Player Matchup

Ra
Ra
BALSIS
Ra
Level 18
God Stats
5W - 4L
1,708 SR
Queue Stats
51W - 49L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
Baturia
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Party 2
King Arthur
King Arthur
Jojolebranlo
King Arthur
Level 37
God Stats
19W - 22L
1,500 SR
Queue Stats
46W - 45L
1,553 Elo+
Party 2
Neith
Neith
Lamero
Neith
Level 13
God Stats
1W - 2L
1,698 SR
Queue Stats
9W - 12L
1,562 Elo+
Party 1
Bastet
Bastet
Pashtetca
Bastet
Level 29
God Stats
4W - 1L
1,808 SR
Queue Stats
48W - 43L
1,513 Elo+
Party 1
Team Averages
Level 20
1,643 SR
1,482 Elo+

VS

Team Averages
Level 21
1,442 SR
1,527 Elo+
Izanami
Izanami
KnechtendeBoss
Izanami
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 14L
1,603 Elo+
Party 3
Ganesha
Ganesha
LupusJr2
Ganesha
Level 13
God Stats
5W - 4L
1,329 SR
Queue Stats
29W - 16L
1,684 Elo+
Party 3
Cernunnos
Cernunnos
Nimrow
Cernunnos
Level 28
God Stats
2W - 2L
1,402 SR
Queue Stats
37W - 39L
1,412 Elo+
Solo
Skadi
Skadi
uTriss
Skadi
Level 28
God Stats
3W - 2L
1,481 SR
Queue Stats
36W - 32L
1,490 Elo+
Solo
Hera
Hera
风川小雪
Hera
Level 29
God Stats
6W - 7L
1,496 SR
Queue Stats
162W - 161L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
4 / 6 / 13
11,872
989
8,684
15,767
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Baturia
Jormungandr
19
1 / 14 / 21
12,096
1,008
16,232
30,507
34,463
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Jojolebranlo
King Arthur
19
12 / 8 / 10
13,774
1,148
20,813
28,180
34,318
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Lamero
Neith
19
3 / 7 / 14
11,739
978
17,708
23,697
8,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Pashtetca
Bastet
19
6 / 9 / 15
12,822
1,069
19,703
26,842
11,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 8 / 16
15,309
1,276
38,824
22,833
10,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
LupusJr2
Ganesha
20
0 / 7 / 39
12,482
1,040
16,526
23,824
28,164
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Nimrow
Cernunnos
20
14 / 6 / 18
14,175
1,181
31,047
19,216
8,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
uTriss
Skadi
20
8 / 3 / 21
12,398
1,033
12,079
11,054
4,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 2 / 21
12,785
1,065
17,353
9,893
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
159
26
Kills
44
44
Deaths
26
73
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Ra
4
6
13
1.75
L
Jormungandr
Baturia
Jormungandr
1
14
21
0.82
L
King Arthur
Jojolebranlo
King Arthur
12
8
10
2.13
W
17
8
16
3.13
L
Neith
Lamero
Neith
3
7
14
1.43
W
Ganesha
LupusJr2
Ganesha
0
7
39
2.79
W
Cernunnos
Nimrow
Cernunnos
14
6
18
3.83
L
Bastet
Pashtetca
Bastet
6
9
15
1.5
W
Skadi
uTriss
Skadi
8
3
21
6.17
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,140
Damage
115,829
124,993
Taken
86,820
94,744
Mitigated
55,291
8,731
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
8,684
732
3,323
1,639
15,767
5,440
0
3,681
12,008
31,834
0
L
Jormungandr
Baturia
Jormungandr
16,232
3,616
0
0
30,507
34,463
0
8,007
22,279
34,315
0
L
King Arthur
Jojolebranlo
King Arthur
20,813
4,092
0
290
28,180
34,318
0
8,633
19,326
1,347
39,648
W
38,824
29,835
0
8,010
22,833
10,137
0
6,895
15,938
0
66,697
L
Neith
Lamero
Neith
17,708
8,335
0
3,479
23,697
8,837
0
6,256
17,321
0
43,097
W
Ganesha
LupusJr2
Ganesha
16,526
2,388
0
678
23,824
28,164
0
7,908
15,916
20,615
0
W
Cernunnos
Nimrow
Cernunnos
31,047
17,413
0
6,015
19,216
8,227
0
4,589
14,627
0
58,551
L
Bastet
Pashtetca
Bastet
19,703
5,738
0
0
26,842
11,686
0
6,482
20,180
0
35,142
W
Skadi
uTriss
Skadi
12,079
5,006
0
628
11,054
4,659
0
3,544
7,510
0
22,585
W
17,353
3,829
794
1,803
9,893
4,104
0
3,303
6,590
47,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,303
Gold Earned
67,149
191
Minions Killed
246
4
Camps Cleared
7
1,104,430
Distance Traveled
967,304
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,872
989
48
4
1
220,858
2
L
Jormungandr
12,096
1,008
32
3
1
191,399
1
L
King Arthur
13,774
1,148
47
4
2
235,459
1
W
Izanami
15,309
1,276
80
7
2
164,437
0
L
Neith
11,739
978
43
4
0
210,010
1
W
Ganesha
12,482
1,040
0
0
0
205,868
0
W
Cernunnos
14,175
1,181
49
4
2
179,676
0
L
Bastet
12,822
1,069
21
2
0
246,704
1
W
Skadi
12,398
1,033
25
2
1
182,594
2
W
Hera
12,785
1,065
92
8
2
234,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role