Player Matchup

Vulcan
Vulcan
Aceu_Otario
Vulcan
Level 27
God Stats
3W - 4L
1,735 SR
Queue Stats
89W - 93L
1,446 Elo+
Solo
Danzaburou
Danzaburou
BrothaMan07
Danzaburou
Level 30
God Stats
29W - 36L
1,545 SR
Queue Stats
197W - 199L
1,517 Elo+
Party 1
Ymir
Ymir
InUrGuts
Ymir
Level 29
God Stats
32W - 15L
1,758 SR
Queue Stats
49W - 36L
1,484 Elo+
Party 1
Izanami
Izanami
TeyReal
Izanami
Level 24
God Stats
18W - 14L
1,893 SR
Queue Stats
115W - 104L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
UNHOLYxGOON
Gilgamesh
Level 28
God Stats
1W - 3L
1,354 SR
Queue Stats
27W - 44L
1,391 Elo+
Solo
Team Averages
Level 28
1,657 SR
1,478 Elo+

VS

Team Averages
Level 24
1,508 SR
1,426 Elo+
Poseidon
Poseidon
DontBeSaltyKid
Poseidon
Level 15
God Stats
1W - 4L
1,406 SR
Queue Stats
22W - 15L
1,513 Elo+
Party 3
Neith
Neith
OhHeyAlex
Neith
Level 21
God Stats
10W - 10L
1,366 SR
Queue Stats
122W - 118L
1,343 Elo+
Party 3
Achilles
Achilles
Rexasome
Achilles
Level 26
God Stats
16W - 11L
1,623 SR
Queue Stats
234W - 225L
1,530 Elo+
Party 3
Cthulhu
Cthulhu
SheetyLuck
Cthulhu
Level 28
God Stats
7W - 7L
1,646 SR
Queue Stats
31W - 55L
1,316 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TacticalNarwal
Tsukuyomi
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
59W - 86L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
5 / 2 / 8
11,364
541
12,805
9,452
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
BrothaMan07
Danzaburou
17
6 / 3 / 7
11,748
559
12,766
17,151
7,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
2 / 3 / 13
10,424
496
6,727
17,817
20,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
TeyReal
Izanami
20
13 / 0 / 3
14,816
706
18,839
14,723
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
UNHOLYxGOON
Gilgamesh
17
4 / 3 / 11
11,034
525
8,405
11,889
13,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
2 / 5 / 1
10,089
480
8,360
14,534
6,119
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
OhHeyAlex
Neith
15
4 / 3 / 2
9,242
440
10,892
10,759
3,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Rexasome
Achilles
16
3 / 8 / 0
10,190
485
7,647
18,009
19,112
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
SheetyLuck
Cthulhu
14
0 / 8 / 3
9,644
459
7,846
17,597
9,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
TacticalNarwal
Tsukuyomi
15
2 / 6 / 1
9,669
460
9,815
15,370
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
30
Kills
11
11
Deaths
30
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
2
8
4.5
W
Danzaburou
BrothaMan07
Danzaburou
6
3
7
3.17
L
Poseidon
2
5
1
0.5
W
Ymir
2
3
13
2.83
L
Neith
OhHeyAlex
Neith
4
3
2
1.67
L
Achilles
Rexasome
Achilles
3
8
0
0.38
L
Cthulhu
SheetyLuck
Cthulhu
0
8
3
0.19
L
Tsukuyomi
TacticalNarwal
Tsukuyomi
2
6
1
0.42
W
Izanami
TeyReal
Izanami
13
0
3
14.5
W
Gilgamesh
UNHOLYxGOON
Gilgamesh
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,542
Damage
44,560
71,032
Taken
76,269
50,294
Mitigated
44,434
22,915
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
12,805
6,164
0
1,694
9,452
4,003
1,427
4,549
4,903
77,584
0
W
Danzaburou
BrothaMan07
Danzaburou
12,766
4,328
728
7,719
17,151
7,031
1,366
2,861
14,290
0
66,223
L
Poseidon
8,360
1,566
172
1,811
14,534
6,119
555
5,123
9,315
67,795
0
W
Ymir
6,727
1,392
0
3,512
17,817
20,087
365
5,950
11,867
31,177
0
L
Neith
OhHeyAlex
Neith
10,892
5,812
0
3,139
10,759
3,450
479
3,695
7,014
0
44,029
L
Achilles
Rexasome
Achilles
7,647
1,983
0
2,415
18,009
19,112
0
2,919
14,730
0
50,768
L
Cthulhu
SheetyLuck
Cthulhu
7,846
622
109
0
17,597
9,863
0
5,987
11,610
41,055
0
L
Tsukuyomi
TacticalNarwal
Tsukuyomi
9,815
1,780
0
3,596
15,370
5,890
588
1,808
13,337
0
61,512
W
Izanami
TeyReal
Izanami
18,839
14,431
0
8,406
14,723
5,917
5,697
2,206
12,517
0
137,471
W
Gilgamesh
UNHOLYxGOON
Gilgamesh
8,405
2,033
0
856
11,889
13,256
369
640
11,249
0
54,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,386
Gold Earned
48,834
582
Minions Killed
474
0
Camps Cleared
0
1,996,276
Distance Traveled
1,970,922
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,364
541
118
6
0
394,827
1
W
Danzaburou
11,748
559
97
5
0
374,679
0
L
Poseidon
10,089
480
116
6
0
392,362
3
W
Ymir
10,424
496
48
2
0
414,551
3
L
Neith
9,242
440
91
4
0
385,744
8
L
Achilles
10,190
485
99
5
0
381,217
3
L
Cthulhu
9,644
459
58
3
0
377,238
5
L
Tsukuyomi
9,669
460
110
5
0
434,361
3
W
Izanami
14,816
706
232
11
0
401,108
1
W
Gilgamesh
11,034
525
87
4
0
411,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role