Player Matchup

Morgan Le Fay
Morgan Le Fay
Bat9oll
Morgan Le Fay
Level 8
God Stats
5W - 4L
1,370 SR
Queue Stats
16W - 25L
1,102 Elo+
Party 2
Hel
Hel
Manuik
Hel
Level 7
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Nikoch1
Artemis
Level 17
God Stats
1W - 0L
1,330 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
TrashS1lver
Chernobog
Level 8
God Stats
9W - 12L
1,251 SR
Queue Stats
17W - 30L
1,102 Elo+
Party 2
Jormungandr
Jormungandr
fasariys
Jormungandr
Level 27
God Stats
5W - 1L
1,798 SR
Queue Stats
15W - 10L
1,571 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,355 Elo+

VS

Team Averages
Level 7
1,476 SR
1,373 Elo+
Guan Yu
Guan Yu
LonelyDreamCN
Guan Yu
Level 5
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Tsujji
Fenrir
Level 12
God Stats
10W - 17L
1,357 SR
Queue Stats
16W - 32L
1,223 Elo+
Solo
Apollo
Apollo
VALTK88
Apollo
Level 14
God Stats
23W - 21L
1,306 SR
Queue Stats
169W - 155L
1,144 Elo+
Solo
Thor
Thor
cago4545
Thor
Level 2
God Stats
17W - 23L
1,500 SR
Queue Stats
127W - 124L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ТихоШефДумает
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bat9oll
Morgan Le Fay
16
3 / 10 / 17
11,696
468
9,269
19,069
13,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
Manuik
Hel
17
2 / 4 / 11
12,322
493
7,671
17,494
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Nikoch1
Artemis
19
12 / 5 / 7
13,238
530
29,852
20,295
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
TrashS1lver
Chernobog
20
23 / 4 / 6
15,137
605
27,289
22,012
9,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
fasariys
Jormungandr
15
1 / 5 / 11
10,429
417
5,097
13,572
14,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
3 / 3 / 4
9,928
397
5,209
21,020
20,804
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Tsujji
Fenrir
17
13 / 12 / 7
13,231
529
21,870
26,143
17,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
VALTK88
Apollo
17
4 / 2 / 3
11,568
463
9,685
17,256
8,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
17
7 / 9 / 6
11,652
466
18,348
19,827
11,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 18 / 2
10,369
415
12,726
21,094
8,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
41
Kills
28
28
Deaths
44
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bat9oll
Morgan Le Fay
3
10
17
1.15
L
Guan Yu
3
3
4
1.67
W
Hel
Manuik
Hel
2
4
11
1.88
W
Artemis
Nikoch1
Artemis
12
5
7
3.1
W
Chernobog
TrashS1lver
Chernobog
23
4
6
6.5
L
Fenrir
Tsujji
Fenrir
13
12
7
1.38
L
Apollo
VALTK88
Apollo
4
2
3
2.75
L
Thor
7
9
6
1.11
W
Jormungandr
fasariys
Jormungandr
1
5
11
1.3
L
1
18
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,178
Damage
67,838
92,442
Taken
105,340
61,967
Mitigated
66,141
32,851
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bat9oll
Morgan Le Fay
9,269
1,793
0
1,805
19,069
13,090
1,928
3,667
15,402
47,811
0
L
Guan Yu
5,209
737
782
1,912
21,020
20,804
1,882
4,426
16,594
91
26,094
W
Hel
Manuik
Hel
7,671
1,006
6,209
7,419
17,494
15,836
1,995
474
17,020
51,773
0
W
Artemis
Nikoch1
Artemis
29,852
16,650
0
6,689
20,295
9,300
5,151
2,244
18,051
0
79,664
W
Chernobog
TrashS1lver
Chernobog
27,289
19,976
0
10,729
22,012
9,291
5,225
2,989
19,023
0
83,111
L
Fenrir
Tsujji
Fenrir
21,870
5,239
0
3,110
26,143
17,564
0
4,696
21,447
0
52,080
L
Apollo
VALTK88
Apollo
9,685
5,604
0
3,721
17,256
8,223
4,381
2,146
15,110
0
69,787
L
Thor
18,348
3,293
0
0
19,827
11,377
465
5,240
14,587
0
72,148
W
Jormungandr
fasariys
Jormungandr
5,097
742
0
0
13,572
14,450
66
3,443
10,129
21,699
0
L
12,726
1,852
0
724
21,094
8,173
0
5,795
15,299
55,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,822
Gold Earned
56,748
379
Minions Killed
398
0
Camps Cleared
0
1,973,476
Distance Traveled
2,063,434
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,696
468
68
3
0
378,550
0
L
Guan Yu
9,928
397
35
1
0
429,757
2
W
Hel
12,322
493
55
2
0
452,561
0
W
Artemis
13,238
530
110
4
0
408,786
0
W
Chernobog
15,137
605
116
5
0
434,841
0
L
Fenrir
13,231
529
60
2
0
426,896
0
L
Apollo
11,568
463
117
5
0
430,003
0
L
Thor
11,652
466
96
4
0
439,152
3
W
Jormungandr
10,429
417
30
1
0
298,738
0
L
Kukulkan
10,369
415
90
4
0
337,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role