Player Matchup

Nemesis
Nemesis
BaTbOy9TO100
Nemesis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Bananaman15081
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Og-Black-knight7
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
mad money655
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
prozao_123
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 3
1,555 SR
1,500 Elo+

VS

Team Averages
Level 12
1,558 SR
1,457 Elo+
Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Beebee2244
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Gamemythboy21
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
RoseJem
Thanatos
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
uberkiller20
Bakasura
Level 27
God Stats
8W - 2L
1,788 SR
Queue Stats
15W - 19L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaTbOy9TO100
Nemesis
7
0 / 5 / 0
4,604
460
951
5,532
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 3 / 0
3,758
376
326
1,962
297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Og-Black-knight7
Morgan Le Fay
6
2 / 8 / 1
4,405
441
1,330
5,951
1,215
7
1 / 7 / 2
4,618
462
2,575
8,305
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
prozao_123
Olorun
1
0 / 1 / 0
3,513
351
589
1,049
222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
5 / 0 / 5
6,169
617
3,474
4,472
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 5 / 2
5,038
504
204
4,484
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
9
1 / 5 / 3
5,425
543
1,617
6,941
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
RoseJem
Thanatos
8
5 / 4 / 7
6,291
629
4,201
6,756
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
uberkiller20
Bakasura
12
8 / 0 / 1
7,416
742
4,357
6,100
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
19
24
Deaths
14
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
5
7.5
L
Nemesis
BaTbOy9TO100
Nemesis
0
5
0
0
L
0
3
0
0
W
0
5
2
0.2
W
Bellona
1
5
3
0.5
L
Morgan Le Fay
Og-Black-knight7
Morgan Le Fay
2
8
1
0.31
W
Thanatos
RoseJem
Thanatos
5
4
7
2.13
L
1
7
2
0.29
L
Olorun
prozao_123
Olorun
0
1
0
0
W
Bakasura
uberkiller20
Bakasura
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,771
Damage
13,853
22,799
Taken
28,753
8,171
Mitigated
12,103
1,383
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,474
2,464
180
1,066
4,472
1,303
1,190
922
3,550
0
17,520
L
Nemesis
BaTbOy9TO100
Nemesis
951
887
0
751
5,532
1,281
81
0
5,349
0
14,107
L
326
135
0
0
1,962
297
0
0
1,962
0
4,035
W
204
204
0
240
4,484
1,103
556
146
4,338
11,881
0
W
Bellona
1,617
1,015
0
842
6,941
4,887
830
627
6,314
0
12,795
L
Morgan Le Fay
Og-Black-knight7
Morgan Le Fay
1,330
261
0
0
5,951
1,215
0
144
5,353
5,190
0
W
Thanatos
RoseJem
Thanatos
4,201
2,067
0
3,342
6,756
2,086
972
1,939
4,817
0
12,614
L
2,575
871
0
382
8,305
5,156
0
60
8,245
7,858
0
L
Olorun
prozao_123
Olorun
589
324
0
250
1,049
222
0
0
1,049
712
348
W
Bakasura
uberkiller20
Bakasura
4,357
2,750
0
3,198
6,100
2,724
2,972
689
5,411
0
34,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,898
Gold Earned
30,339
54
Minions Killed
207
0
Camps Cleared
0
670,122
Distance Traveled
936,801
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,169
617
33
3
0
173,835
0
L
Nemesis
4,604
460
31
3
0
207,708
3
L
Cupid
3,758
376
8
1
0
75,089
0
W
Ra
5,038
504
23
2
0
177,575
0
W
Bellona
5,425
543
26
3
0
179,816
0
L
Morgan Le Fay
4,405
441
5
1
0
141,621
3
W
Thanatos
6,291
629
20
2
0
200,301
0
L
Ares
4,618
462
10
1
0
184,480
0
L
Olorun
3,513
351
0
0
0
61,224
0
W
Bakasura
7,416
742
105
11
0
205,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role