Player Matchup

Kuzenbo
Kuzenbo
Fiakounet
Kuzenbo
Level 28
God Stats
6W - 7L
1,521 SR
Queue Stats
56W - 42L
1,517 Elo+
Party 1
Arachne
Arachne
KaptenMackan
Arachne
Level 136
God Stats
6W - 1L
1,695 SR
Queue Stats
192W - 109L
1,591 Elo+
Solo
Anubis
Anubis
Maasuara
Anubis
Level 122
God Stats
3W - 2L
1,570 SR
Queue Stats
60W - 41L
1,558 Elo+
Party 1
Team Averages
Level 95
1,595 SR
1,555 Elo+

VS

Team Averages
Level 93
1,320 SR
1,411 Elo+
Fenrir
Fenrir
Asator24
Fenrir
Level 127
God Stats
16W - 15L
1,458 SR
Queue Stats
1,002W - 1,067L
1,505 Elo+
Solo
Olorun
Olorun
NefariousMouse
Olorun
Level 73
God Stats
2W - 1L
1,257 SR
Queue Stats
21W - 29L
1,331 Elo+
Party 2
Bastet
Bastet
UKJamesA
Bastet
Level 80
God Stats
0W - 1L
1,245 SR
Queue Stats
35W - 36L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fiakounet
Kuzenbo
14
2 / 2 / 7
10,047
718
6,673
14,604
10,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
KaptenMackan
Arachne
14
5 / 9 / 5
11,332
809
12,994
17,352
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Maasuara
Anubis
16
6 / 8 / 6
11,542
824
15,484
13,994
6,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asator24
Fenrir
15
8 / 3 / 8
11,172
798
11,311
19,541
14,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 3 / 12
10,569
755
13,350
13,961
4,403
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
UKJamesA
Bastet
13
6 / 7 / 9
10,093
721
12,451
13,204
3,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
13
Kills
19
19
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Asator24
Fenrir
8
3
8
4
W
Kuzenbo
Fiakounet
Kuzenbo
2
2
7
2.75
W
Arachne
KaptenMackan
Arachne
5
9
5
0.83
W
Anubis
Maasuara
Anubis
6
8
6
1.13
L
5
3
12
3.67
L
Bastet
UKJamesA
Bastet
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
37,112
45,950
Taken
46,706
24,540
Mitigated
22,692
9,762
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Asator24
Fenrir
11,311
3,305
419
3,127
19,541
14,522
639
7,032
12,509
389
40,850
W
Kuzenbo
Fiakounet
Kuzenbo
6,673
2,453
0
1,180
14,604
10,160
1,013
3,824
10,780
25,600
0
W
Arachne
KaptenMackan
Arachne
12,994
8,030
0
3,360
17,352
8,129
945
3,483
13,869
0
24,094
W
Anubis
Maasuara
Anubis
15,484
410
365
4,857
13,994
6,251
834
6,377
7,617
56,953
0
L
13,350
6,653
1,221
4,143
13,961
4,403
931
7,839
6,122
52,824
0
L
Bastet
UKJamesA
Bastet
12,451
4,407
0
0
13,204
3,767
26
7,286
5,918
0
30,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
31,834
158
Minions Killed
201
0
Camps Cleared
0
741,819
Distance Traveled
783,660
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,172
798
54
4
0
281,846
0
W
Kuzenbo
10,047
718
34
2
0
272,368
0
W
Arachne
11,332
809
33
2
0
255,968
3
W
Anubis
11,542
824
91
7
0
213,483
2
L
Olorun
10,569
755
90
6
0
253,796
0
L
Bastet
10,093
721
57
4
0
248,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role