Player Matchup

Pele
Pele
Hajoco97
Pele
Level 149
God Stats
3W - 0L
1,658 SR
Queue Stats
136W - 92L
1,631 Elo+
Party 1
Sol
Sol
Rozz
Sol
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
31W - 10L
1,817 Elo+
Party 1
Serqet
Serqet
Spadge
Serqet
Level 160
God Stats
2W - 0L
1,453 SR
Queue Stats
126W - 42L
1,818 Elo+
Party 1
Team Averages
Level 152
1,537 SR
1,755 Elo+

VS

Team Averages
Level 110
1,595 SR
1,557 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Rewue
Merlin
Level 121
God Stats
5W - 3L
1,664 SR
Queue Stats
43W - 31L
1,569 Elo+
Solo
Medusa
Medusa
Tookeey
Medusa
Level 67
God Stats
16W - 12L
1,621 SR
Queue Stats
70W - 77L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 1 / 6
11,251
703
4,589
12,484
5,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Rozz
Sol
17
4 / 0 / 11
11,618
726
16,130
8,517
3,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Spadge
Serqet
16
7 / 1 / 8
11,439
715
8,357
14,842
14,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 6 / 2
9,231
577
6,176
13,890
13,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Rewue
Merlin
14
1 / 5 / 1
9,688
606
10,957
9,222
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Tookeey
Medusa
13
1 / 5 / 1
9,748
609
10,905
11,941
3,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
2
2
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
2
0.17
W
Pele
5
1
6
8
L
Merlin
Rewue
Merlin
1
5
1
0.3
W
Sol
Rozz
Sol
4
0
11
9.5
W
Serqet
Spadge
Serqet
7
1
8
11
L
Medusa
Tookeey
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,076
Damage
28,038
35,843
Taken
35,053
23,375
Mitigated
20,530
8,758
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,176
329
1,767
3,820
13,890
13,300
0
5,623
6,840
20,904
0
W
Pele
4,589
374
0
1,618
12,484
5,345
233
6,072
5,910
0
45,799
L
Merlin
Rewue
Merlin
10,957
379
0
674
9,222
3,244
0
4,847
3,857
54,567
0
W
Sol
Rozz
Sol
16,130
4,012
0
3,826
8,517
3,415
2,715
3,759
4,510
64,939
0
W
Serqet
Spadge
Serqet
8,357
704
0
3,314
14,842
14,615
179
6,128
8,290
0
19,274
L
Medusa
Tookeey
Medusa
10,905
4,224
0
2,812
11,941
3,986
180
5,660
5,758
0
49,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,308
Gold Earned
28,667
216
Minions Killed
201
0
Camps Cleared
0
996,797
Distance Traveled
856,245
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,231
577
27
2
0
253,458
6
W
Pele
11,251
703
78
5
0
337,330
4
L
Merlin
9,688
606
100
6
0
294,898
3
W
Sol
11,618
726
114
7
0
312,274
3
W
Serqet
11,439
715
24
2
0
347,193
7
L
Medusa
9,748
609
74
5
0
307,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role