3 / 20
15,048
1,254
26,827
19,933
13,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
rudenbxrn
Izanami
20
8 / 8 / 18
13,344
1,112
19,588
20,613
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lifani
Thanatos
20
9 / 12 / 8
13,975
1,165
19,494
27,017
21,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
SorEnox
King Arthur
19
2 / 9 / 9
11,977
998
12,016
25,277
28,244
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Soryxx
Neith
19
0 / 9 / 9
11,247
937
8,276
15,070
5,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
omimialuna
Kukulkan
19
5 / 10 / 9
13,050
1,088
15,817
17,039
5,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
zobekor
Zeus
20
7 / 8 / 11
13,901
1,158
27,857
16,970
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
69
48
Kills
23
23
Deaths
48
116
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Flame丶BX
Tiamat
5
3
28
6.33
W
Cthulhu
GodFallenz
Cthulhu
5
5
31
4.1
L
Thanatos
Lifani
Thanatos
9
12
8
1.08
L
King Arthur
SorEnox
King Arthur
2
9
9
0.72
L
Neith
Soryxx
Neith
0
9
9
0.5
W
18
4
19
6.88
W
Zhong Kui
gurkemeje
Zhong Kui
12
3
20
7.33
L
Kukulkan
omimialuna
Kukulkan
5
10
9
0.95
W
Izanami
rudenbxrn
Izanami
8
8
18
2.13
L
Zeus
zobekor
Zeus
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,932
Damage
83,460
89,898
Taken
101,373
64,199
Mitigated
65,879
15,115
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Flame丶BX
Tiamat
11,481
1,171
0
2,381
13,904
9,582
0
6,342
7,387
22,606
0
W
Cthulhu
GodFallenz
Cthulhu
17,166
914
384
3,132
22,891
31,329
0
9,342
13,320
36,494
0
L
Thanatos
Lifani
Thanatos
19,494
3,116
0
8,104
27,017
21,316
0
19,141
7,272
0
25,679
L
King Arthur
SorEnox
King Arthur
12,016
1,997
0
1,129
25,277
28,244
0
16,889
7,992
0
33,126
L
Neith
Soryxx
Neith
8,276
3,543
0
1,373
15,070
5,483
0
11,963
2,867
0
30,780
W
21,870
186
0
173
12,557
3,819
0
5,538
6,857
38,961
0
W
Zhong Kui
gurkemeje
Zhong Kui
26,827
3,211
0
7,463
19,933
13,300
0
7,898
11,806
49,395
0
L
Kukulkan
omimialuna
Kukulkan
15,817
2,023
0
487
17,039
5,550
0
13,354
3,577
40,881
0
W
Izanami
rudenbxrn
Izanami
19,588
11,537
0
1,582
20,613
6,169
0
13,432
6,854
0
37,018
L
Zeus
zobekor
Zeus
27,857
3,494
0
1,012
16,970
5,286
0
14,402
2,321
51,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,213
Gold Earned
64,150
204
Minions Killed
208
5
Camps Cleared
5
1,140,559
Distance Traveled
1,082,611
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,915
1,076
31
3
1
236,956
0
W
Cthulhu
14,113
1,176
52
4
0
213,309
0
L
Thanatos
13,975
1,165
13
1
2
240,842
0
L
King Arthur
11,977
998
36
3
0
225,636
0
L
Neith
11,247
937
27
2
0
198,982
0
W
Thoth
15,793
1,316
31
3
0
244,178
0
W
Zhong Kui
15,048
1,254
59
5
1
240,423
0
L
Kukulkan
13,050
1,088
66
6
1
201,811
0
W
Izanami
13,344
1,112
31
3
3
205,693
2
L
Zeus
13,901
1,158
66
6
2
215,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role