Player Matchup

Nu Wa
Nu Wa
Anomili
Nu Wa
Level 89
God Stats
4W - 2L
1,494 SR
Queue Stats
19W - 17L
1,312 Elo+
Party 1
Serqet
Serqet
NOBLEBEARMAN
Serqet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,075 Elo+
Party 1
Cerberus
Cerberus
xxGrimmSniperxx
Cerberus
Level 159
God Stats
1W - 0L
1,759 SR
Queue Stats
54W - 56L
1,523 Elo+
Party 1
Team Averages
Level 92
1,584 SR
1,303 Elo+

VS

Team Averages
Level 27
1,495 SR
1,489 Elo+
Merlin
Merlin
Dirtonmyfeet
Merlin
Level 28
God Stats
26W - 14L
1,406 SR
Queue Stats
193W - 112L
1,565 Elo+
Solo
Thor
Thor
LeekLtf
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
jadenmil
Kali
Level 27
God Stats
9W - 7L
1,580 SR
Queue Stats
96W - 118L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anomili
Nu Wa
16
5 / 0 / 6
10,900
727
7,621
5,182
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
6 / 8 / 4
10,345
690
5,098
11,595
4,676
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
15
3 / 2 / 9
10,686
712
7,201
16,865
19,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 4 / 3
10,414
694
10,912
7,330
1,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
LeekLtf
Thor
5
0 / 4 / 0
7,243
483
437
4,180
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
14
1 / 6 / 6
9,465
631
4,449
12,493
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
7
10
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Anomili
Nu Wa
5
0
6
8
L
Merlin
6
4
3
1.88
L
Thor
LeekLtf
Thor
0
4
0
0
W
Serqet
6
8
4
1
L
Kali
1
6
6
0.67
W
Cerberus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
15,798
33,642
Taken
24,003
26,086
Mitigated
7,049
4,652
Healing
2,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Anomili
Nu Wa
7,621
2,473
562
1,428
5,182
1,952
2,275
2,176
3,006
49,597
0
L
Merlin
10,912
215
137
710
7,330
1,919
0
5,288
2,009
65,143
0
L
Thor
LeekLtf
Thor
437
177
0
0
4,180
1,096
0
1,846
2,244
0
3,156
W
Serqet
5,098
1,066
156
322
11,595
4,676
99
2,674
8,921
0
10,454
L
Kali
4,449
1,677
0
1,509
12,493
4,034
0
7,688
4,673
0
28,685
W
Cerberus
7,201
265
0
2,184
16,865
19,458
569
6,062
10,803
36,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,931
Gold Earned
27,122
182
Minions Killed
159
0
Camps Cleared
0
805,286
Distance Traveled
561,864
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,900
727
85
6
0
263,644
0
L
Merlin
10,414
694
108
7
0
229,401
2
L
Thor
7,243
483
4
0
0
72,374
0
W
Serqet
10,345
690
16
1
0
268,814
1
L
Kali
9,465
631
47
3
0
260,089
2
W
Cerberus
10,686
712
81
5
0
272,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role