Player Matchup

Bakasura
Bakasura
IIPOPOTOII
Bakasura
Level 14
God Stats
1W - 2L
1,722 SR
Queue Stats
10W - 11L
1,442 Elo+
Solo
Olorun
Olorun
Narkinn
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SilvaZeno
Sun Wukong
Level 18
God Stats
4W - 5L
1,541 SR
Queue Stats
37W - 32L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Ziggy29-_-
Cthulhu
Level 23
God Stats
2W - 2L
1,866 SR
Queue Stats
214W - 223L
1,445 Elo+
Solo
Discordia
Discordia
luisbertucci
Discordia
Level 29
God Stats
3W - 2L
1,906 SR
Queue Stats
289W - 275L
1,556 Elo+
Solo
Team Averages
Level 18
1,707 SR
1,491 Elo+

VS

Team Averages
Level 18
1,462 SR
1,490 Elo+
Athena
Athena
Mayoloo
Athena
Level 11
God Stats
7W - 5L
1,323 SR
Queue Stats
18W - 18L
1,351 Elo+
Party 1
Merlin
Merlin
RaReturnS
Merlin
Level 29
God Stats
3W - 1L
1,413 SR
Queue Stats
125W - 52L
1,640 Elo+
Solo
Susano
Susano
Reipintao
Susano
Level 29
God Stats
2W - 1L
1,573 SR
Queue Stats
7W - 5L
1,561 Elo+
Solo
Neith
Neith
Rest00
Neith
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
35W - 29L
1,507 Elo+
Party 1
Thanatos
Thanatos
ShooterBoi
Thanatos
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 24L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IIPOPOTOII
Bakasura
15
7 / 3 / 4
9,518
560
7,479
11,143
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Narkinn
Olorun
11
0 / 7 / 1
6,782
399
3,767
14,700
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SilvaZeno
Sun Wukong
16
6 / 3 / 4
9,868
580
10,917
14,627
14,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Ziggy29-_-
Cthulhu
13
0 / 6 / 3
8,616
507
4,256
14,903
12,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
luisbertucci
Discordia
12
2 / 3 / 2
8,091
476
5,234
7,289
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mayoloo
Athena
13
4 / 2 / 8
9,515
560
5,428
10,596
8,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
RaReturnS
Merlin
17
8 / 4 / 3
10,371
610
13,428
10,498
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Reipintao
Susano
14
0 / 4 / 3
8,213
483
4,372
9,610
3,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
Rest00
Neith
13
4 / 2 / 7
8,414
495
8,221
7,760
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ShooterBoi
Thanatos
14
6 / 4 / 7
9,167
539
7,223
12,199
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
15
Kills
22
22
Deaths
16
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
IIPOPOTOII
Bakasura
7
3
4
3
W
Athena
Mayoloo
Athena
4
2
8
4
L
Olorun
Narkinn
Olorun
0
7
1
0.07
W
Merlin
RaReturnS
Merlin
8
4
3
2.38
W
Susano
Reipintao
Susano
0
4
3
0.38
W
Neith
Rest00
Neith
4
2
7
3.75
W
Thanatos
ShooterBoi
Thanatos
6
4
7
2.38
L
Sun Wukong
SilvaZeno
Sun Wukong
6
3
4
2.67
L
Cthulhu
Ziggy29-_-
Cthulhu
0
6
3
0.25
L
Discordia
luisbertucci
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,653
Damage
38,672
62,662
Taken
50,663
38,925
Mitigated
22,213
16,868
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
IIPOPOTOII
Bakasura
7,479
4,791
0
5,355
11,143
5,316
2,236
2,276
8,867
0
43,011
W
Athena
Mayoloo
Athena
5,428
1,402
0
230
10,596
8,190
267
4,312
6,200
19,838
0
L
Olorun
Narkinn
Olorun
3,767
2,057
116
5,524
14,700
4,078
746
3,825
10,761
26,296
0
W
Merlin
RaReturnS
Merlin
13,428
1,647
348
2,766
10,498
3,799
0
5,681
4,609
77,011
0
W
Susano
Reipintao
Susano
4,372
503
0
2,676
9,610
3,281
538
0
9,457
0
43,744
W
Neith
Rest00
Neith
8,221
3,692
0
2,302
7,760
2,607
1,026
2,205
5,555
0
40,511
W
Thanatos
ShooterBoi
Thanatos
7,223
1,596
0
11,361
12,199
4,336
62
1,059
10,744
0
48,187
L
Sun Wukong
SilvaZeno
Sun Wukong
10,917
2,265
0
3,461
14,627
14,837
1,118
4,614
9,760
0
54,982
L
Cthulhu
Ziggy29-_-
Cthulhu
4,256
891
0
395
14,903
12,352
0
2,851
11,848
34,053
0
L
Discordia
luisbertucci
Discordia
5,234
363
0
2,017
7,289
2,342
32
4,991
2,298
39,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
45,680
392
Minions Killed
411
0
Camps Cleared
0
1,437,356
Distance Traveled
1,595,875
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,518
560
97
6
0
327,557
1
W
Athena
9,515
560
29
2
0
344,609
3
L
Olorun
6,782
399
49
3
0
266,597
1
W
Merlin
10,371
610
121
7
0
299,910
3
W
Susano
8,213
483
90
5
0
350,871
1
W
Neith
8,414
495
78
5
0
288,853
1
W
Thanatos
9,167
539
93
5
0
311,632
0
L
Sun Wukong
9,868
580
111
7
0
348,860
6
L
Cthulhu
8,616
507
60
4
0
257,580
1
L
Discordia
8,091
476
75
4
0
236,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role