Player Matchup

Horus
Horus
Kolidoj
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 122L
1,393 Elo+
Solo
Ne Zha
Ne Zha
Patyczak9
Ne Zha
Level 99
God Stats
2W - 2L
1,280 SR
Queue Stats
46W - 43L
1,521 Elo+
Solo
Hachiman
Hachiman
Silverine
Hachiman
Level 62
God Stats
1W - 4L
1,406 SR
Queue Stats
175W - 175L
1,470 Elo+
Solo
Sobek
Sobek
Spiralematta
Sobek
Level 157
God Stats
1W - 2L
1,854 SR
Queue Stats
503W - 538L
1,451 Elo+
Solo
Merlin
Merlin
ThickButtBoy
Merlin
Level 102
God Stats
2W - 1L
1,675 SR
Queue Stats
36W - 23L
1,466 Elo+
Solo
Team Averages
Level 108
1,543 SR
1,460 Elo+

VS

Team Averages
Level 78
1,478 SR
1,410 Elo+
He Bo
He Bo
CaptainWaTriX
He Bo
Level 66
God Stats
1W - 1L
1,338 SR
Queue Stats
126W - 134L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Luc0912
Morgan Le Fay
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,332 Elo+
Solo
Chang'e
Chang'e
Momita
Chang'e
Level 160
God Stats
6W - 4L
1,539 SR
Queue Stats
262W - 263L
1,429 Elo+
Solo
Artio
Artio
Noobdouzz
Artio
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,381 Elo+
Solo
Tiamat
Tiamat
nirvana5665
Tiamat
Level 69
God Stats
3W - 3L
1,510 SR
Queue Stats
339W - 304L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kolidoj
Horus
17
3 / 4 / 18
10,971
645
8,182
26,310
33,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Patyczak9
Ne Zha
20
9 / 9 / 15
12,637
743
16,471
18,601
10,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Silverine
Hachiman
20
10 / 8 / 15
13,528
796
27,758
20,310
10,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 5 / 25
11,222
660
12,208
30,062
51,449
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
20
11 / 5 / 16
14,126
831
52,888
17,507
9,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 14
12,701
747
14,836
17,849
6,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Luc0912
Morgan Le Fay
20
8 / 6 / 18
14,808
871
23,305
23,599
10,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Momita
Chang'e
20
7 / 9 / 11
13,105
771
13,985
28,411
10,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Noobdouzz
Artio
20
3 / 5 / 26
13,126
772
15,013
36,368
48,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
19
7 / 8 / 12
12,602
741
20,105
25,659
14,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
111
34
Kills
30
31
Deaths
35
89
Assists
81
Player
Kills
Deaths
Assists
KDA
W
5
7
14
1.71
L
Horus
Kolidoj
Horus
3
4
18
3
W
Morgan Le Fay
Luc0912
Morgan Le Fay
8
6
18
2.83
W
Chang'e
Momita
Chang'e
7
9
11
1.39
W
Artio
Noobdouzz
Artio
3
5
26
3.2
L
Ne Zha
Patyczak9
Ne Zha
9
9
15
1.83
L
Hachiman
Silverine
Hachiman
10
8
15
2.19
L
1
5
25
2.7
L
Merlin
11
5
16
3.8
W
Tiamat
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,507
Damage
87,244
112,790
Taken
131,886
114,881
Mitigated
90,926
47,274
Healing
51,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,836
979
1,627
1,556
17,849
6,215
1,233
10,665
7,184
29,211
0
L
Horus
Kolidoj
Horus
8,182
3,254
7,381
9,020
26,310
33,032
992
21,401
4,523
1,080
10,891
W
Morgan Le Fay
Luc0912
Morgan Le Fay
23,305
1,411
2,252
4,410
23,599
10,838
1,378
13,967
9,632
48,539
0
W
Chang'e
Momita
Chang'e
13,985
946
13,838
7,443
28,411
10,527
1,309
13,701
14,710
28,781
0
W
Artio
Noobdouzz
Artio
15,013
1,595
3,539
6,466
36,368
48,529
834
14,126
22,242
26,560
0
L
Ne Zha
Patyczak9
Ne Zha
16,471
2,695
1,821
1,788
18,601
10,136
785
14,979
3,466
0
35,774
L
Hachiman
Silverine
Hachiman
27,758
13,465
2,890
4,849
20,310
10,533
1,839
17,599
2,435
0
44,445
L
12,208
911
2,793
8,606
30,062
51,449
215
18,916
10,854
20,902
0
L
Merlin
52,888
1,047
3,221
4,905
17,507
9,731
1,416
13,062
4,268
87,714
0
W
Tiamat
20,105
1,676
3,633
6,537
25,659
14,817
1,113
13,706
11,953
40,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,484
Gold Earned
66,342
159
Minions Killed
174
0
Camps Cleared
0
1,549,128
Distance Traveled
1,496,108
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,701
747
48
3
0
296,825
0
L
Horus
10,971
645
5
0
0
367,654
1
W
Morgan Le Fay
14,808
871
44
3
0
288,846
0
W
Chang'e
13,105
771
27
2
0
285,674
0
W
Artio
13,126
772
12
1
0
357,022
0
L
Ne Zha
12,637
743
39
2
0
267,529
0
L
Hachiman
13,528
796
35
2
0
296,513
1
L
Sobek
11,222
660
6
0
0
323,569
2
L
Merlin
14,126
831
74
4
0
293,863
1
W
Tiamat
12,602
741
43
3
0
267,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role